2012-07-29, 16:39 | Link #1282 |
Bittersweet Distractor
Join Date: Nov 2007
Age: 32
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Guys you're comparing CG images to anime images. You do realize why they do VN images in CG right? They don't have animation and all...
The anime images look perfectly fine. Maybe it's not the absolute fucknig best thing since sliced bread, but why in the world do you expect this in the first place? What I see is a staff that is doing their job reasonably well in the visual department and it's not a complete botch like you can sometimes see out there for anime (If you want to talk crappy visuals for a VN/LN, why did Muv Luv get such crappy budget?). This is actually pretty lucky that they're doing it and giving it this much care in the first place. It might not be kyoani visuals, but sheesh, the sense of entitlement here is ridiculous.
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2012-07-29, 16:44 | Link #1283 |
Senior Member
Join Date: Jan 2012
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So, voicing our opinions on the animation of a very anticipated anime is being entitled?
How are we lucky they are giving this much care? They know how huge LB! is(and how much potential for sales it has), they are obviously bringing their A-team for it. |
2012-07-29, 16:44 | Link #1284 | |
Administrator
Join Date: Dec 2003
Age: 41
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Surely you've done some analysis of anime character designs before posting this comparison... Of course not. But expecting a random still frame from an animated PV to look like a game CG/sprite is a bit unrealistic too.
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2012-07-29, 16:44 | Link #1285 | |||
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Half of them are STILLS. I'd forgive them if they were actually animated shots, but stills should never look this bad, especially in promotional material.
It's funny because the actual animation is quite excellent. Quote:
This isn't "entitlement", it's "having reasonably high standards". There is a difference. Again, I thought the animation was great, it's just that the character designs are not, and that JC is capable of better. Quote:
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Of course anime designs are going to be less complicated, but they don't need to be flattened and genericized to the extent that they have with Little Busters. It just shows incompetency on the part of the staff. |
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2012-07-29, 16:50 | Link #1286 |
Me at work
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Not sure I'm understanding this,even if they're stills,it's the anime preview,they're gonna be using the simplified anime designs since that's what you'll be seeing in the anime,it'd be false advertising to preview the anime with highly detailed still shots and then when the actual anime airs switch to simpler anime designs.
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2012-07-29, 16:52 | Link #1287 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Stills really shouldn't ever look like that. They often do, but they shouldn't. |
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2012-07-29, 16:58 | Link #1288 | |
Administrator
Join Date: Dec 2003
Age: 41
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In any case, I don't think there is any "incompetence" on display here. This character designer has a different art style that you happen to not like. In the end, I think the animation looks quite decent in motion, and that is what matters most.
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2012-07-29, 17:01 | Link #1290 | ||
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Either way, it's not just the art style itself in the new PV that bothers me; it actually resembles Masayoshi Tanaka's work a little (especially the mouths), and I'm kind of a fan of his style. What I dislike is not only that the designs are quite genericized, but that it looks significantly worse and less accurate to the source than every other KEY adaptation (barring, of course, Toei's). |
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2012-07-29, 17:10 | Link #1291 | |||
Bittersweet Distractor
Join Date: Nov 2007
Age: 32
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I don't really perceive that much of an inferior job thus far, just a different style that may or may not suit your boat. Same complaints were made with Sword Art Online, and that too mostly boils down to preference. I didn't like SAO's char designs at all in the promotion but the actual anime looked a lot better for whatever reason. Quote:
But I perceive a general feeling of entitlement in this thread, that because they already think JC staff cannot succeed here, they never will be able to match their expectations. It's hard to chase some imaginary standard that was somehow set by a studio that never wanted to do this anime in the first place. Maybe that's not what you want, I cannot say, but I just don't see the reason to freak out about these designs that much. They really aren't THAT bad, I'll grant you that it's not unreasonable to say "well I feel they could be a little better," but the attitude here seems to be a full dismissal of something that's really not all that bad, hence why I called people here entitled. Dismissing an entire work, despite it being a pretty decent effort, just because of unreasonably high expectations.
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2012-07-29, 17:15 | Link #1292 |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Could you use a word other than "entitlement"? That word has negative connotations these days.
Oh, I'm not dismissing the entire work, I'm just dismissing the character designs. Like I said, it could very well maintain and even improve upon the spirit of the original source, but that remains to be seen. The only thing we have to go on right now are the visuals and for the most part I don't find them very impressive at all. |
2012-07-29, 17:26 | Link #1293 |
Senior Member
Join Date: Jun 2012
Location: Georgia
Age: 27
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Well i guess i'll put my two cents in.
Komari - with the screencap i agree she looks terrible but if you look at other shots of her in the PV she looked great particularly the roof scene with her and rin Saigusa - Haruka is my favorite out of the anime designs. I think she looks great even better then her VN counter part. Kud - Okay this one looks absolutely terrible Kurugaya - She looks good but i think she looks...too happy? IDK just somethings off Mio - I cant say which i liked more but i say its a tie Rin - Ehhh not as good as her VN counter part but she still looks good. (non screen caps) masato - I think he looked better then his VN counter part minus his lack of muscle kengo - Again i think he looked better then his VN counter part or about the same Brosuke - Yeah his VN counter part is far more better but his anime design is still decent Riki -I have to say but i vastly prefer his anime design. His eyes look a little more sickly and has a more girl-ish appearence.
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2012-07-29, 17:26 | Link #1294 |
reading #hikaributts
Join Date: Feb 2009
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I have seen character designs that were originally from eroge's and VN's changed more drastically for an anime adaptation than this one.
The designs don't look that bad. Of course, i am not going to expect the same quality as a VN though |
2012-07-29, 17:31 | Link #1295 | |||
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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In the case of LB, it is more on the "generic" design tangeant we can have with series like from XEBEC etc. Angel Beats is basically "in between": albeit it was quite different from Na-Ga original art, it still had few features that defined the series to some extent. And before anyone ask, I'm not particularly fond of Hinoue's design (although she actually progressed a bit, comparisons between Rewrite and Air for example), so I really don't expect anything "faithful" (to begin with KyoAni designs are a vast improvement over the original design, and that's not a only matter of eyes and whatnot). Quote:
Since it will start airing in 3 months, having actual scenes from the series wouldn't be too far fetched to pull, and would be much better than we currently got. Quote:
Really, regardless if people have their expectations or not, there are legitimate points that are given due to tastes and whatnot (unless you pretend design etc can be objectively declared as good for anyone, which is a preposterous premise).
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2012-07-29, 17:32 | Link #1296 | ||
Me at work
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But honestly have no issue with the rest,but I'm probably not the best person to talk to,I've never like Key's design one bit so seeing a bit of a departure from them is something I welcome with open arms. Quote:
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2012-07-29, 17:35 | Link #1297 | |
Bittersweet Distractor
Join Date: Nov 2007
Age: 32
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The character designs could be a tad more distinct, you're not wrong. I kind of blame this era of K-ON ification of artstyles, which I pin squarely on KyoAni for causing. Sword Art Online was affected by this. You could see it in things like Idolmaster. Generically designed in ways that remove more distinctive features, but in return animating the characters becomes a lot easier and more fluid. I'm not quite sure the trade off is really worth it honestly. However, it could be worse here than it really is.
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2012-07-29, 17:54 | Link #1298 | ||
Senior Member
Join Date: Oct 2010
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anime game, little busters |
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