2012-08-08, 12:00 | Link #261 | |
Not Enough Sleep
Join Date: Nov 2003
Location: R'lyeh
Age: 48
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Quote:
just a guess since the players are still wearing the Nerv Gear helmet which monitors the brain. I am guessing the helmet can differential different emotions base on the signals form the brain.
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2012-08-09, 00:16 | Link #269 |
Human
Join Date: Aug 2004
Age: 37
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I think the assumption is that you don't keep the skill levels of unequipped skills. Which I think makes more sense. I suppose it's theoretically possible that he was just switching around his set-up, but honestly the idea of it being an error seems more likely to me. ME2 is actually filled with inconsistencies, such as claiming that Silica works with the high level players, and since it's called "Early Characters" I assumed it was actually created before he wrote the story and just published later.
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2012-08-09, 00:34 | Link #270 |
Senior Member
Join Date: Jul 2012
Age: 38
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My argument is invalid? Have you even read Volume 1, or did you just skim through it? Kirito has always had a preference for heavy swords.. but how does that make my argument invalid? You completely ignored every point I made due to some random quote from Vol 9, but Kirito has had a pronounced preference for very heavy swords as early as Vol 2/3.
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2012-08-09, 01:08 | Link #271 | ||
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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Quote:
Anyway, isn't <<Extended Weight Limit>> simply an extension of how much weight can Kirito bring? Wasn't he able to bring a humongous amount of materials (including ignots, ores, and whatnot) to Lizbeth during <<Sound of Water, Sound of Hammer>>? Plus the 2 swords he always brings and has in his inventory or similar. Unless we get a clear reason for how <<Extended Weight Limit>> skill gets leveled up, it's assumed to be by using swords heavier than what his strength would normally go by, which <<Kirito>> has done since Floor 1. The basic theory is that skill levels are saved but slowly decrease when "unequipped" overtime. Which a certain someone... Quote:
...anyway, There's no point continuing this.... -_- It's the LNs fault for not clarifying the details of "equipping" and "removing" Skills.
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2012-08-09, 04:16 | Link #273 |
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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Damnit, at least tell me when you're going to post a Vol. 9 spoilerish spoiler pic. Damnit.
Spoiler for Vol. 9 and Vol. 5 & 6:
Looks like 4coma around Vol. 1 Chapter 16(.5)
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Last edited by relentlessflame; 2012-08-10 at 16:57. |
2012-08-09, 08:34 | Link #279 |
Moe Kyun~!
Join Date: Aug 2010
Location: Philippines
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Well, no sensible man would actually agree to his ways of "trapping players for the hell of it" after all. XD Also, it would have been better for everyone if Kayaba only "killed players" before the 3rd month, when things have settled in and people are afraid to tamper the <<NervGear>> anymore... or that there was a place where players were trapped until the <<rescue>> if they died. This would be something like a 50:50 chance... 50% chance you'll get fried, 50% chance you'll be <<trapped again>> instead.
The casualties would have been less. -_-
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