Quote:
Originally Posted by serenade_beta
Claydol: Fuu... Time to Rapid Spin...
Of course, on a 3-3 battle, it's hard to make space for Rapid Spin... I do dislike Stealth Rock though. They already had Spikes, but thanks to this, the existance of Spikes is... (-_-)
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Try sending a rapid spinner into battle in a 6v6. You're pretty much guaranteed to see the opponent switch to Dusknoir or Rotom-A instantly.
Quote:
Originally Posted by Sety
Trick Room is nice and all but its really gimmicky, its not like Gravity where it instant paysoff. Trick Room is hard to set up/keep up and usually you only really have 3 turns after to abuse it. But with priority moves flying about the place now it seems pointless.
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I've never actually seem a practical application for Gravity. Trick Room, at least, is amazing in doubles.