Quote:
Originally Posted by GDB
I dunno, it just says it stops when a player reaches 50%. If it's first strike anyway, then you wouldn't be able to hit them twice as it was, so why else would that clause be there if not to say it caps damage at 50% of a player's health?
|
But it never states that it will prevent the HP of the player to fall below 1-50%, so if the strike made is powerful enough to exceed 100% of the opponent's hp, wouldn't that still cause death?