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Old 2012-08-01, 13:32   Link #1701
Kaioshin Sama
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Quote:
Originally Posted by poisui View Post
Focus on only leveling 2-5 characters. In the later chapters of my first playthrough on hard, I literally only used two characters: Wil and Yuela. I didn't use the other characters because they would die instantaneously. Wil has a lot of HP so he can tank a lot of damage. Make sure to get Prevail III from Yuela's Flare Hunter Armor as soon as possible. Rely on Yuela and her Prevail III to deal damage; at least, that was how I beat my first playthrough.
Okay well my main problem right now is I'm trying to scale the church for example and so I go in, I'm doing well for a while and then I just get bogged down at choke points where I'm stuck wailing on the diamond shaped enemies for several turns while others are respawning behind it. I can't deal magical damage to it so I'm forced to rely on Yuela, but I can't really make much progress either with just one character. It's just really frustrating how hard it is to deal solid damage to many enemies with anyone other than Yuela and how hard it is to try and make progress before another enemy spawns and blocks my path. I thought I could try grinding a bit, but the enemies seem to be keeping up with my levels so I'm really having a hard time figuring out how I'm supposed to make this any more manageable. It's not that it's overly hard, just that it takes a LONG grueling time.
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Old 2012-08-01, 13:36   Link #1702
poisui
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Quote:
Originally Posted by Kaioshin Sama View Post
Okay well my main problem right now is I'm trying to scale the church for example and so I go in, I'm doing well for a while and then I just get bogged down at choke points where I'm stuck wailing on the diamond shaped enemies for several turns while others are respawning behind it. I can't deal magical damage to it so I'm forced to rely on Yuela, but I can't really make much progress either with just one character. It's just really frustrating how hard it is to deal solid damage to many enemies with anyone other than Yuela and how hard it is to try and make progress before another enemy spawns and blocks my path. I thought I could try grinding a bit, but the enemies seem to be keeping up with my levels so I'm really having a hard time figuring out how I'm supposed to make this any more manageable. It's not that it's overly hard, just that it takes a LONG grueling time.
Which chapter is that? Which character have you unlocked so far?
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Old 2012-08-01, 13:43   Link #1703
Kaioshin Sama
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Quote:
Originally Posted by poisui View Post
Which chapter is that? Which character have you unlocked so far?
Chapter 2 with Crayl unlocked so far. Honestly I really just need to know if the enemies scale, that's my big problem right now. If I can level past this fine, if not I think I have a problem.

edit: Also I just found out apparently Wil can't even be hit on this stage so....hooray.



Here's a screenshot of how much stuff I have coming at me and I'd say I've already killed at least 15 enemies by now. Really not sure what I'm supposed to be doing or if I'm doing something horribly wrong here, but this seems like a bit much for second chapter.

Last edited by Kaioshin Sama; 2012-08-01 at 13:56.
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Old 2012-08-01, 14:03   Link #1704
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Originally Posted by poisui View Post
I thought you were at least on chapter 5 or something. If you cannot get past chapter 2, then chapter 8-9 will be impossible; those were extremely frustrating chapters for me. Seriously, just restart the game on Normal. Just wondering, what level are your characters? They are probably underleveled.

I don't remember having trouble with chapter 2. Maybe it was because I grinded a lot. By the end of chapter 2, my party was:

Wil - Level 15
Yuela - Level 14
Emelita - Level 14
Servalwi - Level 13
Aht - Level 13
Suina - Level 14
Crayl - Level 13
Sharty - Level 9

I remember having to grind for hours every time I advanced into a new chapter.
Well as I keep mentioning the enemies seem to be scaling to my level (by scaling I mean the enemies are always somewhere around my level) so it's kind of tricky, but yeah maybe yet another full on restart isn't a bad idea, just one that'll be frustrating since I've already gotten so far. I just didn't realize that the regular enemies defense stats would go through the roof quite that much on hard and had heard that normal was too easy so I wanted a challenge.

Honestly it wouldn't be that bad if the average enemy defense stat it was just fine tuned a little lower, but thanks for the warning. I've played Eushully games before and I know how ridiculous they can get with the boss balancing towards the end. I went through all of Princess General 2 and had to drop down to a lower difficulty for the last boss cause everything I had did 1 damage and I got one shotted despite the difficulty curve being pretty normal up to that point.

