I do wonder if animators have as much opportunity in showing proper consistency as portraying their "proper physics" (*ahem* jiggling).
More seriously, it is just bugging me: they go as far as having a proper set of details for guns etc, yet they really don't have a proper sense of "distance" in this episode.
And seriously, when they are pouring the budget on only one side of the franchise, it makes you wonder why the studio didn't just do a spin off, dropping the zombie stuff altogether. *sigh*
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