2010-12-23, 01:52 | Link #201 |
Senior Member
Join Date: May 2004
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Ikeda Shoko didn't work on Haruhi 2009 but worked on Disappearance, as General Animation Director. I think that's the reason.
She took a maternity leave for one year after Clannad AS, so her style is not much k-onised as we can see it with the character model sheets for Haruhi 2009 and Disappearance.
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2010-12-23, 03:48 | Link #202 | |
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Join Date: May 2010
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i just wonder if same problem will be facing if they animate little buster |
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2010-12-30, 22:08 | Link #204 | |
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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One question is whether PA Works would be able to pull off a series longer than 26 episodes without a drastic decrease in average production quality per episode. Up to now they haven't done anything longer than 13 episodes. |
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2010-12-30, 22:37 | Link #206 |
Japanese Culture Fan
Join Date: Nov 2008
Location: Planet Earth
Age: 33
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We really can't draw any conclusions about that at this point. Remember how long the second season of Suzumiya Haruhi took to come out? Some people were complaining about KyoAni catering to Key works and that they wanted "moar Haruhi" instead. Now we not only have a second season but an excellent movie sequel made for the Suzumiya Haruhi series.
From what I've seen so far, KyoAni likes to adapt material in spades, 3 years of focusing on Key, 3 years of focusing on slice of life, et cetera. I can understand how fans may feel abandoned, but I'm willing to bet KyoAni hasn't quite completely given up on Key just yet. Also, Lucky Star was successful, and KyoAni could put out a second season of that any time they want even after many years. |
2010-12-30, 23:02 | Link #207 | |
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i just hope that they go back to they former self where they make comparatively serous anime. so little buster for 2012 then
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2010-12-30, 23:37 | Link #208 | ||
Banned
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Another factor could be that they haven't really improved in any area of anime production and continue to operate within their comfort zone of making easy money off of their very diligent fan base in Japan. Meanwhile other studios have started to reassert themselves after the crash of the Western anime industry and new ones are being founded and throwing their hat into the ring with a greater zealous and ambition then Kyoani has shown recently. So I'd argue they have merely stagnated as opposed to going downhill. It also doesn't help that they currently have things so easy compared to a lot of other equally hard-working studios and individual talents who are rarely praised and rewarded to anywhere near the same degree by fans for giving about the same or frequently even more effort on their projects as Kyoani does. When you've arguably had everything handed to you during and following your breakout hit, regardless of the content you put out, it's no surprise it leads to complacency, relaxation of production values and lack of ambition to do original works or to challenge yourself to build on what you've accomplished. Although having the same director and staff for pretty much all of your works is going to lead to some pretty obvious stagnation pretty damn fast. Just look around at what some people are arguing about Shinbo and Shaft right now. Quote:
Last edited by Kaioshin Sama; 2010-12-31 at 00:01. |
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2010-12-30, 23:58 | Link #209 | |
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the movie obviously have better that normal tv series. my main problem is that art style. s1 haruhi have much detail art style than k-on. it easy to make mistake on k-on without people notice than s1 haruhi which obviously make them cheaper to produce. also they seem getting lazier at making plot. (practically in k on they simply chating, school trip, party, cycle) until they final episode where they begun serious. what i am saying that they seem silently try to make they anime cost less to make without people noticing. what i am worrying is will they continue which mean downhill, or they make serious anime like clannad.
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2010-12-31, 01:42 | Link #211 | |
Banned
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What I'm saying though is that they haven't done much to refine their craft (something a lot of studios are guilty of at the moment) and haven't been challenged much either. It might be a result of becoming an instant overnight success or the myriad of fans telling them they are already perfect, but as I said before they aren't experimenting, they aren't expanding, and they aren't showing any ambition. The only guy that ever worked with them that seemed to have any ambition was Yutaka Yamamoto and now that he's gone...well....he started his own animation studio and is now a competitor who seems to be gradually siphoning away anybody at Kyoto Animation that shows ambition and creativity. |
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2010-12-31, 13:16 | Link #214 |
Senior Member
Join Date: May 2004
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Still the best studio now. There's no better studio, and I doubt that there's an TV series animation studio that has a better modern track record than KyoAni.
