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Link #3186 |
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Beautiful fighter.
Join Date: Dec 2005
Location: England, UK
Age: 26
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I enjoyed the whole package XII had to offer. Sure the story was pretty weak at parts, though the exploration was fun and battle system kept me going. Sure it felt like i was just playing an MMORPG i don't have to pay monthly for
, but it was a fun ride.
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Link #3187 |
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Senior Member
Join Date: Jun 2009
Location: Gaijinland
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XII had too little story for my tastes, and it can take you REALLY long if you are a completist. But it wasn't a bad game, and it has the most amazing towns I've seen in a game.
But XIII is actually my favourite one. The logic is simple: it has the best battle system of the series, and I suppose almost anyone thinks the same. And the battles are the most important thing in a FF game. That's what you're doing most of the time, at least. |
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Link #3188 |
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Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 24
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XII's best part for me were the hunts. The worst were the huuuge dungeons and the insane difficulty that you can meet if you simply choose the wrong fork at some point (necropolis comes to mind), and ofc the weak characters that are Vaan and Penelo...Balthier or Ashe should have been the MC.
XIII had far better characters imo, the battles can get tough despite the "I go get dinner while mashing X and I win, 5 stars" comments. The thing I didn't enjoy was not so much the lack of towns but the lack of money, because getting T3 weapons was hell. Lucky me got 3 traps in a day, but that's just it, luck. Also, no secret uber boss that leaves your characters at 1 HP and kills you afterwards, only Vercingetorix and that was a bad battle (Yazmat-style, but worse).
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Link #3189 |
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Senior Member
Join Date: Sep 2008
Age: 27
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I gotta ask, but does XIII get any better after Chapter 4? Got the game yesterday and the linearity is already really getting to me. I figured I'd be fine since I had heard of these problems already, but I didn't think it was quite this bad, nor did I think the leveling/skill part would be as linear either.
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Link #3190 | |
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WE ARE.... PENN STATE....
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I never really minded the linearity of XIII. It's my 3rd favorite FF, actually. I thought that Square's reasoning for the linearity (to keep moving the story forward at all times) worked. Sure, I stopped a few times to max my Crystarium at a few hours a pop, but I never lost site of the objectives.
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Link #3192 |
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Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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Yeah, its ALL linear (each and every dungeon except maybe a handful of alternate paths the entire game) except for that one chapter where you have access to the world map. And even then, there's nothing to do on the side except for hunting monsters here and there.
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| Tags |
| final fantasy, jrpg, ps3, rpg, square-enix, xbox 360 |
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