Seriously though if somebody can confirm if the enemy levels scale like Final Fantasy VIII though that would play a big part in my decision on whether to start over or not. If they don't scale I don't mind levelling, but if levelling is just going to make the average enemy level go up more so that the results are pointless I don't want to bother.
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Old 2012-08-01, 14:10   Link #1705
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Originally Posted by Kaioshin Sama View Post
Chapter 2 with Crayl unlocked so far. Honestly I really just need to know if the enemies scale, that's my big problem right now. If I can level past this fine, if not I think I have a problem.

edit: Also I just found out apparently Wil can't even be hit on this stage so....hooray.



Here's a screenshot of how much stuff I have coming at me and I'd say I've already killed at least 15 enemies by now. Really not sure what I'm supposed to be doing or if I'm doing something horribly wrong here, but this seems like a bit much for second chapter.
You must get Will to the exit point on the of the map

Also protect him from enemies. Kill everything that can get near him and CLEAR SPAWN POINTS

AS LONG YOU DON'T CLEAR SPAWN POINTS MONSTERS WILL KEEP SPAWNING FROM THEM

Don't leave Will alone and learn how to use choke points.

Also, I'm going to tell you early on, that unlike a few other strategy games, the protagonist Will is weak offensively. He is a tank type character.

Your best attacker is Yuera.
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Old 2012-08-01, 14:20   Link #1706
poisui
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Originally Posted by Kaioshin Sama View Post
Well as I keep mentioning the enemies seem to be scaling to my level (by scaling I mean the enemies are always somewhere around my level) so it's kind of tricky, but yeah maybe yet another full on restart isn't a bad idea, just one that'll be frustrating since I've already gotten so far. I just didn't realize that the regular enemies defense stats would go through the roof quite that much on hard and had heard that normal was too easy so I wanted a challenge.

Honestly it wouldn't be that bad if the average enemy defense stat it was just fine tuned a little lower, but thanks for the warning. I've played Eushully games before and I know how ridiculous they can get with the boss balancing towards the end. I went through all of Princess General 2 and had to drop down to a lower difficulty for the last boss cause everything I had did 1 damage and I got one shotted despite the difficulty curve being pretty normal up to that point.

Seriously though if somebody can confirm if the enemy levels scale like Final Fantasy VIII though that would play a big part in my decision on whether to start over or not. If they don't scale I don't mind levelling, but if levelling is just going to make the average enemy level go up more so that the results are pointless I don't want to bother.
To answer your question, there is a point when a monster's level reaches a cap. It caps based on the map and on its base level. No, it is not like FFVIII.
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Old 2012-08-01, 14:22   Link #1707
styr
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@Kaioshin Sama - Enemies scale a little bit but you can easily out level the monsters. If you want quick and easy levels go to the deadbeat dungeon, run the highest one available several times. It might take a few times running it per character but the XP flows when you can fight the highest level one you can do, although it XP caps at a certain point. The mobs there have very high base XP and don't fight back. Give it a try and see if it helps.

On that mission Wil is supposed to stay behind everybody else, but there's also a trap that opens up eventually so don't keep him too far behind and be ready to have someone go back to kill the greyhounds or whatever that spawn if you take too long. At level 10 you should have no problem advancing quite easily.

At your level you have very limited characters, weapons and spells so you have to brute force that level. Make sure you bring lots of small pots for healing since you can use as many as you want in a turn and still attack/move. Use Aht to tank and give him cover and a shield + iron wall to defend and soak hits and also to give Yuela a wall to hide behind while you slowly inch forward to take the spawn points. With Wil out of the picture Aht is your only tank at that level.

I'm not sure if those mobs can charm or not, but you might want to bring some charm cures just in case. Being charmed and not having a cure can screw you over quick. Serawi and Emilita should both have magic that can hurt the crystal mobs, I believe that is how I took care of them. Make sure you use Wil's buffs if you have it unlocked from his armor. Unlocking armor bonus is a very important thing to boost your main 4 characters. Although at your level it is very expensive and probably not worth it, although I believe the deadbeat dungeons also give you a few treasures to sell at the church. Make sure you sell any treasures you get because the cash is very useful to improve your clothes. Wil's buffs are pretty nice to have and gives him something to spend his SP on.

