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Old 2004-12-20, 04:55   Link #1
kuroitatsu
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shouldnt the name of bogey one be changed to bandit one?

ok the naming designation for the legged ship from the EA clearly follows what American Fighter pilots use. and because it was clearly defined Hostile (they were attacked by it) it should therefore be a bandit because a bogey is an unknown, you know its there but you dont know if it is friendly or hostile, while a bandit is an object that is clearly defined as hostile.

and while im at it the control system for gundams seems so impossible. Rudder pedals and some throttle sticks are barely enough to control a plane let alone a multi joint bipedal suit that has boosters and guns,
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Old 2004-12-20, 05:07   Link #2
MrProphet
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Actually, "bogey" is an unidentified hostile aircraft, while "bandit" is an enemy aircraft (and thus - identified).

Minerva doesn't know to whom Girty Lue belongs and whether they are with EAF or just vigilantes. So the designation is "Bogey 1"
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Old 2004-12-20, 05:24   Link #3
kuroitatsu
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um no im pretty sure a bogey is just an unidentified flying object according to tailhook.com
and a couple of other sites
Bogey unidentified and potentially hostile aircraft.
and dictionary.com's definition is as follows
bo·gey also bo·gy or bo·gie Audio pronunciation of "bogey" ( P ) Pronunciation Key (bg)
n. pl. bo·geys, also bo·gies

1. (also bg, bg) An evil or mischievous spirit; a hobgoblin.
2. (also bg, bg) A cause of annoyance or harassment.
3. Sports.
1. The number of strokes that a good player is likely to need to finish a golf hole or course.
2. A golf score of one stroke over par.
4. Slang. An unidentified flying aircraft.
5. Slang. A detective or police officer.
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Old 2004-12-20, 05:27   Link #4
MrProphet
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Merriam-Webster:

bogey

5 /'bO-gE/ : an unidentified aircraft; especially : one not positively identified as friendly and so assumed to be hostile

bandit

3 : an enemy plane
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Old 2004-12-20, 05:48   Link #5
kuroitatsu
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its still only assumed. and precautions are taken. But once a target does identify itself as hostile it is called a bandit. Im just saying because you dont shoot at bogeys (ussually)
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Old 2004-12-20, 06:37   Link #6
EpyonEmerald
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Your in-correct about the new types of Gundam Operating systems,

They have a keyboard, and they type super fast

You can control factory power, fans, lights, serurity, and other random things from one keyboard.

You honestly think it would be hard to use an OS if you can type like 300 words per second and if your trained you know the exact comamnds, hell you could bind.

lrl10 (left right leg 10 percent power/ boosters

lrl0 (left right leg 0 percent power/ boosters)

laa30p (left arm attack 30% pressure)
,


Now with swords, or weapons like epyons whip not that epyon is in GSD, it would be more difficult, but then again you could have pre-typed attacks, like whip left 20% power.

You have to type fast and thus need training, have a OS that makes up for errors with a CS(Common Sense Drives actually exisit today) drive that will make up for human error, but then again if your a coordinator whats it matter no human error

Anyways, No controlling a Gundam would be as simple as people who are typing HTMl code,

Don't forget that jets still rely on non-digital equipment A LOT. You would be surpized how much, Gundam are ALL digital interfaces. accept maybe the door opener
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Old 2004-12-20, 13:56   Link #7
kuroitatsu
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have you ever used an hotas control? if you have you would agree with me. rudders and hotas is barely enough to control a plane let alone a multi joint bipedal suit. the controls in jet are NOT mechanical. it would be impossiulbe for anyone to control a jet with mechanical controls taking a turn with 5 g's everything in a jet today is fly by wire meaning that the controls are hooked up to an computer. How do you contol over 20 joints with just 3 human control interfaces hmm? you woud have to have to have a pre set number of moves. and i dont understand where you got this typing thing i didnt mention anything about typing in my first post. I understand that gundams is set in the future and all that jazz but regaurdless you cant control over 20 joints with just three types of controls unless you have some pre set movements that are set to the controls.
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Old 2004-12-20, 14:03   Link #8
Komataguri
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I hate to say it, but the only thing I can really think of that could control a gundam realisticly is the system they had in that utter abomination of a Gundam, G Gundam.
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Old 2004-12-20, 15:23   Link #9
kuroitatsu
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yeah i was thinking that also lol
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Old 2004-12-20, 16:24   Link #10
srb
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Pah, G Gundam is great, except that the suits they use for the mobile trace system are... well, not so great.
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Old 2004-12-20, 16:48   Link #11
Scherazade
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MObile suits do use automated functions. In SEED that is what the OS is for. The OS can be reprogrammed and updated to reflect a number of preset moves. When Lowe Gear gets the Gerbera Straight, his associate, Liam, watches Lowe use a katana and then he programs those moves into Red Frame's OS so that red Frame can use Gerbera Straight in near human style.

Kira reprograms Strike's OS in the desert to take into account pressure differences in the sand. Kira is seen on numerous occainsons working on Strike's OS. It obviously works to function the suit, so the modifications we see him making after Phase 2 are presumably refinements to Strike's automated movements.
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