2006-06-13, 06:00 | Link #21 |
wut
Join Date: Nov 2004
|
Well if its worth buying a ps3 differs for each person. For me it isnt worth buying the thing at the launch. Just look at their release dates and see what games you actually want to play and compare those with the games for the Wii and the 360. The game with the most interesting games that you want to play should decide what system you should buy. Not just the name.
|
2006-06-13, 08:56 | Link #23 |
wut
Join Date: Nov 2004
|
They dont always make the most games for the most powerfull consoles. Look at the line-up from the ps2 and compare it to the xbox.
And now compare it with the 360 and ps3. 360 released earlier and ps3 later. 360 should have more games then and ps3 less but thats completly useless since we are talking about different consoles. Last edited by Dnous; 2006-06-13 at 09:45. |
2006-06-13, 14:00 | Link #25 |
Just Married, Oct. 28th!
Join Date: May 2003
Age: 45
|
The PS2 was successful for a number of factors, actual power was not one of them. First, the Ps2 had name recognition. Sony was already well established as a console maker with the PSX.
Second, the PS2 had a hype machine like nothing before or since. Third was cost. The PSX was a full hundred dollars less than the $400 Sega Saturn. The Saturn was incredibly expensive for a game console, and people were not willing to spend that much, especially when there was a less expensive alternative. The PS2 was also competitively priced, not straying beyond what gamers were willing to spend. Finally, market saturation. Because of the name and the hype, plus a year head start, Sony had a large share of the market already wrapped up. Developers go where the money is, above and beyond any other factor. Since the majority of people owned PS2s, developers made more PS2 games than anything else, giving the PS2 a huge library of games, and the compeition without. Actually, developer support should count twice, since there's another reason Sony has enjoyed developer support...when they first arrived on the scene, Nintendo was treating their developers like dirt, and Sony wooed them away with sweet deals and incentives. Graphics power has never been the biggest factor in developer support.
__________________
|
2006-06-13, 14:45 | Link #27 |
I will eat your cookies!!
|
that might be true. but yet still, i think they were kinda amzed by the possibileties ps2 had to offer and as i said, it came out eralyer than xbox so more games were made, and more people had it. but anyway this is geting offtopic its the ps3 we should talk about ^^v
|
2006-06-13, 16:48 | Link #29 | |
HainShodan
Join Date: Nov 2003
Location: new york city
|
Quote:
Even for a working man like me, I just can't fork over $600+ for a friggin game system. *waits for price drop* |
|
2006-06-13, 22:13 | Link #30 |
Just Married, Oct. 28th!
Join Date: May 2003
Age: 45
|
Nintendo is certainly trying, they're bending over backwards for developers whenever they can. Same with Microsoft. It's just that with this ending generation of consoles, there was already such a gap, Sony had such a head start in sales, that developers stuck with them. Developers go with the money is, and if there's a console with 2 million units in gamers hands, and a console with 10 million, they can obviously make more money with the latter console.
That's one reason you can't count on Sony having unrivaled developer support for the PS3 by default. Sony no longer has the edge in sales, in fact right now they're behind, since the 360 is already out and making money. The reluctance of Japanese developers to back an American console is the big thing helping Sony right now. Also, if the majority of potential PS3 owners share the "wait for a price drop" attitude, then by the time that price drop comes...both Nintendo and Microsoft will liekly have market saturation to rival, or even exceed, Sony's. Developers will not ignore that. They go where the money is.
__________________
|
2006-06-14, 03:05 | Link #31 | |
Senior Member
Join Date: Mar 2004
|
Quote:
In terms of cost vs preformance, I have a feeling that cost may just win out. Certainly it remains to be seen in actuality, but I know a lot of parents that would freak out at the thought of spending over $300 on a "gaming console", and even the middle aged targets that have disposable income to burn seem to balk at the exorbant price the PS3 launch is coveted at, no matter how well it outpreforms the Wii. |
|
2006-06-14, 04:24 | Link #32 |
Certified Organic
Join Date: Dec 2005
|
im thinking is the high launch price just a bluff?
if they sold it for 400$ after stating all this time it is worth 600$, i could see a lot of people picking it up. but yea, over 300$ is kind of silly. you can get nice computer for 800$. |
2006-06-14, 05:21 | Link #33 | ||||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
|
Quote:
Both the GameCube and the XBox were more powerful than the PS2. Quote:
Quote:
Quote:
|
||||
2006-06-14, 06:34 | Link #34 | ||
Just Married, Oct. 28th!
