2008-10-15, 10:59 | Link #1124 |
I Am The Revenant
Graphic Designer
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I don't know if its listed by you can also check out Gimptalk.com
They have a lot of tutorials ranging from beginner to more advanced tutorials. The basic ones should help with navigating Gimp and some of its tools. ^_^
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2008-10-16, 12:55 | Link #1125 |
The Interstellar Medium
Author
Join Date: May 2008
Location: [SWE]
Age: 34
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Spoiler for Size:
Was kind of bored and decided to make a new tutorial, encompassing blending and some smudging. I have no idea if those are the correct words but I hope it will be of use anyway.
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2008-10-19, 08:52 | Link #1127 |
time waits for no one <3
Graphic Designer
Join Date: Aug 2008
Location: Portugal, Lisbon
Age: 32
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May I just ask one question?
I don't know if it should be here anyway but here it goes: when you make siggys, you usually save them with max quality right? but when you try to use them here the quality drops a lot... at least for me... can anyone tell me why is that and how can I fix it? thanks in advance
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2008-10-19, 09:36 | Link #1128 | |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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Quote:
JPG? PNG?
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2008-10-19, 14:38 | Link #1130 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Yes you get lower file size but the tradeoff is quality (meaning it's a lossy compression).
You can find a more detail view on wikipedia.
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2008-10-19, 16:21 | Link #1131 | |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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Quote:
When you sig is ready go: File/ Save for Web Select PNG-8 Save
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2008-10-19, 16:31 | Link #1132 |
Paparazzi
Join Date: Mar 2008
Age: 41
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Of course it's to be remembered that PNG-8 is an 8 bit format meaning that the maximum color count is 256. In effect it's usually the same as saving the sig as GIF though it usually produces slightly larger files. Within the size limits JPG is unfortunately often the only option since PNG-24 tends to bump the filesize quite a bit.
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2008-10-19, 18:16 | Link #1133 | |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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Quote:
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2008-10-19, 21:58 | Link #1135 |
sleepyhead
Author
Join Date: Dec 2005
Location: event horizon
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Ha! How exactly does a PNG-8 with it's measly 8bit of colors (= 256 colors) have better quality then a 8bit/channel JPEG (so 3 x 8bit = 24bit total = truecolor = 16 million colors). PNG-24 beats JPEG, but only when you're working with images of 1megapixel and above.
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2008-10-20, 05:24 | Link #1136 | |
(ノಠ益ಠ)ノ彡┻━┻
Moderator
Join Date: Mar 2006
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Quote:
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2008-10-20, 08:45 | Link #1137 |
Ah! Pretty Shining Love!
Join Date: Sep 2008
Location: Australia
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One of the biggest problems/hassles I'm having with creating stuff is the background of a character image that I want to use. I'm currently using Paint.NET and the only solution is to use a tool and manually draw an outline of the character to extract it from the background. This can be tedious at best, but downright hellish on complex pictures. Is there any other way to extract just the character image and not the background for layering?
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2008-10-20, 23:07 | Link #1138 |
Black Dragon
Graphic Designer
Join Date: Dec 2007
Location: In the Netherrealm, thinking who to betray next...
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@Solace: Let's make a comparation then with this sig that I just made (400 x 120)
GIF (30.0 KB) JPG (13.8 KB) BMP (140 KB) PNG-8 (30.7 KB) PNG-24 (64.8 KB) So?
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Last edited by Evil Rick; 2008-10-20 at 23:53. |
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avatar, graphic, photoshop, signature |
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