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Old 2011-01-15, 12:25   Link #461
Kuroi Hadou
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Originally Posted by Duo Maxwell View Post
The worse thing is, GSD has wrong recycled scenes.
Don't forget GS' flashback episodes...
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Old 2011-01-15, 12:38   Link #462
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Quote:
Originally Posted by Kuroi Hadou View Post
Don't forget GS' flashback episodes...
Eventually there will be a recap episode anyway, so I actually don't mind it. I just treat that week as "no ep this week".
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Old 2011-01-15, 12:45   Link #463
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Quote:
Originally Posted by Duo Maxwell View Post
Eventually there will be a recap episode anyway, so I actually don't mind it. I just treat that week as "no ep this week".
Okay... what about when there's like four recap episodes?
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Old 2011-01-15, 13:02   Link #464
blitz1/2
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Originally Posted by Kuroi Hadou View Post
Okay... what about when there's like four recap episodes?
and the first 5 min of wing of most eps were recaps as well. Boy that was annoying...
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Old 2011-01-15, 13:28   Link #465
Throne Zwei
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Originally Posted by Duo Maxwell View Post
The worse thing is, GSD has wrong recycled scenes.

Not only that but you had people like Athrun having flashbacks of something he can't possibly know of. (Mu getting blasted to oblivion and Natarle and Azrael getting blasted by the Archangel) Lets not forget that scene of how many times Cagalli's dad get emulated in that fire over and over again. Shows up more dead in Destiny as a flashback =\
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Old 2011-01-15, 14:07   Link #466
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Originally Posted by Throne Zwei View Post
Not only that but you had people like Athrun having flashbacks of something he can't possibly know of. (Mu getting blasted to oblivion and Natarle and Azrael getting blasted by the Archangel) Lets not forget that scene of how many times Cagalli's dad get emulated in that fire over and over again. Shows up more dead in Destiny as a flashback =\
Uh, you're not supposed to take every flashbacks as being from personal experience. Some of these are either public knowledge or, at least, known to the speaker. And others are just supposed to convey through visuals what the person is talking about.
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Old 2011-01-15, 14:10   Link #467
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In your mind, maybe. You need to do it longer than 90 days to achieve "buffness".
Well my girl thinks I'm buff, and the girl I'm cheating on her with agrees...


Quote:
0080 and 0083 probably had the most realism of them all.
Again, it doesn't have to be "more realistic" as much as more focused, more concise in nature...I've had my fill of the ridiculous large scale battles...Lets bring it back to individual missions...
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Old 2011-01-15, 15:17   Link #468
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Originally Posted by wingdarkness View Post
Again, it doesn't have to be "more realistic" as much as more focused, more concise in nature...I've had my fill of the ridiculous large scale battles...Lets bring it back to individual missions...
Kinda off-topic here, but I think maybe you'd like Infinite Stratos .

And I think it's time for us to stop the "which Gundam is worse" game already.
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Old 2011-01-15, 15:29   Link #469
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Originally Posted by blitz1/2 View Post
Don't make excuses, doesn't matter if it's 80s, 90s, or 2000s, both recycled scenes and both were annoying.
How doesn't it matter? I'm pretty sure series made in the 70, 80s and 90s had lower budgets than those made in the 2000s.

Quote:
Originally Posted by blitz1/2 View Post
and the first 5 min of wing of most eps were recaps as well. Boy that was annoying...
Ummm...no. It was a minute at the most.
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Old 2011-01-15, 16:28   Link #470
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Originally Posted by Elo the Blue View Post
Ummm...no. It was a minute at the most.
No, maybe three at most. But that isn't the point; the point is that is was the same freaking thing for like ten episodes in a row.
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Old 2011-01-15, 17:28   Link #471
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Originally Posted by Elo the Blue View Post
How doesn't it matter? I'm pretty sure series made in the 70, 80s and 90s had lower budgets than those made in the 2000s.



Ummm...no. It was a minute at the most.
Unless you give me graphs of studio budget, your point is useless.
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Old 2011-01-15, 17:34   Link #472
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Originally Posted by blitz1/2 View Post
Unless you give me graphs of studio budget, your point is useless.
The budget didn't have anything to do with it. The reason so many shows from that time reused footage was that they had to draw every frame by hand. Reusing footage saved time, budget, and the animators' arms.
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Old 2011-01-15, 17:43   Link #473
blitz1/2
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Originally Posted by Kuroi Hadou View Post
The budget didn't have anything to do with it. The reason so many shows from that time reused footage was that they had to draw every frame by hand. Reusing footage saved time, budget, and the animators' arms.
ok, so that nullifies that point, so Elo, budgets shouldn't be an issue then.
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Old 2011-01-15, 17:58   Link #474
kaito-kid
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Originally Posted by Kuroi Hadou View Post
The budget didn't have anything to do with it. The reason so many shows from that time reused footage was that they had to draw every frame by hand. Reusing footage saved time, budget, and the animators' arms.
lolz.. What are you talking about? They still draw key frames by hand..
reusing footage saves time, it's a fact.. It did back then and it still does.

But who cares.. The people who made Seed one of the most successful Gundam series ever certainly didn't
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Old 2011-01-15, 18:19   Link #475
Elo the Blue
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Originally Posted by blitz1/2 View Post
ok, so that nullifies that point, so Elo, budgets shouldn't be an issue then.
Fair enough. Unicorn aside(so far), I'm pretty sure every Gundam series has had some amount of stock footage.

Quote:
Originally Posted by Kuroi Hadou View Post
No, maybe three at most. But that isn't the point; the point is that is was the same freaking thing for like ten episodes in a row.
Are you serious? I challenge you to name at least three episodes where the opening montage was three minutes.

The overall story moved changed every 10 episodes so the opening montage being the same for a number of episodes on end makes sense.
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Old 2011-01-15, 18:26   Link #476
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Quote:
Originally Posted by Elo the Blue View Post
Are you serious? I challenge you to name at least three episodes where the opening montage was three minutes.
I'll PM it to you once I have enough time to go back and take a look.
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Old 2011-01-15, 18:33   Link #477
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Originally Posted by Kuroi Hadou View Post
I'll PM it to you once I have enough time to go back and take a look.
Alright. Looking forward to it.
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Old 2011-01-15, 18:49   Link #478
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Quote:
Originally Posted by kaito-kid View Post
lolz.. What are you talking about? They still draw key frames by hand..
But they use computer to aid the process and refine the frames.

Quote:
reusing footage saves time, it's a fact.. It did back then and it still does.
And it's wouldn't matter if it wasn't the same frame time after time after time after time after time after time after time after time after time after time after time after time after time after...

Quote:
Originally Posted by Elo the Blue View Post
Alright. Looking forward to it.
I should be able to do it by tomorrow night.
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Old 2011-01-15, 19:50   Link #479
kaito-kid
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Originally Posted by Kuroi Hadou View Post
But they use computer to aid the process and refine the frames.
Early 2000 was still a transitional period for Japanese animation studio's.
Back then, they still draw key frames like in the old day's, on paper. of course they digitalized it, colored it and edited using a computer. this is a very inconvenient process, it's arguably even harder then the old one..

I believe 00 was Sunrise's first Anime where almost everything was drawing using Wacom.
And the new way of making animation isn't all that easier btw. The process is cleaner and a lot more organized but it is still a time consuming process. coloring is the only thing that has become a lot easier.
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Old 2011-01-15, 20:00   Link #480
MakubeX2
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People seemes to forget that almost all anime productions are currently outsourced to 2nd and 3rd world countries where labour are in abundance and cheap.

Reusing frames reeks of maximising profit in the least amount of time in this age of globalisation.
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