I gave the mesmer another swing today, and I still don't like this iteration. The illusions, first off, are too short lived. They fade the moment the foe you targeted to create them dies, and, worse off, they are quite predictably stupid and will sometimes do absolutely nothing but stand there and gape. I'm sure this is a bug to be ironed out but I doubt their brevity is, and its making an already squishy class hard to keep alive. At range the Mesmer is considerably more sustainable and some of the skills are truly fun/cool to use but again the Illusions are feeling very half baked at the moment.
So far, I am enjoying the Guardian and its proactive play moreso than the Mesmer.
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