♨(ゝω・)v
Join Date: Oct 2007
Location: フェイトの中
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This is for Vizzy because he's a poopy face.
Spoiler for Default Controls:
The combat system is divided in two categories: Range and Close, depending on how close you're of your opponent the controls will change completely, so keep that in mind. The camera angle will change when you enter the Close combat range, take that as a signal so you won't be off guard when that happens.
Range Combat Controls:
Square: Basic Projectile (Accel Shooter, Plasma Lancer, etc). You can charge it to release more beams. It'll follow your opponent and it's a good way to catch someone offguard when there's lots of smoke on the screen.
Triangle: High Projectile (Divine Buster, Arc Saber, etc). Your most damaging move, you can charge it to increase the number of hits it'll do, but since it tends to be slow I'd recommend to not do it unless you catch the opponent in a Bind.
Circle: Bind Type Spell (Restrict Lock, Lighting Bind, etc). Basically the thing you should be more afraid of and your best ally in range combat. Every bind of the game starts as a large circle around your opponent that gets smaller until you catch him, but it's easily dodgeable so it's not broken or anything like that. There are different classes of binds, for example, Nanoha's Restrick Lock only stuns you so she can have plenty of time to charge a Divine Buster and get quite a hit on you. Fate's Restrick Lock is combined with Thunder Rage so you can't do anything else to the opponent but it does very nice damage for a unblockable move anyways.
Close Combat Controls:
Square: Melee hit/Combo starter. If you connect the first hit on your opponent you have a bunch of different chains to select:
Square, Square, Square
Square, Square, Triangle
Square, Square, Circle
Square, Triangle
Square, Triangle, Cirlce
Square, Circle
These are the key of your gameplay if you're using a melee fighter like Signum, Fate or Zafira. Can be quite dangerous if you don't know how to block them properly, as they can drain your magic meter easily.
Triangle: Protection. Counter-melee move, if you successfully counter an opponent melee attack you will send him flying, leaving you a good chance for a free hit with projectile moves.
Circle: Grab. Self Explanatory, move that can't be blocked or countered. Best use it when you catch a opponent in a failed counter attempt.
Universal Controls:
X: Dash Step. You can do it up to 5 times, it will save you from anything but you can't spam it, unless you want to be caught in a free bind. The gauge will recover when you're not doing anything, so keep that in mind. You have infinite dash meter in the Full Drive state.
L: Activate Full Drive/Special Move. When you activate the Drive State, you'll recover and get infinite dash and magic evergy, your attack will be more powerful and you'll be able to use your Special Move. Just hit L when you're in Drive Mode and you'll to a special hit, if it connects you'll attack your opponent with a quite damaging move (Starlight Breaker, Plasma Zanber, etc.) You can only enter Full Drive mode 2 or 3 times per round, depending on your character.
R: Barrier. Self Explanatory, blocks all your opponent moves, except Binds. Each time you block an attack you'll lose magic energy, if it depletes your barrier will be crushed and you'll be unable to do anything for quite some time. Be careful with that. If you manage to block an attack with the perfect timing you'll perform a EX BLOCK, which will give you a bit of magic energy and will give you the chance to counter attack. Try to master this as soon as possible.
I think Heavenwargod did these all except menu translation. *scratches head*
Quote:
Originally Posted by Kikaifan
Hopefully someone will do script translations eventually. Maybe on gamefaqs or something...
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Well if there's a way to extract the script from the game Uh, I could probably take out the text from a route and find someone to translate it, inserting the few CGs where they're needed.
Quote:
Originally Posted by uragayduck2
irom what they said on the main website and the card itself, it'll start IN February. doesn't mean the 1st of February. heck, it could be the 28th before they do anything.
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I'd lol. I keep thinking Feb 10th, but that could just be me thinking of Silent Bible's release date.
Edit:
Oh, forgot to say. Vita is so tsundere. <3
And fcuk Zafira with Combo and Cross Range Power. FDB does so much if you land a hit, lolol.
Also, Nanoha can be really cheap; caught CPU in bind, FDB'd, re-binded, timed Axel Shoot and Bind to keep CPU trapped and ended up with a 42 hit combo. I had MP Cut on, but no Combo Power. It's weak and boring, but funny. e_e
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…少し…頭冷やそうか…?
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