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Old 2011-03-01, 22:23   Link #1361
Polarem
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Info from Aksys forums about info from NeoGAF forums:

Quote:
New info about remake from NeoGAF

Quote:
So, new info from Famitsu360!!

* The producer in charge of the remake is Ichikawa Kazuhiro, the producer of the original E17, as well of other Infinity Series works.
* They knew that changing the core of what made E17 would be a bad thing, so they kept the core the same.
* The scenario has been revised straight from the beginning
* Certain sections have been removed, and new sections have been added.
* Because of these changes, they were able to eliminate the dull/drawn out parts of the game.
* New routes and supplements.
* The background CGs and event CGs have all been redrawn. The scans show a picture comparing how a corridor looked in the original game, and how it looks in the remake... it now looks more modern and complex.
* Apparently all of the voice work has been redone/re-recorded as well
* The LE will cost a cool 9,240 yen (~$115 USD)

And apparently according to Tech Gian the game's release date is 6/30, though this has not yet been confirmed.
http://www.neogaf.com/forum/showpost...6&postcount=95
So it's not just a stick-on-extra-content remake, but a partial rewrite. I'm now looking forward to it even more, yet hoping that they don't go overboard!

I hope they didn't remove kick-the-can completely. I've heard many people say that it's too drawn out (which I somewhat agree with), but
Spoiler for kick-the-can details:
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Old 2011-03-01, 22:50   Link #1362
GundamAce
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Quote:
Originally Posted by Polarem View Post
Info from Aksys forums about info from NeoGAF forums:



So it's not just a stick-on-extra-content remake, but a partial rewrite. I'm now looking forward to it even more, yet hoping that they don't go overboard!

I hope they didn't remove kick-the-can completely. I've heard many people say that it's too drawn out (which I somewhat agree with), but
Spoiler for kick-the-can details:
Holy s***.

Now I'm even more pumped than ever! This has only increased my desire for this to get a localization!

Wonder what they're going to cut out. Chicken sandwiches, maybe? (Unlike everyone else, I didn't have any problem with those scenes.) On that note, what will be revised?

Still no word on those new scenarios. Well, whatever. Maybe they're spoilers or something.

Hmm, re-recorded, huh? Why do I get the feeling that this time around, Takeshi's going to sound exactly like Keiichi (I mean moreso than last time)? Either way, I hope they all sound the same and possibly voice it even better than last time! (I hope Coco isn't as high-pitched this time.)

Saving up for that LE now. I hope it comes with another booklet like the PSP versions.

I agree though, I hope they don't get too carried away.

Spoiler for Kick the Can:
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Old 2011-03-02, 02:25   Link #1363
Kaos!
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Since my name translation skills are poor, when you mean Ichikawa Kazuhiro, do you mean 市川和弘? He was the producer of the Memories Off series rather than the Infinity series unless he chose not to put his name inside the ED credits.
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Old 2011-03-02, 07:03   Link #1364
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They can't remove kick-the-can completely, it's essential to the story.
Spoiler:

I don't like the idea of rewriting Ever17. Some parts may be considered boring by some, but everything that's in the game is in the game for a reason. The chicken sandwiches might have been boring to many, but they provided a lot of casual character interaction, which is often lacking or completely absent in 'sudden disaster everybody is going to die' stories. Hell, the entire chicken sandwich thing would be worth it even for just Kid's outburst when he gets tired of the food alone.
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Old 2011-03-02, 08:12   Link #1365
GundamAce
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Quote:
Originally Posted by Kaos! View Post
Since my name translation skills are poor, when you mean Ichikawa Kazuhiro, do you mean 市川和弘? He was the producer of the Memories Off series rather than the Infinity series unless he chose not to put his name inside the ED credits.
No, he was definitely part of the Infinity series. He was the producer of Never7, Ever17, and Remember11.
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Old 2011-03-02, 09:35   Link #1366
Kaos!
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Originally Posted by GundamAce View Post
No, he was definitely part of the Infinity series. He was the producer of Never7, Ever17, and Remember11.

Guess someone should edit the wiki page for it. Not even the jp wiki has him listed as the producer. I had to look through the ED just to see his name. And his name was only listed after the sound credits.
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Old 2011-03-02, 12:46   Link #1367
TJR
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He was an all-encompassing producer/manager for many of KID's internal projects (the other leading figure at the company was Hisayoshi Ichikawa, KID's president), including their flagship franchises.

I suppose the people who created those Wiki pages didn't see it as a key creative role. It's kinda like in anime, the studio heads/producers, who're primarily involved with planning, staffing, and budgeting aren't really recognized as members of the staff.
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Old 2011-03-02, 17:08   Link #1368
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Quote:
Originally Posted by VDZ View Post
I don't like the idea of rewriting Ever17. Some parts may be considered boring by some, but everything that's in the game is in the game for a reason. The chicken sandwiches might have been boring to many, but they provided a lot of casual character interaction, which is often lacking or completely absent in 'sudden disaster everybody is going to die' stories. Hell, the entire chicken sandwich thing would be worth it even for just Kid's outburst when he gets tired of the food alone.
While I agree with your sentiments, the reality is true that in that respect, 999 did do better than Ever 17: pacing. And I'm all for them adjusting the pacing of the game if they can do it right.

