I believe the formula for Second Sealing is:
ilevel = ilevel + (roundup(Current_Level x 50%)
Your ilevel determines how much experience you gain per hit/kill. A promoted unit is considered level 20 + shown level (so a level 4 Paladin, for example, is equivalent to level 24). There's a cap on the ilevel that's based on your mode, though I don't recall what they are off hand. I think Lunatic is 70 or 90, Hard is 50 or 70, and Normal is 30 or 50. Something like that. You can keep leveling, but the ilevel won't increase, so you won't get less exp per kill.
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