2013-08-13, 08:21 | Link #2061 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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The mandatary nature of Kinect 2 doesn't help. By forcing it into every console, MS is admitting indirectly that the killer app for Kinect 2 does not yet exist.
Here is my reasoning: If MS had a great game for Kinect in the works, they would be better off to sell the console minus the kinect and with massive price cut, and then bundle the Kinect 2 with the killer game title that would surely move units. To force the console to link with the Kinect is an admission that the desirable game does not yet exist. And thus gamers are rightly feeling they should wait until the hypothetical game is made, before paying for it.
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2013-08-13, 11:52 | Link #2062 |
Senior Member
Join Date: Dec 2005
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I think that the Kinect was never meant to primarily be a gaming peripheral. It seems more of a device that's either designed to appeal to non-gamers or to connect gamers to the media aspects of the Xbone. It's the key element of the entire Xbone strategy, hence it makes a lot of sense for Microsoft to play up the essential nature of the device even if it has few gaming applications. With the management shuffle, it looks like the Xbox division is going to be doing things differently, and the changes in their messaging reflects that.
I don't think that there will be any truly successful Kinect games outside of the the party/dance game niche. The lack of feedback is forever going to keep it from being the primary controller for hard core games. Microsoft once thought that there may be - see Crimson Dragon and Ryse - but they've mostly given up on that. I still think that they should ask Sega to make a Space Channel 5 game though.
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2013-08-13, 12:54 | Link #2063 | ||
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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EDIT: oh boy... Xbox One controllers will be compatible with PCs next year Quote:
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2013-08-13, 15:34 | Link #2064 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Quote:
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2013-08-13, 20:14 | Link #2065 |
"Senior" "Member"
Join Date: Jan 2012
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There are so many rumours about a Xbone release without Kinect, while dropping the prize down to on the PS4 niveau. I still didn't see a source for that yet though, but some people already proclaim it to be a fact.
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2013-08-13, 21:16 | Link #2069 |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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The problem is "next year" part, if you read the article. Everyone pretty much expected the compatibility is a given at this point, and they just have to come out and say "nope".
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2013-08-13, 21:45 | Link #2071 | |
Senior Member
Join Date: Dec 2005
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Quote:
The killer app is supposed to be TV.
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2013-08-13, 21:59 | Link #2072 |
Senior Member
Join Date: Apr 2003
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By having a 2nd U-Turn it only makes people wonder what else they are going to back out from. A nice way to put it is that they are "finally listening to what gamers complained."
The realistic way to put it is "they are doing damage control since the e3 debacle. And messing up more as they go."
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2013-08-14, 06:48 | Link #2073 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Reusing my analogy, Kinect 2 is like MS trying to force everyone to buy a gameless Guitar peripheral, with the promise that once everyone has one, the Guitar Hero franchise would come back later on.
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2013-08-14, 07:33 | Link #2075 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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However, trying to force everyone to buy a Kinect 2 is wrong. Just wrong. If a product is good, it should be good enough to sell itself. If it can't sell itself, then you can't make it popular by making it compulsory. The fact that MS didn't realise it, was just them being under the third console curse, in being arrogant about their control over their fans.
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2013-08-14, 08:29 | Link #2076 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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Quote:
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2013-08-14, 08:56 | Link #2077 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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We both know that is impossible. MS has no intention of actually sacrificing profit to promote the Kinect; much easier to assume their customers can be forced into buying it full price.
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2013-08-14, 10:50 | Link #2078 | |
~Night of Gales~
Author
Join Date: Dec 2005
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The hype and excitement for Kinect has basically simmered down in the past few years, as Kinect-games have failed to excite. It's suffering from the same situation the Wii faces, where only a few games utilise the Kinect, and even fewer do it well. Kinect 2.0 is an amazing piece of hardware & technology, but it's lost a lot of the magic that came with the debut of the original, due to the 'reality' of the Kinect market setting in. I mean, just look at what Kinect is being used for in games now, and how excited the devs are for it. They're talking stuff like looking at your expression, subtle things like sound and shaking your body... things that barely scratch the surface of what a Kinect can do.
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2013-08-14, 12:56 | Link #2079 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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I really don't know what they were thinking but...
Xbone Launch markets decreased from 21 to 13 (Belgium, Denmark, Finland, Netherlands, Norway, Russia, Sweden, Switzerland for 2014). I know their primary market is the US, but after ignoring completely Asia for launch day, reducing the markets in Europe by 40% is really a red flag. With all the backtracking decisions thus far, Xbone launch is convulated beyond belief.
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