If they can pull this off, it'll make Ever 17 a masterpiece for the ages.

Quote:
Originally Posted by GundamAce View Post
No, he was definitely part of the Infinity series. He was the producer of Never7, Ever17, and Remember11.
12Riven as well, iirc.

I just wish they'd reveal the script writers already...
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Old 2011-03-02, 18:11   Link #1369
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Quote:
Originally Posted by VDZ View Post
I don't like the idea of rewriting Ever17. Some parts may be considered boring by some, but everything that's in the game is in the game for a reason. The chicken sandwiches might have been boring to many, but they provided a lot of casual character interaction, which is often lacking or completely absent in 'sudden disaster everybody is going to die' stories. Hell, the entire chicken sandwich thing would be worth it even for just Kid's outburst when he gets tired of the food alone.
Yeah I agree with you there - all those little things that might be considered boring, make the whole experience feel a bit more real, since life isint always filled with constant events. But on the other hand maybe they will just switch it with something more interesting while still keeping the same idea. Lets just keep our fingers crossed, they seem to know what they are doing so far.
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Old 2011-03-03, 02:42   Link #1370
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Wow, that's a lot of changes and hopefully improvements! That's awesome! I also hope the kick-the-can is not removed.
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Old 2011-03-03, 13:57   Link #1371
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They probably mean the parts where the characters themselves were sitting around, bored themselves, waiting for something to happen. Well, don't fear change as long as what they replace it with is indeed better.
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Old 2011-03-05, 14:08   Link #1372
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For some reason every time im in a elevator going down I always think of that depression chamber in ever 17
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Old 2011-03-05, 14:44   Link #1373
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Would anyone mind helping me to try and find a source for the new info? (I was the one who posted it on Askys forums). I just mean a scan or at least a link to a website that goes over the info, I've got someone refusing to belive the info without proof and I'm trying to quiet them.

Really I can understand why one might want a source, but I see no reason to doubt all this, I really doubt one NeoGAF poster just made this all up for some kicks.
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Old 2011-03-05, 16:16   Link #1374
winkel
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I believe that person. It seems they post a lot about that sort of thing, so they would probably know.

I did find this though:
Spoiler:

(If this is not allowed, someone tell me to delete it)
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Old 2011-03-05, 20:34   Link #1375
Polarem
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I couldn't find any Famitsu 360 articles online... but here is its home page. The current issue lists Ever17 as one of the games discussed, and was released on 28 February.

The timing of the NeoGAF post matches the magazine publication. (EDIT:
Spoiler for E17 irony:
)

Anyone here buys (or knows someone who buys) Famitsu 360?

Last edited by Polarem; 2011-03-05 at 20:54.
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Old 2011-03-05, 22:16   Link #1376
Polarem
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Quote:
Originally Posted by David Watts View Post
For some reason every time im in a elevator going down I always think of that depression chamber in ever 17
Then the game creators have done a good job in creating a game that immerses the reader, eh?
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Old 2011-03-06, 11:45   Link #1377
Elvin
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It wouldn't be proof for all the info, but you can try asking Yuu Asakawa whether she reprised her role as Tsugumi on her english Twitter account... who knows whether she can talk about it though (nondisclosure agreement?).
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Old 2011-03-13, 04:38   Link #1378
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A Remake!!! coool!!!!

With this xbox remake i hope they will make an anime too!!!!

BTw, is there anyone here who has the english patch for the psp versions?? or maybe the other infinity in english psp version?

EDIT:
i want to ask:
i have played Ever17 two years ago in WinXP

Now i want to play it again in my new laptop, but WHY THE HELL EVER17 WON'T RUN ON WINDOWS 7 32BIT?????
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Last edited by Lordray; 2011-03-13 at 08:32.
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Old 2011-03-13, 08:44   Link #1379
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Quote:
Originally Posted by Lordray View Post
A Remake!!! coool!!!!

With this xbox remake i hope they will make an anime too!!!!

BTw, is there anyone here who has the english patch for the psp versions?? or maybe the other infinity in english psp version?

EDIT:
i want to ask:
i have played Ever17 two years ago in WinXP

Now i want to play it again in my new laptop, but WHY THE HELL EVER17 WON'T RUN ON WINDOWS 7 32BIT?????
And if you run it in WinXP mode?
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Old 2011-03-13, 09:14   Link #1380
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Quote:
Originally Posted by Lordray View Post
Now i want to play it again in my new laptop, but WHY THE HELL EVER17 WON'T RUN ON WINDOWS 7 32BIT?????
It must've been something you've done since I have no problems running it on windows 7
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