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Link #2142 | |
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Join Date: Jun 2014
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Link #2143 | ||||||
Senior Member
Join Date: Feb 2014
Location: Dhaka, Bangladesh
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This isn't Naruto where they can beat everyone ignoring power levels. Like i said only the "Lacan scenario" applies and even the 1st 2 battles in Infernal Castle can be explained. The writers may not have chosen the best methods in all the scenarios but Class VII beating people from Ouroborus without much issues would be BS. This isn't a flaw but people exaggerate this way too much. There is always someone stronger and story showed this well. Quote:
Also Class VII had to face 2 bosses (minus Macburn)+Archaisms. Their enemy are so strong that even other powerful adults have trouble against them. Making them kneel and forcing them to go all out is already an accomplishment. Also unlike SC, CS2 isn't the end of the series. Yes third exists but that's for Kevin. Estelle and Joshua's journey ended in SC so it makes sense for some fights to be resolved there. It also helps to keep unsettled scores for later games. So while it is frustrating, i don't find this to be so much of an issue or flaw. Quote:
The convenient timing is the only thing that you can actually complain about but that happened in Sky as well. Remember the final battle in FC or Walter's first encounter in SC........so it's either a flaw in all games or none at all. Your choice...... Quote:
Class VII knew the risk but they didn't have a choice. They had their scores to settle and they had to do something about the abnormal situation quickly. There was no contact with Olivier and co and the army was busy with Aurelia and Bardias. They knew they have to fight people who are much stronger than them and they managed to make everyone of them kneel. The managed to withstand their unexpected assaults well. They clearly said that they couldn't win against Macburn but they can force a path through him which they managed until he turned full demon. So i don't know how you made up this stuff up when the opposite is directly stated in-game. The worse case scenario would be Rean, Sara, Fie, Laura and Valimar exhausting themselves..........they aren't so weak that they will die in 1-hit. Or a few members holding back the bosses while the rest went ahead. Quote:
Rean tried, he went to train in Eight-leaves style to control his power but it didn't work. No he had a certain amount of control, it leaves him exhausted after that which is a important point. The time limit actually makes sense. Also did he have enough time? No it was one event to another non-stop with barely a few days to rest for them. People forget that CS2 takes place in a very small time frame, within 1-2 months. We don't have a time chamber like DBZ here. You are forgetting something important. If it was Rean's natural ability he would have gotten used to it instinctively. If someone told him clearly or al least explained what his power was, he would have been able to do something about it. Macburn's "Feel it lol" doesn't work very well. He loses complete control only when someone close to him is in danger but it also doesn't mean that he won't lose control when he is angry or feels utterly helpless....for example his heart starts to throb in critical situations or when other divergent being are close. He has already trained his mind that he can keep the power in check to a certain limit as already shown in CS1. If he didn't train his mind, he would have gone berserk in several situations and ended up as a Ouroborus member already considering all the situation that's happened. Rean is actually a quite calm person for all it's worth and when he gets angry he means it and the situation demands it. There is always a chance that he may go fully out of control and kill his friends, family or someone else especially since it's a foreign power which kept getting stronger over the series. Fear of the unknown is a issue that you shouldn't think less of. People severely underestimate Rean's trauma as a child. Guess what happen in CS3? Rean's fear is finally confirmed and the adults are useless to help him. Dropping you bias could make it much more sensible though. I mean you already got several points wrong because you couldn't make sense of the situation. |
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Link #2144 | |||||||
Senior Member
Join Date: Aug 2006
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Also, It will be better if writer can at least change the detail of things around but all we got is the same pattern happened over and over. For example: For the first chapter where you go find your classmate 1) Meet enemy 2) fight them 3) Think you defeated them then found out they are holding back. 4) They get interrupted by random soldiers 5) ROBOT BATTLE! 6) The day is saved! This repeated for 3 times In final dungeon 1) Meet enemy 2) fight them 3) Think you defeated them then found out that they are holding back. 4) Someone come to help them 5) Go to next floor This repeated in every floors except top floor. There are also the problems with "Won in battle ,but lost in cutscene" which are used too often in this game. Quote:
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"This is a bad plan. Our enemies are too strong for us. We can't be sure that someone will come to rescue us in time again next floor if we lose. Maybe we should stop and ask or wait for reinforcement?? If Oliver can somehow came through the barrier door (that I need to call my robot to destroy...), someone else will definitely come soon. If we wait at the entrance of the 2nd floor, we will meet them and then we can go to challenge the floor bosses together. Or maybe I should try to ask Emma if it possible for her to teleport us into the upper floor" ![]() ![]() ![]() ![]() Quote:
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If he really "fear" his power will hurt other people, then it is even more make sense for him to learn to master his power by using it a lot so he can properly control it all the time and situation. Sorry, I might too hash for Rean here but his power is being used as plot device too much.