Last edited by styr; 2012-08-01 at 14:38.
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Old 2012-08-01, 15:23   Link #1708
Kaioshin Sama
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Well I beat that level, but now I'm still not sure about going forward. Another issue I've noticed cropping up is speed and accuracy. The enemies seem to have double my speed almost as a rule again except for Yuela who is almost proving the only remotely useful character at this point. I'm going to have to think really hard about this going forward as I'm just not sure I like this level of balance from chapter 2 onward and I'm not sure how well I'm going to be able to keep up with the enemies. If the other characters do indeed become harder and harder to make use of going forward....I really just don't know. Maybe I will try levelling up in that deadbeat dungeon A LOT as long as the Deadbeat status doesn't cost me anything. At this point it almost seems like it's going to be necessary to survive the onslaught of high defense/high speed enemies.

Here are some other problems that keep cropping up:

- Emelita and Suina simply cannot take a hit and thus are very hard to make use of
- Yuela gets utterly destroyed by anything that can do magic damage
- Aht doesn't really tank that well since his slow speed means tons of hits for the enemies who really don't do all that much less damage to him
- Wil doesn't have a very good damage output
- The enemy respawn rate seems incredibly fast. Like almost ever other turn sometimes

It seems like all the characters weaknesses are far outstripping their strengths right now with the sole excetion of Yuela who's poor defense is possible to work around with Wil's defend and her good evasion.
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Old 2012-08-01, 16:05   Link #1709
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Big question: Are you playing on hard or normal? I never had accuracy issues in my first playthrough although speed issues were common as most of your characters early on are just naturally slow, except for Yuela. Especially when they have no upgrades to their armor and you only get the first bonus even if you do upgrade, stats are a lot lower than when you can properly fill out armor enhancements and get huge stat bonus across the board. Sharty and Uya are very quick and you will get them to join soon, although they are also a bit squishy.

Once you unlock the OP clothes for certain heroines you will see a dramatic shift in power. For instance when Serawi gets her 9 range attack (Ch7+) it is impressive to say the least and paired off with flurry is just plain amazing. Or when Yuela gets prevail+sword flash/flurry and can destroy entire groups with ease. Always keep Yuela next to a tank with cover to soak hits as well, she is very squishy especially to ranged attacks. Emelita with range 3-5 magic attacks prevents most enemies from counterattacking. Suina also gets a very OP weapon if you save up 20 wood+20 good wood(I think) for an early quest that gives her a 3 range attack and death proc on all her spells/attacks.

The first playthrough will be the hardest imo until you level up some and earn some cash to unlock the good skills from the different clothes. Having OP Yuela/Serawi/Emelita helps carry the rest of the scrubs. For now try to use at least 2 tanks in each map and fill the rest with DPS. I always liked to have 2 groups be able to move around independently and conquer targets so having a group of 1 tank+2 dps makes for a nice strike force. Sometimes though it will take all of your team in a coordinated effort to push through some of the harder parts. Sometimes you will need to leave somebody at home base to prevent the enemy from being a ninja and taking it while your characters are far away, losing you the game.

As you play more you'll soon grasp what characters can handle what situations.

If you are playing a map that has enemies with certain elemental weakness try to deploy your allies that can exploit that weakness. Sharty is good against mobs weak to dark/physical attacks, Melo is good against monsters weak to holy, Uya is good against monsters vulnerable to fire, etc etc. Emelita is different because her attacks are mostly Omni until you get clothing spells. Serawi has mostly wind based attacks but her long range attacks are physical. Certain weapons can give you new elemental attacks and this is just as important to use as the other bolded part: Suina for instance can equip the earth crystal and learn an earth-based attack, making her deadly against water types like her. Uya can also get a water spell from Icy Fangs and wreck fire mobs. Wil gets a hammer called Earth Axe (Don't ask) that gves him a range 2 earth nuke. This happens with every character in some form or another, and is very important to utilize. Yuela is the only character to never get ranged attacks I believe even with weapons although she does get an AoE in NG+. She has a plethora of different melee damage attack types from her clothing to make up for it though.

