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Old 2010-04-30, 18:39   Link #21
WanderingKnight
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Like the Bemani series of music games? OH HELL YEAH!
Actually it's more than just rhythm-based games--peek into any arcade in Japan and you're guaranteed to find that most of them are very high quality games. The arcade format, of course, has a lot to do with it. You don't need to rely on a shitty, paid videogame racket to know what to play and what to avoid and if you don't like the game, the only thing the arcade op gets from you is 100 yen. Compare that to the 60 USD you need to shell out for a game you haven't even tried the full version of yet, and most of times never even seen it played.

Sadly it's not the case with Western arcades, but I digress.
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Old 2010-04-30, 18:55   Link #22
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Originally Posted by WanderingKnight View Post
You need to learn that people get excited over whatever overhyped turd shitty videogame publishers want to sell them.

Good games are far and few. Probably the only respectable game developers that still remain are still doing things for the arcades in Japan, but in the regular consumer console market? I'd be hard pressed to find one.
Yes, yes everything popular is crap, consumers are sheepeople, only the massively obscure can be 'good' etc or maybe, just maybe Halo and MW2 sells a bazillion copies because people like them and they have mass apply across many kinds of player while the obscure and obtuse niche games you praise and like don't appeal to most people...

Na! Clearly it's because consumers are all drooling retards brainwashed by THE MAN into buying stuff they don't actually like and that's objectively awful.
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Old 2010-04-30, 20:23   Link #23
WanderingKnight
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Yes, yes everything popular is crap
Depends on how you define "popular". Arcades are extremely popular in Japan.

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consumers are sheepeople
That's by definition, your irony is misplaced.

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just maybe Halo and MW2 sells a bazillion copies because people like them and they have mass apply across many kinds of player while the obscure and obtuse niche games you praise and like don't appeal to most people...
They don't appeal to most people because good games are usually challenging games, which is a particular characteristic sorely missing from most of the console offerings nowadays.

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Na! Clearly it's because consumers are all drooling retards brainwashed by THE MAN into buying stuff they don't actually like
Sounds about right, except for the part that they don't like them. Make no mistake, they like these games, but only because they were taught to like them. No more, no less.
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Old 2010-05-01, 06:11   Link #24
SaintessHeart
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Originally Posted by WanderingKnight View Post
Depends on how you define "popular". Arcades are extremely popular in Japan.
Or at least in Asia. That is the place for the extremes of the youth to go : namely lonely people and extremely popular people.

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They don't appeal to most people because good games are usually challenging games, which is a particular characteristic sorely missing from most of the console offerings nowadays.
Eh not exactly. Resident Evil isn't challenging up it's good. Neither is MW1 : the only tough thing about the game is the sniper mission. Everything else is speed, surprise and guts - Who Dares Wins.

Consequently I always get irritated when I slow down ingame due to physical tiredness in real life : keeping the firepower and tactics up isn't what it used to be back then with slower and laggy computers.

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Sounds about right, except for the part that they don't like them. Make no mistake, they like these games, but only because they were taught to like them. No more, no less.
That's subliminal marketing for you. Quality standards degrade due to apathy.
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Old 2010-05-01, 06:28   Link #25
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Originally Posted by WanderingKnight View Post
Depends on how you define "popular". Arcades are extremely popular in Japan.
I'd been hearing that the Japanese video arcades hadn't been doing as good as they used to...albeit nowhere near like how badly they've been doing in the USA.

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Originally Posted by WanderingKnight View Post
They don't appeal to most people because good games are usually challenging games, which is a particular characteristic sorely missing from most of the console offerings nowadays.
These console games you're talking about sell tens of millions of units and you can generally find hundreds of thousands of people playing them online at anyone time.

How exactly does that correlate to your statement that "most people don't like them"?


Edit: Disregard that. I posted this early in the morning after not enough sleep and misunderstood the context.

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Old 2010-05-01, 09:06   Link #26
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Originally Posted by Roger Rambo View Post
How exactly does that correlate to your statement that "most people don't like them"?
He's referring to obscure games...Read what he said!

Tk:

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just maybe Halo and MW2 sells a bazillion copies because people like them and they have mass apply across many kinds of player while the obscure and obtuse niche games you praise and like don't appeal to most people...
WanderingKnight:

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They don't appeal to most people because good games are usually challenging games, which is a particular characteristic sorely missing from most of the console offerings nowadays.



It's blatantly obvious that the current generation of teens and young adults are the 'instant gratification' generation. They don't wan't to be challenged. They don't want to have to work for it. They want everything and they want it right away. That is why games that are easy sell - so that gamers looking for the cheap, quick thrill can jump in, get their fix and then go do their next random thing because life is so fast these days and people adjust their leisure time accordingly. It becomes more about filling the time rather than being quality time.

You're not going to suggest sales and quality are directionaly proportional, are you? That would pretty much implicate every pretty boy teen girls squeal over, buy their music in droves then forget/trash a year or two later, is the epitome of quality.
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Old 2010-05-01, 10:37   Link #27
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Or at least in Asia. That is the place for the extremes of the youth to go : namely lonely people and extremely popular people.
Have you ever been to an arcade in Japan? I have, and let me tell you, it's not just young people. Try going at 7 PM on a weekday.

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Neither is MW1 : the only tough thing about the game is the sniper mission. Everything else is speed, surprise and guts - Who Dares Wins.
Modern Warfare, along with every single modern FPS in single-player mode, is a joke. The only redeemable part about them is the multiplayer, which is where the true competitive edge arises, and where the true "difficulty" lies. I completed the stupid MW campaign in about 3 hours. In 3 hours of playing maybe I can make a little progress trying to 1CC the second loop of Dodonpachi by trying (and failing, because I'm nowhere that good yet) to do it twice.

As Last Sinner said, people want instant gratification. General consumer games nowadays aren't something you have to hone your skills to complete them. Moreover, most games nowadays indicate you the time it should take you to complete them! If you take enough time to think about that, and you have some idea of how games used to work before, you'll figure out how ridiculous that concept is.
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