2011-07-03, 21:05 | Link #63 |
dn ʎɐʍ sıɥʇ
Graphic Designer
Join Date: Dec 2005
Location: Northern Ireland
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Another thing that I loved about it is even in the main HQ (before you even leave for any missions or out to the city) there is little side missions and endless data pads and computers to hack containing info about the world and bits relating to the story.
Theres really a lot in there for those who want immerse themselves. Also the take-downs / double take-downs are pure badass (even the non-lethal ones).
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2011-07-03, 23:53 | Link #64 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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That Sarif Industries website is cool. Makes you kinda wistful that it was less make believe.
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2011-07-04, 19:16 | Link #66 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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So yeah, played the first in the factory section with a friend. I went totally sneaky (on hard) he went guns blazing (on medium). You're definitely spoiled for choice both approaches are totally viable. Many different options on how to approach something, that and enemies god damn hurt.
Sneaky mode I'd have to catch guards alone that were directly in my path. If there was clump of guards I often wouldn't have enough time to take them all down before one found and woke one of the others up (which would make for some Monty Python-esque amusement) so I'd have to use cover and sneak right past everything which made for some tense moments. My friend went gun crazy, switching between the rifle and the pistol.. lamenting the lack of shells for the shotgun initially. He didn't really have much difficulty. But the comments of other NPC's at the end of the mission made for some hilarious moments, but overall a success. Conversely, I who missed a 'secondary' objective (honestly I just didn't see the room!) got the bum rap, made me feel like a total heel too. I'd be curious to hear the dialogue if I hadn't missed it, since I did my best at a non-lethal totally sneaky approach to my friends ("You're a god damn murderer!") approach. So yeah, need to keep your eye out, since it seems important secondary objectives can only be mentioned in passing and might not show up on your objective list or are incorrect/misinformation from the briefing. The augments look fun too. But seems that to unlock a skill you need two points, but to upgrade them you only need one. Which made me QQ since the cloak woulda been awesome early on. Side note: what the heck was with the shock round ammunition! I had a mountain of the stuff and not taser to use it with!
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2011-07-27, 23:57 | Link #70 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Well if someone's shooting at me, I'm going to shoot back. But my policy would be to minimize casualties and avoid lethal take downs if possible... Guess the question then would be how long do they stay knocked out...
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2011-08-04, 04:13 | Link #74 |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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Less than 3 more week... Incidentally, getting Deus Ex would kick start this year's Gaming Season for me as I'll be buying 1-2 games every month from then on all the way up to the dreaded wallet destroyer month of November...
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2011-08-11, 06:54 | Link #75 |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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The new (?) Purity First trailer is pretty cool. It's live action, and high quality too, which just makes it all the more sureal.. or creepy, I haven't decided. Certainly spins a darker propagandised view on the augmentation stuff.
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2011-08-11, 08:40 | Link #76 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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It's not, "new" I saw it a while back, but it's one of the damn best trailers for a game I have ever seen. I hope the game itself has the same eye for detail on the aesthetics as they did in the trailer.
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2011-08-14, 13:37 | Link #80 |
blinded by blood
Author
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That's the whole point. The entertainment industry always likes to portray technology, especially biotech and cybernetics, as the next big evil.
This is why I take great relish in writing a novel in which technology, biotech and cybernetics are necessary to defeating a great "evil."
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