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Last edited by Marina2; 2018-03-13 at 14:34. |
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Link #2145 | |
Senior Member
Join Date: Jun 2014
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Link #2146 | |||||
The Unpronounceable
Join Date: Apr 2012
Location: Clock Tower
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Here? Students. Who is only in their first years. Quote:
I mean, Olivier probably had to check on the Imperial Family, Toval with the Bracer Guild, Victor with Legram, Claire with the remnants of the Imperial Army and the RPD, Sharon with the Reinfordt. Quote:
2nd: Rean destroyed the barrier door, thus making it weak enough for others to come in. And how would he know that someone else will definitely come soon? He can't contact anyone, remember? 3rd: Okay, let's wait. In this Eldritch looking place. Who knows what would it do to us? And what's stopping the mobs from swarming them while they wait, thus weakening them even further? 4fh: Emma has only recently learned the teleport spells. She isn't a master at it. Asking her to teleport to the upper part is stretching it, especially in this weird place. Quote:
Fucking What. What the actual fucking... I'm guessing you haven't actually read one bit of spoiler for CS 3 then. Spoiler for Because let's see YOU not feel sad or anger:
Seriously, I fully admit that CS have flaws - the harem aspect wasn't done well, Rean and Crow's bromance feels forced, the repetitions in CS2 - but the part about Rean's anxiety over his power is one that isn't when you consider what happen in CS3. Hell, the other places I visited stopped giving shit to Rean about his power when they see what the fuck happens when Rean finally goes out of control. (Including 4chan) They gave him shit about other things - like the headpat, the harem thing - but not really about his power anymore.
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Link #2147 |
I’m sorry, Kamijou-san!!
Join Date: May 2013
Location: California
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Lol just going to put out there that I love all three series and have played through all of them except Ao.
![]() ![]() ![]() Like literally ... the first game FC sounds super generic if you try to explain to someone else what happens. It isn't necessarily about what happens, but how it happened and how the game handled it that made it incredible. The same goes for Zero and the same goes for Sen no kiseki games. I think SC by far has the best scenes in the series other than zero. The SC final castle counterpart to CS II was much better. CS II's was also great, but keep in mind it's only halfway through the CS quartet so this is fine that it wasn't that good while for SC it was the climax of that story so of course it was handled way better. ![]() ![]() Also, to answer the hate towards how class vii kept on losing in CS II, I'd say this is reasonable because the sen quartet has way more content than the sky trilogy did. If you think about it carefully, the third game in the sky trilogy, while it was awesome, it was basically sorta unrelated to the others in a sense. On the other hand, sen III is very much an extension of Sen I and II because lots of plot threads haven't been resolved yet while third chapter was pretty much a self-contained story. CS IV is also going to be a game that continues the threads from Sen I, II, and III. Edit: and yes, Rean's anxiety over his power is totally justified. Look at CS III lololol.
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Link #2149 | |
I’m sorry, Kamijou-san!!
Join Date: May 2013
Location: California
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![]() Unfortunately, I already know a bit about Ao, but luckily there's plenty of stuff I don't know and in the end these games are good because of how things happen lol. So I don't expect to lose much enjoyment. ~ Actually, I see it as a good way to get some good dramatic tension.