Fire clothes for Serawi gives the range 9 nuke, she gets range 3 nukes from several armors and Snipe is also a range 3 nuke available from a bow early on. At first I used her for healing until I realized potions were far better and gave her a range 3 nuke. Seriously, range 3 (or higher) nukes are your best friend in this game since very few mobs can attack back. Do everything in your power to try to activate range3 nukes ASAP like farming the wood for Suina's bowling ball. I believe the quest is for "bridge repair" and takes place in Ch2 or 3 and requires a bunch of wood. Unlock range 3 nuke spells asap for Serawi/Emelita although I believe Serawi gets snipe (Elven Bow from an early quest) before Emelita can unlock range 3 spells. Crayl and Serawi both get snipe fairly early on which is a range 3 nuke that is very cheap on SP and paired off with flurry (another easy to access skill for both) they have a chance to attack extra times in combat during their turn with physical skills, of which snipe is included.

Emelita's best armor during the first playthrough is her Holy garb imo for the nukes although her Multi-elemental is good for defense. Her Earth one also has a range 4 nuke you can get as well but isn't available until Crayanne joins. Her range 5 nuke is available only during NG+ games and until then she will be a bit of a letdown. In my first playthrough she was the weakest character by far, but YMMV.

Yuela was my workhorse doing my first playthrough. Her starting armor is bad imo and should be ignored, her first two armors (Earth and Dark) have elemental attacks fairly close to the beginning that will help her exploit elemental weaknesses. She also gets vorpal counter in her Dark armor which gives a chance to counterattack and proc death. Fire armor is by far the best for Yuela in the 1st playthrough giving her the god-like prevail.

By Ch 2 you should be able to get the first armor set for each girl and start upgrading it to give them a boost, although try to save money for the better armors although they generally appear starting in later chapters - chapter 4 for example, Yuela's fire armor becomes available.

This game is pretty easy once you get the hang of it. You want to have tank units designed to soak hits lead the way while those with long range attacks can focus fire the dangerous units (especially other ranged units) while generally leaving melee for last to let your tank soak. Aht, Wil, and to a lesser extent Melodiana will be your tanky characters for a while although Wil is definitely the beefiest. Once Aht transforms at 14/15 she gets slightly better. Make sure your squishy units are next to the tank so they can take advantage of cover/guardian.

When you start getting various weapons and accessories make sure you swap out for the correct situation. For example on that church map the mobs are very weak to dark type attacks, so any weapons or spells with dark would absolutely destroy them. You can rightclick on a mob to see the stats/resists it has and change gear in battle accordingly. This will be a very important skill later on as you swap gear around to take advantage of mob resistances.

Trust me, it does get better. You just have to rough it out until you can unlock the OP stuff. For now though try to get specific characters to certain level thresholds: 10 - (Aht, gives range 2 nuke), 12 - (Suina, gives range 3 nuke), 15 - (all three Heroines, various new spells/abilities) 18 - (Sharty, gives bloodsuck) (Crayl, flurry 2) (Uya, range 3 nuke) so they upgrade to the next rank rank. Different characters 'upgrade' at certain level thresholds and by the time you hit 30 you will start becoming mega overpowered. Sorry if that bit above with all the characters and levels was confusing. It is basically when they first get new skills and at what level it happens.

On your first playthrough, Emelita's route is the hardest to do. Personally I did Yuela's on my first play but I hear Serawi's is also fairly easy except for the mission where you have to race an NPC to a certain location. Whew, what a wall of text.

Last edited by styr; 2012-08-01 at 16:59.
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Old 2012-08-01, 16:50   Link #1710
Kaioshin Sama
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Well I'm glad to find out this is normal and I'm not doing anything horribly wrong with building my characters yet or anything. I actually have the first sets of armor for all three characters now, but still no fire attacks although Uya and Melodiana are present as guests. I'm also starting to get to where I can kill pretty much enemy that has appeared so far although some are definitely tougher than others. The biggest pains right now are definitely the 2nd tier Harpy enemy and the scorpion enemy in the fire level that has no real weakness to exploit, but thankfully doesn't do all that high damage either.

