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Old 2009-06-18, 20:17   Link #21
GHDpro
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Quote:
Originally Posted by Kurai~ View Post
Square Enix have been releasing several 360 exclusive games, and have changed FF13 to 360 and PS3 instead of PS3 exclusive. They are trying to broaden their audience I think. Also, Dragon Quest X will be released on the Wii. This way, Square Enix will have games on all systems, and thus they will rake in the cash. You can't make a Wii game play the same way a 360 or PS3 game would, after all.
Carefully look at the dates of older posts in this thread (like mine) please - I made those comments nearly three years ago, and a lot has changed since. Especially the last bit
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Old 2009-06-19, 05:12   Link #22
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Oh shi-

You are right.

:|

My bad.
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Old 2009-06-19, 18:42   Link #23
mageormike
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I'm so torn. I want to get hyped for this game, but I never played DQ as a child, so the nostalgia factor doesn't sell to me.

I tried playing the DQ5 PS2 remake a year or so ago but got bored of the game system part way through. Do the games get more interesting as the series goes on, or am I just grasping at straws, and what I saw in DQ5 is pretty much what I'll be getting in 9?

Just curious for those who are really into this series.
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Old 2009-06-27, 15:55   Link #24
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Should be good, I might import it...who knows.
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Old 2009-07-13, 21:54   Link #25
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So, the game was already released in Japan! Anyone here already got and played? I'm very excited for this one. I'm even thinking in importing it, even if i don't know japanese at all...
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Old 2009-07-13, 22:11   Link #26
mg1942
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hmm this game seems to be getting a lot of (negative) feedback on Amazon (.jp)
http://www.amazon.co.jp/%E3%82%B9%E3...7540952&sr=8-2
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Old 2009-07-13, 23:09   Link #27
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it's probably because of the changes to the gameplay

but you see... this is a win win situation for Square Enix

Even if this game doesn't succeed they'll go back to the old formula for the next game and expect considerably more sales. This also known as the New Coca Cola phenomenon.
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Old 2009-07-14, 05:31   Link #28
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the amazon reviews are just a coordinated 2ch review bombing, I wouldn't give them much credence (I wouldn't give amazon reviews any credence period, but that's just me)
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Old 2009-07-15, 05:45   Link #29
AnimeFangirl
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The game already had over 500 reviews on Amazon long before it was even released so I'd take most of them with a pinch of salt. The word "butt-hurt" comes to mind.

It sold 2 million copies in 3 days, so somebody must like it.
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Old 2009-07-15, 05:54   Link #30
Westlo
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Originally Posted by Dorfl View Post
It sold 2 million copies in 3 days, so somebody must like it.
It could be the worse DQ game in the series and still do that.
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Old 2009-07-15, 06:14   Link #31
trakker
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famitsu just gave it 40-40, although i hear they are not what they used to be anymore, one of only 10 games ever to get top marks though
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Old 2009-07-15, 08:15   Link #32
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Quote:
Originally Posted by mg1942 View Post
hmm this game seems to be getting a lot of (negative) feedback on Amazon (.jp)
http://www.amazon.co.jp/%E3%82%B9%E3...7540952&sr=8-2
Same thing happened to FF12 :|
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Old 2009-07-16, 15:17   Link #33
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Famitsu has always been overrated, hmmkay?
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Old 2009-07-16, 17:40   Link #34
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Something must have gone right, congrats to Square Enix for the success. For such a big release, to have no shortage of supply, score a 40/40 in Fatmistu, and sell 2 million copies over the weekend. Regardless if Fatmitsu is overrated, the game sucks, or it is just the title's hype, that is still amazing.
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Old 2009-07-20, 13:42   Link #35
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There is more harsh Reviews in MK2 now
http://ndsmk2.net/title.php?title=1580
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Old 2009-07-20, 14:26   Link #36
Kytherno
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The wait will be quite a while for the english version, and even longer than that for a crack for the pirated version of the game.

I might actually consider buying this game.
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Old 2009-07-20, 14:44   Link #37
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The real question is whether DQX can break 2 million in the first week on the Wii.
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Old 2009-07-20, 15:14   Link #38
ShinGundam
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Quote:
Originally Posted by neothe0ne View Post
The real question is whether DQX can break 2 million in the first week on the Wii.
Why ? its too early to talk about commercial success
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Old 2009-07-21, 05:40   Link #39
GHDpro
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Quote:
Originally Posted by neothe0ne View Post
The real question is whether DQX can break 2 million in the first week on the Wii.
Actually, the biggest issue is probably whether it's going to be released on the Wii at all or on the Wii HD or Wii 2 or whatever it's going to be called; it took something like 4-5 years between VII, VIII and IX - which means we could see X in 2013/2014, by which time the Wii is 7/8 years old.

Of course, if they speed up development we could see X a lot sooner, making the Wii a viable platform.
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Old 2009-07-21, 05:43   Link #40
Westlo
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Quote:
Originally Posted by GHDpro View Post
Actually, the biggest issue is probably whether it's going to be released on the Wii at all or on the Wii HD or Wii 2 or whatever it's going to be called; it took something like 4-5 years between VII, VIII and IX - which means we could see X in 2013/2014, by which time the Wii is 7/8 years old.

Of course, if they speed up development we could see X a lot sooner, making the Wii a viable platform.
Considering how Japan is handheld dominated period atm...(PSP has outsold the wii pretty easily in the last 18 months) which doesn't look like changing it might not even be made for a console again....
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