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Old 2013-01-23, 16:00   Link #101
synaesthetic
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I signed up yesterday.
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Old 2013-01-23, 18:41   Link #102
Kizoku Keenan
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if you get accepted let me know...would be cool to play with some forum members on the MEGA SERVER =)
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Old 2013-01-23, 20:01   Link #103
Kyero Fox
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They should do 10 Semi-mega servers. This mega server sounds risky.
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Old 2013-01-23, 20:05   Link #104
Tokkan
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It's likely the "mega-server" is heavily sharded, so it being "one server" would only be an illusion of sorts.
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Old 2013-06-15, 17:28   Link #105
Vallen Chaos Valiant
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See this?

That's a screenshot of TES Online. Why does it matter you ask?
Well, the person asking for aid for his poison problem is an ARGONIAN.

You know? Swamp people? Immune to poison?

What are they going to do next, tell us to teach him how to swim?

Who ever writing the quests have no idea about any of the lore.
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Old 2013-06-15, 17:30   Link #106
SaintessHeart
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Quote:
Originally Posted by Vallen Chaos Valiant View Post
See this?

That's a screenshot of TES Online. Why does it matter you ask?
Well, the person asking for aid for his poison problem is an ARGONIAN.

You know? Swamp people? Immune to poison?

What are they going to do next, tell us to teach him how to swim?

Who ever writing the quests have no idea about any of the lore.
Maybe there is a poison for Argonians after all?

And we could have Nords who DIED in a blizzard!
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Most of all, you have to be disciplined and you have to save, even if you hate our current financial system. Because if you don't save, then you're guaranteed to end up with nothing.
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Old 2013-06-15, 17:32   Link #107
barcode120x
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Originally Posted by Kizoku Keenan View Post
Anybody applied for the beta? Anxious to know when people will start to be accepted and get to start playing.
I signed up back in March. I guess I should sign up again with a different email maybe?
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Old 2013-06-15, 22:57   Link #108
synaesthetic
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Leaked footage suggest it's a whole-cloth ripoff of Guild Wars 2's combat system (not the first-person Skyrim-like system we were promised) and riddled with problems.
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Old 2013-06-16, 01:07   Link #109
Rising Dragon
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Well at least we can say "I told you so" about TES in MMO format being a bad idea, right?
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Old 2013-06-16, 02:29   Link #110
sa547
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Quote:
Originally Posted by Vallen Chaos Valiant View Post
See this?

That's a screenshot of TES Online. Why does it matter you ask?
Well, the person asking for aid for his poison problem is an ARGONIAN.

You know? Swamp people? Immune to poison?

What are they going to do next, tell us to teach him how to swim?

Who ever writing the quests have no idea about any of the lore.
I wonder if that was approved, because Beth/Zeni can change the source material if they wish, like a more powerful poison that even Argonians are caught unawares about its potency.
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Old 2013-06-16, 02:37   Link #111
Daniel E.
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Quote:
Originally Posted by Vallen Chaos Valiant View Post
See this?

That's a screenshot of TES Online. Why does it matter you ask?
Well, the person asking for aid for his poison problem is an ARGONIAN.

You know? Swamp people? Immune to poison?

What are they going to do next, tell us to teach him how to swim?

Who ever writing the quests have no idea about any of the lore.
I remember a quest in Skyrim were you have to help an Argonian that is suffering from "poisoning" (she even refers to it like that), who was in fact drugged and not poisoned per see.

This quest could be just like that.
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Old 2013-06-16, 03:07   Link #112
Kyral
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Quote:
Originally Posted by Vallen Chaos Valiant View Post
You know? Swamp people? Immune to poison?
True... but sadly this was already retconned in Skyrim, were they lost thier immunity to poison in favour of a health regeneration power. :-/
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Old 2013-06-16, 03:34   Link #113
risingstar3110
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I obviously really like Skyrim, but TES online is... well honestly the lore aside, i don't think it will be anything like TES series.

a) defined class
b) defined skills for each class
c) not so much on world exploring as i see it.

I rather they make a more simple version of Skyrim, but with game room~ish type where each zone/dungeon you may accidentally get and meet a group of random players. But then there won't be grinding, and hard to be sustainable.

I still think it is not a good idea to make this game
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Old 2013-06-16, 03:58   Link #114
Dirty_Harry
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Quote:
Originally Posted by risingstar3110 View Post
I obviously really like Skyrim, but TES online is... well honestly the lore aside, i don't think it will be anything like TES series.

a) defined class
b) defined skills for each class
c) not so much on world exploring as i see it.

I rather they make a more simple version of Skyrim, but with game room~ish type where each zone/dungeon you may accidentally get and meet a group of random players. But then there won't be grinding, and hard to be sustainable.

I still think it is not a good idea to make this game
The Elder Scrolls games have defined class. This is TES online, not Skyrim Online.
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Old 2013-06-16, 04:39   Link #115
synaesthetic
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I've asked for grind-less MMOs before (give me a world, and stuff to do, and players, and turn us loose on it without any artificial markers for progress) but nobody seems really that interested in doing this.

So if you have all this grind, you need to hide it and/or make it interesting. Different games do this differently. WoW hides it under a metric fuckton of shiny loot (this is not so good). FFXIV 2.0 hides it under a metric fuckton of lore and backstory (this is better). Other games... don't hide it at all.
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Old 2013-06-16, 04:41   Link #116
risingstar3110
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Quote:
Originally Posted by Dirty_Harry View Post
The Elder Scrolls games have defined class. This is TES online, not Skyrim Online.
Is it?

It was quite a while since i last played Morrowind and Oblivion. But i don't remember there was a defined class in both of them. Haven't played TES 1 and 2 through
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Old 2013-06-16, 05:09   Link #117
SaintessHeart
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It probably rotates around the Stealth-Combat-Magic inclinations as it did in Oblivion.

Gimme the Witchhunter or Spellsword. Or Bard.
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When three puppygirls named after pastries are on top of each other, it is called Eclair a'la menthe et Biscotti aux fraises avec beaucoup de Ricotta sur le dessus.
Most of all, you have to be disciplined and you have to save, even if you hate our current financial system. Because if you don't save, then you're guaranteed to end up with nothing.
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Old 2013-06-16, 06:42   Link #118
Kyral
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Originally Posted by risingstar3110 View Post
Is it?

It was quite a while since i last played Morrowind and Oblivion. But i don't remember there was a defined class in both of them. Haven't played TES 1 and 2 through
They had class choices at the very beginning that would determine which skills you could level faster. In Skyrim the classes were replaced by the 3 Guardian Stones.
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Old 2013-06-16, 08:55   Link #119
Vallen Chaos Valiant
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Join Date: Nov 2004
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Quote:
Originally Posted by risingstar3110 View Post
Is it?

It was quite a while since i last played Morrowind and Oblivion. But i don't remember there was a defined class in both of them. Haven't played TES 1 and 2 through
Quote:
Originally Posted by Kyral View Post
They had class choices at the very beginning that would determine which skills you could level faster. In Skyrim the classes were replaced by the 3 Guardian Stones.
You are both right. But in both Oblivion and Morrowind, default class choices are horrible and everyone who want to play seriously, choose custom class. So that's why Skyrim dumped the system no one used.

(Oblivion had the extra issue that you benefit from deliberately playing the opposite of your class. So it is fun to play as a thief who is technically a wizard.)
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Old 2013-07-29, 21:56   Link #120
daeron55
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combat system

so who knows how the combat system going to work or how the balancing system is going to be like
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