That's a little bit ugly when it happens - but it can still be done.
In this case you usually have parts with 29.970fps and parts with 23.976fps. I recommend to render the ENTIRE AFX Kara with 29.970 then, and _afterwards_ you use decimate() on the 23.976-ranges.
USUALLY the then-decimated frames are NOT too noticeable in the Karaoke, unless you have very slow "gliding" effects. Still, normally the result will be just peachy.
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