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Link #2150 | ||||||||
Senior Member
Join Date: Feb 2014
Location: Dhaka, Bangladesh
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Rean/Laura/Fie/Sara have personal stakes/involvements and the people that came later couldn't beat the bad guys either showcasing just how powerful they are. Nice way to miss the obivous. Quote:
Oh hey look it the similar pattern as in Sky. FC: Go journey to new town on foot because training. Find Proferssor X in the tower during the journey. Do some quests and stuff. Get involved in some trouble/sketchy issues. Solves the issue halfway and the guild takes care of the rest. Let's forget the ex-enforcer bodyguard shall we? SC: Repeat step 1,3,4,5 from above Fight some trash mobs and beat the trash bosses (lol). Finght a enforcer-level boss and gets saved (Zane) Or the Boss leaves (See you next time lol) Tower Battles They did not win even one of them even with A/B Rank Bracers and ex-Enforcer. The Boss leaves again(See you next time lol) Pretty sure Ao have similar patterns as well. This is something that always happens in jrpgs.....so either complain about it for all games instead of singling one out. This is simply nitpicking on your part. Quote:
Still 4 members can be used at the same time The bosses and archaism are more powerful than before. Macburn is more powerful than Leonhardt ---> Fact So yeah stop underestimating the bosses in CS. Quote:
So yeah it make sense and what you are proposing is dumb. Quote:
Wasting time is only going to make the situation much worse. They had no choice but to push forward despite the risk. Like i said before, they managed to beat the bosses before they get a second wind. Class VII is a strong enough threat for them. Simply turning back like cowards or waiting for people while the situation gets worse isn't their style. Olivier also told them to hurry before explaining too much as they were pressed for time. Even for the barrier, Victor must have brute forced it or Sharon temporarily disabled it but Class VII had no way of doing that. In SC, the party barely managed to beat the bosses and still pushed on. Even if they won, your same logic/complain can be applied there as well. "Why don't we get our full party and face the bosses EVEN THOUGH we couldn't scratch them before? Oh we have to look cool that why......" (FC/SC) Surely we don't need more than half party members to make bases and whatever. See what bias does. If this is an issue in CS, it's an issue in Sky as well. "They did it better" is only an opinion not a fact. Quote:
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Are you saying he should not be angry or panic when his little sister is about to be killed by a monster or crushed by a giant dullahan? Or he should be completely calm after seeing his parents in a pool of blood? Because that's retarded. I mean he managing to calm himself in the schooldhouse in CS1 already disproves your point. Let's consider his situation. He found out that he can massacare a giant beast with little to no effort and he may or may not have control over this unknown power. That as a kid of 9-10 years. His eight-leaves training didn't help either and had to be cut short. His family and friend were kind but it's true in a way that the other nobles shunned them for adopting a child of unknown origin. Going by how noble society works, they probably talked while Rean was around in some get together or party. Considering all this contributing to his low-self esteem he is still modest and calm enough instead of being some emo teenager. It's a power that he no knowledge of and not his natural inborn power either. It's not something that a little training can take care of. Rean is a fast learner as we have seen. - He is good enough to be in the top 10/100 of the school. - He got used to the bike quickly. - His training was only cut short because he was unable to move past the fear. Master Ka-fai thinks of him as one of his most potential students. And Rean can use techniques of several styles. - Fought with Valimar using his own no-armed techniques first and later used a normal sword which isn't much compatible with his style. - He managed to come close to being equal to Sara without Orge powers. - He managed to get used to one of Sharon's chains quickly which she praised. And Sharon is probaly stronger than Joshua. - CS3 Rean managed to beat Bardias and even Aurelia with Orge powers. Well the fact is that if some simple training could have helped him to overcome and control the foreign and unknown power inside him then it would have already happened. But sadly it's not that simple. Simply knowing something about the power would have helped, you can't fire a gun without knowing anything about it. First-timers will get stuck on the safety and misfire it and hurt themselves/someone. No you are being blatantly unfair to Rean here. His fear and trauma related his powers is an actual issue and his powers having a time limit makes sense considering the exhaustion and unknown factor that somes with using it too much so it's better as a last resort. It's even more reflected in the next game and just proved that how much Rean was right about being afraid and not overusing his power. It's a fact that during the course of the story Rean's thinking has been proven right again and again. Also most people miss a cetain point, Rean isn't overly reliant on this power or Valimar. He is strong enough on his own and he trained hard for it. His power actually has more negative effects in his life. This already gets him a plus in my book consireing we have so many protagonists who are just special because the narrative tells you so. Last edited by Dragon_Slayer_X; 2018-03-14 at 02:16. |
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Link #2151 | |
Senior Member
Join Date: Aug 2006
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I do know what happended in the ending of CS3 Spoiler for CS3 ending:
EDIT: @Dragon_Slayer_X Ok, Points taken.