Going to focus on getting everybody up to around level 12 before I finish the chapter since that seems to be where the toughest enemies are capping atm.
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Old 2012-08-01, 17:06   Link #1711
styr
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Originally Posted by Kaioshin Sama View Post
Well I'm glad to find out this is normal and I'm not doing anything horribly wrong with building my characters yet or anything. I actually have the first sets of armor for all three characters now, but still no fire attacks although Uya and Melodiana are present as guests. I'm also starting to get to where I can kill pretty much enemy that has appeared so far although some are definitely tougher than others. The biggest pains right now are definitely the 2nd tier Harpy enemy and the scorpion enemy in the fire level that has no real weakness to exploit, but thankfully doesn't do all that high damage either.

Going to focus on getting everybody up to around level 12 before I finish the chapter since that seems to be where the toughest enemies are capping atm.
Yeah, the harpies are annoying buggers due to charm. Make sure you carry around a few of those clarity powders since they cure charm. Church sells them for 100g a pop if you can't synth them. Sell any treasures that you find at the church for some quick cash, they are listed under the "other" tab.

If you have any questions feel free to ask. I was in your shoes about a month ago, struggling to do much of anything with weak characters that felt frustrating compared to what the forum posts made it seem like. Just hang in there and it'll pay off.

Here's some interesting info that you will definitely find useful if you don't know this already:

Costume requirements

Spoiler for costume requirements:
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Old 2012-08-01, 20:02   Link #1712
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Originally Posted by Xacual View Post
At 45? Just use them in the low level NG+ mine dungeons. You should have elemental weapons or really strong weapons that will make up for any level difference.
I guess imma use singate to 60.... I forgot about the OP treasure weapons I gotten from the level 90 dungeons. The only problem with going in at lvl 45 is that I will get 1 shot by some attacks sometimes & I still don't have the Vulcan meteorite to boost up my defense- even though I cleared Avert Bay, Pl. Mountains and Valkyrie falls, I still only have 3 meteorites =.= I guess you get the rest from the other 2 dungeons I didn't do.

Quote:
Originally Posted by styr View Post
Yeah, the harpies are annoying buggers due to charm. Make sure you carry around a few of those clarity powders since they cure charm. Church sells them for 100g a pop if you can't synth them. Sell any treasures that you find at the church for some quick cash, they are listed under the "other" tab.

If you have any questions feel free to ask. I was in your shoes about a month ago, struggling to do much of anything with weak characters that felt frustrating compared to what the forum posts made it seem like. Just hang in there and it'll pay off.

Here's some interesting info that you will definitely find useful if you don't know this already:

Costume requirements

Spoiler for costume requirements:

I'm still having nightmares trying to clearing Phema mountains.... In total, I used over 60 goddess tears because everytime I would get hit, the mobs would apply charm / confuse / para / fear all together =.=

Last edited by TakenForce; 2012-08-01 at 20:13.
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Old 2012-08-01, 20:37   Link #1713
karburator
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Who do you think will be good as a main character for fighting?
I'm in my fifth playthrough and i'm using these characters mainly: (in this order)
Mylen - Prevail and Ferocity, access to elemental swords, great movement and range.
Lily - Demon Lord Gloves (good range and 185 omni damage) combined with Blood Suck.
Wil - Force Field, 175 Omni Damage.
Asmodeus - Awesome AOE, base damage 180 Earth and can reach 200 with skill.
Yuela - Force Field + Vorpal\Counter + Flurry + Kitchen Knife + Prevail + Undress.
Eukleia - Force Field + nice damage + Flurry + Death.

What's important is skills, I don't intend to get all characters to level 99 just to check,
so i'm asking, which characters has good skills?
Also it's pretty important to have an ultimate weapon of at least 40 STR\INT or to be able to use swords for the elemental ones.
And one strong skill with good range or damage, better be Omni or affected from the weapon.
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Old 2012-08-01, 20:41   Link #1714
TakenForce
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Quote:
Originally Posted by karburator View Post
Who do you think will be good as a main character for fighting?
I'm in my fifth playthrough and i'm using these characters mainly: (in this order)
Mylen - Prevail and Ferocity, access to elemental swords, great movement and range.
Lily - Demon Lord Gloves (good range and 185 omni damage) combined with Blood Suck.
Wil - Force Field, 175 Omni Damage.
Asmodeus - Awesome AOE, base damage 180 Earth and can reach 200 with skill.
Yuela - Force Field + Vorpal\Counter + Flurry + Kitchen Knife + Prevail + Undress.
Eukleia - Force Field + nice damage + Flurry + Death.

