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Link #603 | |
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Yosh!
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Quote:
![]() for Angel, Michelle, Kunimitsu, and Ancient Ogre (preorder characters)... they're supposed to be released 90 days after the release. Unless your game has the preorder bonus. In that case, just redeem the codes in PSN / XBL Unknown, Violet, and Dr. B. is still waiting for the next update of the game
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Link #604 | |
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watashi wa Yuri-Senpai
Join Date: May 2012
Location: with Unohana-sama
Age: 21
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Quote:
ok thanks
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Link #605 | |
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Yosh!
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Quote:
not from the first use, but from the release date of the game ![]() those 90 days means the time we need to wait for another update for the game (and purchase the characters' unlock for free at PSN/XBL)
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Link #606 | |
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watashi wa Yuri-Senpai
Join Date: May 2012
Location: with Unohana-sama
Age: 21
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Quote:
LOLand "stage" snoop dogg how to unlock??
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Last edited by Chiaki_chan; 2012-10-21 at 01:36. |
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Link #607 |
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Yosh!
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Because they're supposed to be "extra" characters?
although technically they're already in the disc and just waiting to be unlocked.Since Tekken 6, there's no more unlockable character concept since they think the concept is old. That's why all of the characters were already there from the start. The unlockables for the game was the customization items and endings. This concept then applied to Tekken TAG 2 too. It's marketing strategy, I believe... probably wanted more people into preordering the game. Also useful in keeping the hype after release, IMO. That way people will feel there are more things to expect in the future. Don't worry about those things. We just need to enjoy the game while waiting for the extras to be unlocked they're free after all.If you want to unlock things, you could play arcade mode, ghost mode (I recommend this one), and also clear the fight lab (try to get S ranks on all chapters). They'll unlock customization parts and also ending movies. All of them takes a while to complete, so I believe you won't be bored
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Link #608 |
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watashi wa Yuri-Senpai
Join Date: May 2012
Location: with Unohana-sama
Age: 21
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Okay thank you and fight for the lab I block with the "boss" in Chapter 4 believe he or I must beat him by rebound shots but he throws things and I can not get closer and annoys me
:@
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Link #609 | |
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Yosh!
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Quote:
Same with the boss of 1st chapter.
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Link #611 | |
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Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 32
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Quote:
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Link #612 | ||
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Yosh!
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Quote:
![]() when you see the sushi plate being thrown, sidestep immediately. Then run over to him. Be careful though since he still has some other silly moves. Quote:
but for some reason I believe the top row characters weren't completely balanced yet. All of them have completely neutral allegiance to everyone. Then there are some issues with the characters as well... such as Ancient Ogre's infinite kicks, Kunimitsu's crouch (although they're fixed by now), Sebastian is also still bugged IIRC. Hopefully some of the move properties will also be rebalanced. From my personal experience, Angel isn't good to use or maybe it's only me.The arcade version was updated some days ago to match with the console version, but the console characters are not yet added there. Oh, almost forgot to put this here for lol purpose XD
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Link #613 | |
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watashi wa Yuri-Senpai
Join Date: May 2012
Location: with Unohana-sama
Age: 21
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Quote:
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Link #614 | |
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Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 32
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Quote:
![]() Also as I recall since I main the Paul and the Laws. Forest Law Likes M.Law and Paul, but has no dislikes and hates.
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Link #615 | |
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Yosh!
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Quote:
but for the top-row characters, up till now they're completely neutral to everyone. Nobody is on their like/dislike/hate list. On a side note, the next update is planned to be released on November.
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Link #616 | |
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watashi wa Yuri-Senpai
Join Date: May 2012
Location: with Unohana-sama
Age: 21
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Quote:
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Link #618 | |
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Mizore-chan
Join Date: Jun 2006
Location: Moe Land
Age: 32
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Quote:
![]() But I can understand with Tekken because of the rebalancing.
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Link #619 | |
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watashi wa Yuri-Senpai
Join Date: May 2012
Location: with Unohana-sama
Age: 21
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Here I finished all the cutscenes together and finished the fight lab ... strongly in 90 days for the update and new characters
Quote:
![]() and it is annoying when I want to see the end of Lili and Asuka poses but it is rare that they do sniff EDIT: I just figured out how the result end poses must beat the opponent with a shot tag?
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Last edited by Chiaki_chan; 2012-10-29 at 01:34. |
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Link #620 | ||
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Yosh!
Graphic DesignerJoin Date: Oct 2010
Location: Indonesia
Age: 24
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Quote:
A bit ironic for me since I find Unknown's character panels are more interesting than Jun's especially Tomio Fujisawa and Shunya Yamashita's drawings.Quote:
Same like previous Tekken games, we can select the win pose by holding a button during the replay. As for Tekken TAG 2, we could hold the button during the winpose itself (before the character walks) holding RP/LK/RK (triangle/cross/circle) will only result in generic win poses. Holding the LP (square) will give us partner-specific win pose if they have it. Otherwise, it'll only give us another generic winpose. If the main character has a special win pose with the partner by holding the square button, the partner might have the same or different win pose with the main character ![]() for example. - Kazuya and Devil Jin. Both of them have different win pose depending on who did the finishing blow. - Jinpachi and Wang. Both has same win pose - Jun and asuka doesn't have special winpose (although they like each other and both have special tag throw with each other) You might want to try Lili and Ganryu
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