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Last edited by Marina2; 2018-03-14 at 02:45. |
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Link #2152 |
Senior Member
Join Date: Jul 2016
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As a note, Rean trying to master the ogre power through mental strength is the reason why he learned the 'eight leaves one blade style'. He has been at it for near 8 years.
It simply won't work, and the reason is clear at the intermission. Rean's ogre power is as much a part of himself as any, it's literally his heart. You can't control your emotions, in a similar way to how you do a blade or any other powers. It just makes you repress yourself and see yourself as an object, which is exactly Rean's major problem (how he considers himself completely expendable). Rean controls his power as much as he is able to control himself emotionally (with a slight increase when he accepts himself and as he gets more experience), and there's simply no way to change that. And the game insists on screwing up Rean emotionally on a daily basis, so there's never any point where he can really get a break (also, besides the ending, Sen III also confirms that Rean's ogre power can screw him when he overuses it even if he doesn't go berserk, which is exactly what Rean believed). Now, besides that, I do agree that Cold Steel hides its flaw a little worse than the Sky games. I love the new things they try and the new themes though, so for me it's a bit net gain. Likewise, it's fine for people to dislike it, no need to be so defensive about it. |
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Link #2153 |
Senior Member
Join Date: Feb 2014
Location: Dhaka, Bangladesh
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Well every medium has it's flaws but what i wanted to say was how people exaggarate those flaws unfairly when it comes to CS and Rean and excuse them for something they liked. Take for example Sky or Ao. Comparing games will only takes the fun out of them tbh.
Sure CS has it's issues, it's not perfect, many things could have been done better. But except for a few, most of the events make sense, as frustating as it maybe. And it ties properly with the next game. Useless Professor X and dead-but-body-disaappearing Ozzy delivered a good amount of shock in their respective series. Honeslty i like both series, but the blatant unfairness towards CS games gets me annoyed and kind of diminished my interest in Crossbell games. Apologies for the harsh words. Well putting that aside, is there any chance for combination crafts in CS4? This is such a wasted potential and since they already have those in Ao games, they couid have added those in CS as well considering how the group becomes fire-forged friends. |
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Link #2154 | |
I’m sorry, Kamijou-san!!
Join Date: May 2013
Location: California
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Link #2156 | |
Senior Member
Join Date: Aug 2006
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Link #2157 | |
The Unpronounceable
Join Date: Apr 2012
Location: Clock Tower
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Plus, combination Craft could be a narrative add on - showing the strong bonds between characters.
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Link #2158 | |
Senior Member
Join Date: Feb 2014
Location: Dhaka, Bangladesh
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You have been given options and you can use them. Spare me the "Game is too easy" crap. Maybe try playing the game by setting some self-imposed standards and enjoy it instead of looking for faults. Also adding combination crafts will only add more damage for cost i.e. it could be 100/200 CP from both characters. I only want it as a "Rule of cool" tbh and only asked because CS3 has some pretty cool attacks during Mecha battles and CS2 had that one combination in the end. Also it will fit with the narrative. |
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Link #2159 | |
Senior Member
Join Date: Aug 2006
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Link #2160 |
Senior Member
Join Date: Feb 2014
Location: Dhaka, Bangladesh
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My dear sir, you could have answered simply with a "We don't need any more mechanics" as a very very normal answer though.
Was there really a need to take a dig at the game again? When the question i asked could be answered with a simple "Yes" or "No". |
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erebonia, falcom, nice story, pc/steam, rpg elements, story rpg, trails of cold steel, trails series, xseed, zemuria |
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