Join Date: May 2003
Age: 45
|
Quote:
The Sega Saturn was a power house of a console, it was an affordable NeoGeo and then some. However, it had a complicated architecture that made developing a pain, and it could not do 3D quite as well as the PSX, as seen in more limited effects such as transparencies and whatnot. Still, as far as 2D games (which were now a finely crafted art, while 3D games were in their awkward, ungainly infancy), the Saturn beat the PSX hands down. Capcom, SNK, and many other developers who still focused on 2D games gave the Saturn their all...but sales were still dissapointing, because people wanted 3D games. As for how Sega treated their developers? I'm not entirely certain. So many other things were working against Sega, they weren't hurting for support right away, they lost support as time went on, as the PSX pulled so far ahead, become the most owned console of the generation. Even then, developers still made 2D games for the system that destroyed anything of their kind on the PSX...but it's like I said, nobody cared. The age of 3D was here. A shame, really. Quote:
I suggest you do as my friend was forced to do, come to grips with it. The PS3 will be $600.
__________________
|
||
2006-06-14, 11:27 | Link #35 | |
HainShodan
Join Date: Nov 2003
Location: new york city
|
Quote:
|
|
2006-11-11, 22:38 | Link #36 |
Senior Member
Join Date: Apr 2003
Location: Boston, MA
|
So I had the chance to play the ps3
So I had the chance to play the ps3 today at Target. After reading about how ps3 was X more powerful than the xbox 360, and playing it myself today, the system didn't really live up to the hype. Don't get me wrong, the graphic is on par with the 360 but in no way was it 2x-10x better than the 360. Motorstorm looked good and was fun to play but NBA 07 sucked... The two systems are pretty much equal in term of power. Anyways, what do you guys think of the ps3?
Last edited by NoSanninWa; 2006-11-14 at 01:59. Reason: Each console only gets one thread. If you want more go to GameFAQs!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! |
2006-11-11, 23:26 | Link #37 |
Senior Member
Join Date: Nov 2006
|
Almost every time, launch games are really bad in terms of utilizing a system's power. Compare the first playstation 2 games to now, and there's a really big difference in memory and graphics.
Two years from now, we'll see how gorgeous PS3 will really be. ....Although I'm still not spending half a grand for one. |
2006-11-12, 00:28 | Link #38 |
I hear voices
Join Date: Dec 2005
Location: Chicago, IL
Age: 37
|
That 2x-10x junk was just PR talk. 360 and PS3, are pretty much the same in graphic power. There are somethings the 360 does better than the PS3, and Vice Versa. I think that argument needs to die down, now. I remember when people were bashing 360s graphics last year, saying it looks like xbox and blah blah. Then you had games like FNR3, GRAW, and of course, Gears of War hit, and pretty much put all that stupid bashing to shame. So I'm sure PS3 will put that argument to shame aswell come next year, most likely, when MGS4 hits.
Outside of Resistance, there isn't really any standout launch games. But next year thats a different story, Heavenly sword for one, looks amazing. If I was getting a PS3 next year, I would be pickin it up for sure. Ninja Gaiden: Sigma looks good, not leaps and bounds over Ninja Gaiden: Black, but still looks good. Lair looked good aswell, well it has the potiential to look really good. It had huge framerate problems and tearing issues. Also the enemy a.i. looked like they all needed special helmets, aka retarded, but good thing it got delayed so they can now work out all those kinks. When SE finishes developing the White Engine, and pops out FFXIII in '08, you'll see some amazing graphics aswell. Don't know why your surprised NBA 07 was terrible, '06 and '07 both sucked balls on the PS2. That franchise ain't comparing to the 2K series or even Live, they should just pack it up and let it fade to black. Just give the PS3 a good year or 2 like RisArk said, and you'll get your OMG looking games. The PS3 is a little more troublesome to develop for , than the 360 or Wii, so it just takes some time for devs to get use to and to really bring out the systems true potiential. |
2006-11-12, 05:48 | Link #39 |
Certified Organic
Join Date: Dec 2005
|
thats not entirely true, alot of systems had good launch titles.
gamecube had SSB? dreamcast had sonic adventure nintendo N64 had mario 64 xbox had halo playstation had FF7? or it was shortly after release. sega saturn had virtua fighter and panzer dragoon SNES had marioworld if you have to use a sports title for your best launch game... well that does say something. |
2006-11-12, 06:24 | Link #40 |
Animesuki's Janitor
|
Is it really worth buying it? I didnt find any good games worth playing...
I mean I would buy it only they had a really good game worht playing at launch... either that or I wait for the price to go down in the next month or two. ________ FERRARI F1-86 HISTORY Last edited by Itachikun; 2011-02-15 at 08:44. |
Tags |
console, ps3, sony |
|
|