What's important is skills, I don't intend to get all characters to level 99 just to check,
so i'm asking, which characters has good skills?
Also it's pretty important to have an ultimate weapon of at least 40 STR\INT or to be able to use swords for the elemental ones.
And one strong skill with good range or damage, better be Omni or affected from the weapon.
I use mylen the most because she does an insane amount of damage and have a skill with a range of 9.
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Old 2012-08-01, 21:02   Link #1715
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I came up with a better idea... I can keep my group at lvl 50 & craft previal III accessories for them to use


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Old 2012-08-01, 21:06   Link #1716
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Yeah but not so useful if to get it you need your group at 90+ to begin with..

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Originally Posted by TakenForce View Post
I guess imma use singate to 60.... I forgot about the OP treasure weapons I gotten from the level 90 dungeons. The only problem with going in at lvl 45 is that I will get 1 shot by some attacks sometimes & I still don't have the Vulcan meteorite to boost up my defense- even though I cleared Avert Bay, Pl. Mountains and Valkyrie falls, I still only have 3 meteorites =.= I guess you get the rest from the other 2 dungeons I didn't do.




I'm still having nightmares trying to clearing Phema mountains.... In total, I used over 60 goddess tears because everytime I would get hit, the mobs would apply charm / confuse / para / fear all together =.=
You need Faithful Necklaces that bring Anti-Charm so that you won't get charmed at all,
you get the recipe after finishing Phema Sluicegate.
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Old 2012-08-01, 21:06   Link #1717
risingstar3110
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Originally Posted by styr View Post
On your first playthrough, Emelita's route is the hardest to do. Personally I did Yuela's on my first play but I hear Serawi's is also fairly easy except for the mission where you have to race an NPC to a certain location. Whew, what a wall of text.
I played at normal, and use deadbeat dugeons, so maybe my opinion may not quite correct...

But i thought Emelita's the easiest option at the 1st play through? Deadbeat + Emelita =$$$. And then it's not quite fair for the monsters when everyone in my groups and them only lvl 40~ish, while Emelita is on 90.

I actually enjoy the story more than the grinding, so i don't know if i should try hard in 2nd play. Save+ load to get good lvl stats sounds like a pain. Should i go hard with Serawi?
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Old 2012-08-01, 21:07   Link #1718
styr
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Serawi and Eushully-chan get that range 9 attack and also that range 3 attack that boosts str by like 20. Although at extreme levels like what you have karb you probably don't need them since most of your characters can move 9+ spaces in one turn, lol.

Lyphia has amazing holy spells+incredible AoE spell, not sure if it can match Asmo's though. Aht is another option and has 7 move base at 99 and only cost 31 units, might be an option if you have some spare but not enough for a better char. Cover III makes her a good wall for others like Yuela.

@risingstar - I didn't use deadbeat until my third playthrough, haha. I was tired of leveling new people up the normal way and said f it. Hannah went from 19 to 52 in like an hour while I whacked on the deadbeat boss with 2 training bracelet and Wil went from 55->64 while I cycled my other 1 on Yuela/Serawi/Emil and they are all 60 now starting from 54/55. Sooo easy.

I haven't finished Serawi route, finishing up ch 8 stuff now before moving to ch 9. If you are overleveled even hard mode won't be too hard except for when doing the NG+ stuff. My 2nd play was Emil and I basically skipped through it as quickly as possible ignoring most side quests, haha. I only started NG+ dungeons on my 3rd play, and when I do my 4th I'll have access to lyphia/eve, Roka, and lily.

Honestly I think the NG+ dungeons are quite challenging at times even on normal, but I'm not very hardcore and I only just recently got my first Marwen's (lol) when most of my chars were 55+. If you do your 2nd time on hard be prepared. Maybe see how the first two chapters are on hard and see if you like it? If you save during the epilogue you can reload and watch the song play again and then you can remake if need be. Before starting your second play you might want to try doing some of the extra stories (also you HAVE to get the bonus condition on these maps to unlock the chars). "Angel's melancholy" is easy and gives you access to lily when you make new game+, who is a superior version of sharty and very good. the "hot springs stories" give you leguna/stone golem as new playable characters for completing every story (all 4 of them) but neither of them are very good so i skipped them myself. angel's melancholy took me less than an hour to figure out.

