I think I've figured out why I keep on getting "permanent residents" in the Infirmary. I checked their HP counts, and instead of the usual value, they show two, like 4/7+armor HP bonus. I think it's because whenever I try to level a rookie on an advanced mission, I give them Titan Armor (+10 HP). However, when they're gravely wounded, and they're brought to the Infirmary, the armor is automatically taken off... this means that this would result in them getting negative HP when already there. So instead of "dying" they instead get stuck there.
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