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Link #161 | |
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Senior Member
Join Date: Sep 2010
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Link #162 | |
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Killer Instinct
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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game developers tend to look at sales before making their next game.I also hope Sega will release the next game (if there would be any) on the PS3 so all songs could be contained (along with more customizations etc.) but looks like SEGA is too busy with Project Diva series ![]() a bit off topic, PS3 owners with Japanese PSN account could buy K-ON! custom themes on a certain date per character.
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Link #163 | |
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a.k.a. Flammenkrieg
IT SupportJoin Date: Apr 2009
Location: Down under...
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It surprises me that this game isn't available on the Japanese PSN store though... (which would mean currently, my only option of buying this game is by importing it) I'm still hoping that Sega does put it on the PSN store, since it seems that Miku's Project Diva is also on there, and I believe it too has sold many copies.
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Link #164 |
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a.k.a. Flammenkrieg
IT SupportJoin Date: Apr 2009
Location: Down under...
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Well, I just got this game (& Memory Stick) today in the mail, and a PSP two days ago. The game is quite colourful on the PSP-3000's screen, and looks pretty good for a PSP game. I do find that I'm getting blindsided as the cursor moves from the right to the left side of the screen, and I end up missing a note or two. Sunday Siesta's background is also quite distracting, making that song a little more difficult...
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Link #165 |
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Your're stupid! =p
Graphic DesignerJoin Date: Nov 2011
Age: 19
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Haha Sunday Siesta. I had that problem as well
The only thing that stumped me for a while was perfect clearing Ritsu's Curry Nochi Rice on hard.
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Last edited by Ritsu Tainaka; 2011-12-24 at 04:19. |
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Link #166 | |
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Killer Instinct
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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![]() Yeah, I experienced that too at first, not only the moving back-and-forth notes, but sometimes the position is tilted as well ![]() Good luck at getting 100% clear for the game XD
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Link #168 | |
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a.k.a. Flammenkrieg
IT SupportJoin Date: Apr 2009
Location: Down under...
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Link #171 | |
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a.k.a. Flammenkrieg
IT SupportJoin Date: Apr 2009
Location: Down under...
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http://www.animenewsnetwork.com.au/i...-ported-to-ps3 I'm a little worried that it will very likely be a PSN-only title, but it might make my small investment into the PSP worth it... (mainly the save file sharing function)
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Link #174 |
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a.k.a. Flammenkrieg
IT SupportJoin Date: Apr 2009
Location: Down under...
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If it's PSN only, you'll probably end up having to buy Japanese PSN cards (unless you have a Japanese credit card, bank account and living address).
But I guess it's unlikely it will get a full retail release though.
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Link #175 | |
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Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 32
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![]() made that Asian account solely for R3 games that I get and Japanese games I get.
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Link #176 | |
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Killer Instinct
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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![]() but it seems that there's no word about additional contents? like the costumes or DLCs.a Japanese PSN is no problem for me.
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Link #178 | |
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a.k.a. Flammenkrieg
IT SupportJoin Date: Apr 2009
Location: Down under...
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I wonder how the save file sharing is going to be handled though. Would it be similar to the way the Metal Gear Solid HD collection does it? (i.e. PS3 version save is transferred to PSP and then locked, until the PSP transfers back the save file, and vice versa) Another thing: could we perhaps see cross-platform multiplayer between the PS3 and PSP versions? Guess we might have to wait 'till June to find out.
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Link #179 | |
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Killer Instinct
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Hmm... the transferring system was quite old actually. Suzumiya Haruhi no Tsuisou (both the PSP and PS3) save files are interchangeable. ![]() as for the cross-platform. Sites said that it'll support ad-hoc play. As far as I know ad-hoc play means connecting your PSP into the PS3 to play through the net. I think it's possible then
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