Last edited by styr; 2012-08-01 at 21:23.
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Old 2012-08-01, 21:17   Link #1719
risingstar3110
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Originally Posted by styr View Post
Serawi and Eushully-chan get that range 9 attack and also that range 3 attack that boosts str by like 20. Although at extreme levels like what you have karb you probably don't need them since most of your characters can move 9+ spaces in one turn, lol.

Lyphia has amazing holy spells+incredible AoE spell, not sure if it can match Asmo's though. Aht is another option and has 7 move base at 99 and only cost 31 units, might be an option if you have some spare but not enough for a better char. Cover III makes her a good wall for others like Yuela.

@risingstar - I didn't use deadbeat until my third playthrough, haha. I was tired of leveling new people up the normal way and said f it. Hannah went from 19 to 52 in like an hour while I whacked on the deadbeat boss with 2 training bracelet and Wil went from 55->64 while I cycled my other 1 on Yuela/Serawi/Emil and they are all 60 now starting from 54/55. Sooo easy.
Life is short, why don't use deadbeat

But should i try hard next? Like i said i just want to clear and get through as much dialogue, CGs, replay screens as possibles. The game mechanics itself was fun, but the reward lied on those screens, not the items, $ of it.
So challenges to get and keep all of those kisses and xxx worthwhile is definitely good. But reloading 10x times every turn and and waste 2 hours on a map is not my cup of tea.

So should i try on hard?



PS: on Serawi, haven't tried her route, but i have a feeling that she's a sadist (always-smiling onee-chan type, who actually want to dominate you when her masks fall off). So in Yes/ No answer to avoid spoiler, is she a sadist/ dominant type?
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Old 2012-08-01, 21:22   Link #1720
karburator
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Join Date: Mar 2012
If you don't want to get stuck up on some maps and missions don't try on hard.
And no, she is not like that.

Quote:
Originally Posted by styr View Post
Serawi and Eushully-chan get that range 9 attack and also that range 3 attack that boosts str by like 20. Although at extreme levels like what you have karb you probably don't need them since most of your characters can move 9+ spaces in one turn, lol.

Lyphia has amazing holy spells+incredible AoE spell, not sure if it can match Asmo's though. Aht is another option and has 7 move base at 99 and only cost 31 units, might be an option if you have some spare but not enough for a better char. Cover III makes her a good wall for others like Yuela.

@risingstar - I didn't use deadbeat until my third playthrough, haha. I was tired of leveling new people up the normal way and said f it. Hannah went from 19 to 52 in like an hour while I whacked on the deadbeat boss with 2 training bracelet and Wil went from 55->64 while I cycled my other 1 on Yuela/Serawi/Emil and they are all 60 now starting from 54/55. Sooo easy.

I haven't finished Serawi route, finishing up ch 8 stuff now before moving to ch 9. If you are overleveled even hard mode won't be too hard except for when doing the NG+ stuff. My 2nd play was Emil and I basically skipped through it as quickly as possible ignoring most side quests, haha. I only started NG+ dungeons on my 3rd play, and when I do my 4th I'll have access to lyphia/eve, Roka, and lily.

Honestly I think the NG+ dungeons are quite challenging at times even on normal, but I'm not very hardcore and I only just recently got my first Marwen's (lol) when most of my chars were 55+. If you do your 2nd time on hard be prepared. Maybe see how the first two chapters are on hard and see if you like it? If you save during the epilogue you can reload and watch the song play again and then you can remake if need be. Before starting your second play you might want to try doing some of the extra stories (also you HAVE to get the bonus condition on these maps to unlock the chars). "Angel's melancholy" is easy and gives you access to lily when you make new game+, who is a superior version of sharty and very good. the "hot springs stories" give you leguna/stone golem as new playable characters for completing every story (all 4 of them) but neither of them are very good so i skipped them myself. angel's melancholy took me less than an hour to figure out.
I find Eushully useless even with that, never tried Serawi beyond level 40.
Actually most my characters can only move 6-7 per turn, only Mylen gets to 9 or 11.

About Lyphia, what's her attack range, and what weapon is she good with her?
I don't like Aht generally, still not over her 2 movement nightmare from the early game,
and honestly, I don't expect anything from her, she is not a NG+ character or something.
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