The Key-KyoAni relationship definitely depends on KyoAni to make it work in animation. Just look at Jun Maeda's work for Angel Beat! and you know it's KyotoAni that made Clannad, Kanon and AIR tick. Fingers crossed their next work kicks crazy ass. |
2010-12-31, 15:24 | Link #215 |
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well i just hope they try to stop make typical slice of life (even thought they next project seem shaft-ist type of slice of life) and try to make something other type of anime. like seinen or action
lets hope they will be not like activision of gaming where they simply making money form one genre. and it successfully and every one copy it
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2010-12-31, 15:35 | Link #216 | |
sleepyhead
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Join Date: Dec 2005
Location: event horizon
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Also Munto (or going by the new name: Sora o Miageru Shōjo no Hitomi ni Utsuru Sekai) technically was a action anime and it was made in 2009. Which is realatively recently if you consider Kyoani likes to please the fans and gives us long shows or multiple seasons -- by comparison to the current trends anyway.
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2010-12-31, 15:57 | Link #217 | ||
<em style="color:#808080;">Disabled By Request</em>
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The term "best studio" is also subjective and limited to a couple of genres. KyoAni has yet to try or make a successful proper grim dark or action series for example. Most popular in East Asia might be the better term, but as for best, other studios like Madhouse or Studio Ghibli are more deserving due to their vast genre exposure and successes for these various genres. Quote:
Angel Beats was also more of an experimental project and funnily enough it was commercially successful. As mentioned before, plot/pacing was an issue which may be a combination of: 1. P.A. Works inexperience of dealing with big projects 2. Jun Maeda's inexperience of dealing with scripts other than for Visual Novels 3. The 13 episode limitation (Should have really had 24+) 4. Too much "filler"/unnecessary content despite the episode limitation. |
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2010-12-31, 16:39 | Link #218 | |||
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I'd also include Studio Ghibli at the top of the list of companies that have made it bigger than any other in the west. That deal with Disney....the closest any other company comes is of course Sunrise with their current deal to have a Cowboy Bebop movie made, though no idea if that's going to be made by an A-List or B-List studio. Madhouse is currently in the midst of a deal with Marvel as well so their exposure outside of Japan is continuing to grow again. Quote:
As for Munto, its much older than 2009. You're looking back to 2003 on that one. What you saw was an OVA released on television with a few new episodes tacked on near the end. It's also something of a disaster of a franchise IMO. If I may say something else now, it continues to amaze me how for a company so beloved by modern fandom so few people seem to have their facts straight about Kyoto Animation. It all seems to be based largely in fan created heroic myth and heresay as opposed to reality. Last edited by Kaioshin Sama; 2010-12-31 at 17:26. |
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2010-12-31, 17:10 | Link #219 | |||
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Join Date: May 2010
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kyoani it self already make "unusual" slice of life like haruhi and clannad. whether they will continue usual slice of life or change to unusual one is the question. Quote:
it also note that way that western think is opposite to japanese think. while japan think "cute" western think "brutal". it also note that western think all animation is for kids while japan think that older man is okay to watch anime. this make most anime (particular fanservice one) already lost they audience when they go over seas. Quote:
ideally they simply have "normal life" (by mean of that is SSS keep annoy student council and hope to find god in many ways. good example is special episode) anime itself basically try to take away that "normal life" plot and simply compress major point like background of major character, ETC you technically can stretch angel beat to 50+ episode jun maeda it self try to make multimedia project. when he start this project, he try to make that angel beat can be expand easily and been used for long term. the anime probably "summary" of this big project they probably remake angel beat with added episode between old episode (ala s2 haruhi) or at least other type of media like ova or movie.
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Last edited by RRW; 2010-12-31 at 17:38. |
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2010-12-31, 17:42 | Link #220 | |||
Lets be reality
Join Date: May 2007
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11, *,846,000,000 *88scr Mobile Suit Gundam 00 The Movie: A Wakening of the Trailblazer 12, *,830,000,000 102scr Suzumiya Haruhi no Shoushitsu I'm guessing you got your info mixed up with Gintama. *8, 1,066,000,000 142scr Gintama: Shinyaku Benizakura-hen Which aired on a whole 40 more screens, but Gintama is a prime time anime and also a very popular WSJ manga so it's to be expected... Quote:
Spoiler for Sunrise:
Spoiler for KyoAni:
You do the math, K-ON! 2 is another 40k avg more than likely, lol @ Munto though. |
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