Quote:
Originally Posted by Chaos2Frozen
Yeah even the developer(s) have already said in one of their interviews that only the first bar is rechargeable.
I guess it's to prevent people from abusing the takedowns, but it seems like it severely restricts usage of power in general.
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This is one thing that bothers me about an otherwise intriguing game. I can understand things like cloaking or punching through a wall needing energy, but the takedowns (lethal or otherwise)? The same takedowns an unaugmented human with the right training would be able to do easily (assuming for argument's sake a pair of Fairbairn-Sykes fighting knives instead of the armblades)? How'd that pass the Bravo-Sierra check?