2012-08-20, 11:25 | Link #102 |
思想工作
Join Date: Mar 2008
Location: Vereinigte Staaten
Age: 31
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Just started playing Tiberium Sun. It feels like RA2 except the factions are practically the same (why is it that both sides get Obelisks and Missile Silos?) and feel the same, and that the overall quality of the game is not as good. The campaign should be fun if not only for the cutscenes.
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2012-08-20, 13:26 | Link #104 | |
Senior Member
Join Date: Mar 2008
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2012-08-20, 17:17 | Link #105 |
Anime Snark
Join Date: May 2006
Location: Singapore
Age: 41
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Memory is fuzzy, but missile silos for GDI in Tiberium Sun? Aren't their "End-Tech" weapons the Ion Cannon and Pod-drop Troopers? With Firewalls as their "Ultimate Defense". NOD has Normal Missiles, Chem-Missiles, and... Obelisks of Light as their ultimate defense.
GDI base defenses were modular turrets, which could either be machine gun, sam missiles and rpg-launchers. NOD base defenses were laser turrets and tick tanks. Both sides have hunter-seeker missiles. The playstyle is extremely different. I haven't even touched on units yet. Cheers.
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2012-08-20, 17:21 | Link #106 | |
Senior Member
Join Date: Mar 2008
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Last edited by Xacual; 2012-08-20 at 18:33. |
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2012-09-11, 03:02 | Link #108 |
Senior Member
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http://www.pcgamer.com/2012/09/10/co...ayer-campaign/
So now it will have a single-player campaign, huh. |
2012-09-11, 03:22 | Link #109 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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This means we can forget about a proper storyline. F2P means they probably won't even hire real actors. I mean, "Trying to make a triple A game"? How about just making a proper C&C game instead? It's about as comforting as hearing Michael Bay saying he is going to make a triple A movie. Seriously, the very fact that they had to claim they are trying to make a good game, is proof that they are not. "We are making something that isn't crap! Trust us!"
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2012-09-11, 03:59 | Link #110 |
今宵の虎徹は血に飢えている
Join Date: Jan 2009
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I think it's quite clear any hopes for this can be safely buried....
At least RA3 Uprising was enjoyable despite the flaws. This lacks any story to turn things around. Sounds more like an attempt to throw in high end graphics in the hope of making something passable
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2012-09-11, 04:24 | Link #112 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Because of their misguided belief that F2P by its nature can't be pirated, they think they could somehow get double or triple profits. Then they wondered why the customer base just abandoned them outright. But just like the fall of Square Enix, I fear this isn't the matter of a bad decision; this is a matter of a fundamental collapse of the game company. The company is no longer able to make good games, and as such they can't "fix" what's broken. They don't know how. "They want single player campaign? We will just add it in last second... How hard can it be?"
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2012-09-11, 05:08 | Link #113 | |||
今宵の虎徹は血に飢えている
Join Date: Jan 2009
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This one sounds just like "here's a map and units....go fight" Quote:
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2012-09-11, 05:21 | Link #114 | |
うるとらぺど
Join Date: Oct 2004
Age: 44
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2012-09-11, 06:03 | Link #115 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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See, the attempt to haphazardly reinstall single player campaigns is because they didn't think they would lose the original customers and panicked; they really thought that they could butcher the game and still keep the original crowd. And as for free games... They are really "Allegedly Free Games".
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2012-09-11, 07:51 | Link #116 | |
reading #hikaributts
Join Date: Feb 2009
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Also for me the single player mode was not the most important thing in generals, because generals had a very strong, polished and competitve multiplayer mode. Aside from the occasional gamebreaking bugs (tunnel bugs and increased damage on the ground bug in generals or thr scud storm bug in zero hour) i felt that it was the strongest multiplayer RTS at that time. |
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2012-09-11, 09:32 | Link #117 | |||
うるとらぺど
Join Date: Oct 2004
Age: 44
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2012-09-11, 15:51 | Link #118 |
大巧不工
Join Date: Dec 2003
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Not sure why the hate on RA3, I played it for a while (SP only) and found it to be quite hilarious.
I don't think people should take the game too seriously. Even as a rather competitive gamer I played the game just for the fun and jokes. The Soviet mission where you start out with a ton of funds only to have the general take them away for "communism" was quite memorable. The level of seriousness really goes down when you see giant robot mechs and physic schoolgirls... The end of the main franchise (Tiberian Twilight) is much more disappointing though. They tried to make the game into an esports but the whole studio was pretty much told they would be laid off after the project is "finished" (I expect decent strats and combat in a esport worthy title). The plot feels rather watered down (I believe that is because of EA's decision to close the studio), happened in the wrong time (I expected it to be when humanity is close to extinction with tiberium everywhere), and failed to tie up a lot of loose ends (scrins? And while they explained Kane's origins, what exact is he?). The best parts of the whole C&C franchise for me would be running over infantry with vehicles. The IFV convertibles house a great idea in my eyes. |
2012-09-11, 16:38 | Link #119 | |
sleepyhead
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Join Date: Dec 2005
Location: event horizon
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I would want to say wetwood would have done it better, but sadly from what I can tell they ditched everything I liked about the series too, and just made "Twilight, the MMO".
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2012-09-15, 09:17 | Link #120 | |
Junior Member
Join Date: Jul 2004
Location: In a better place. Like the beach. But NOT the moon.
Age: 37
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It seems the reverse happened with Generals 2. :P |
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