2008-05-24, 04:14 | Link #241 |
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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I've always asociated the Relics being in boxes as being put in safe storage, not that they were dug up like that. If they were, wouldn't a Relic as important as the one used by the Saint King be labelled Relic I? You know... being the Kings Relic and all... And I would see it put in a far more elaborate box too.
Last edited by Keroko; 2008-05-24 at 04:33. |
2008-05-24, 04:30 | Link #242 | |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
Age: 44
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If "he" you mean the barbarian, keep in mind that;
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If you mean the "other antagonist", he'll use and betray his henchmen to win. Quote:
Last edited by Sheba; 2008-05-24 at 08:08. |
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2008-05-24, 04:48 | Link #243 | |||||
~ I Do ~
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Join Date: Apr 2007
Location: In the XV-8A Spartan "00"
Age: 38
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oO
I swear you did! Now give me my set of Azzinoth!!! *shakes illidan182 vigorously, waiting for Warblades to drop.* Quote:
*rummages through the 1000 designs, looking for the proper one.* Mach Caliber was a Belka device wholly designed and built by the TSAB, and hence the crystal core. At least in my Khrack, Tausend Kreuz, along with the rest of the Tausend Items that SaintX dreamed up, was one of the first such Devices ever built and were a gesture of peace Sankt Kaiser wanted to show the Midchilda barbarians. And help "the one she could not have" fight off daemons chewing through his ranks by giving him and his select heroes devices designed to counter Chaos, but that fact is lost in time now... All of the Tausend Items except Tausend Kreuz did not reach the Midchilda Outriders due to sabotage, and eventually that force which had been sent out on a suicide mission, only 10% managed to escape with their lives. This severely skewed the power balance between those that wanted war with Belka, and those that wanted reconciliation, and the next nail on the coffin of the Belka empire was hammered in. I don't suppose this is in your Fall of an Empire, so... Man I wish Last Book of the Testament wasn't so long that I couldn't summarize it coherently! Oops. Quote:
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... *bemoans the fact that I only have Shouta-Kha to play with.*
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2008-05-24, 06:34 | Link #244 | ||
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Join Date: Jun 2007
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2008-05-24, 09:36 | Link #245 | |
He Who Smites Shippers
Join Date: Mar 2008
Age: 36
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2008-05-24, 10:36 | Link #248 | ||
~ I Do ~
Author
Join Date: Apr 2007
Location: In the XV-8A Spartan "00"
Age: 38
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Once you realize that the Cradle is just h4xxed up a different alley --My take is that of a former colony ship overclocking its warp drives to be able to teleport whole navies, instantly opening up Fleet Shock tactics to the Belka, and also counts as an interdimensional attack as mentioned in canon--, you'd see that there is a possibility that there is a niche for such mobile platforms to exist for the Belka. Quote:
Though surprisingly, we don't see rates like even 1 LL ship per author.
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2008-05-24, 10:47 | Link #249 |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
Age: 44
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Ynana's ship would not blow up planets, and she is here to keep its AI in check and prevent the ship and the replication mechanism of its drones from going berserk.
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2008-05-24, 10:55 | Link #250 | |||||||||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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And we shouldn't. These things are supposed to be rare. Last edited by Keroko; 2008-05-24 at 11:31. |
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2008-05-24, 11:52 | Link #251 | ||
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Join Date: Jun 2007
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Another reason that those numbers are the Relics' original numbers is that Lutecia was looking for Number XI. If the current Relic numbers were assigned by the Bureau, she'd have to be equally concerned about any Relics uncovered, regardless of the numbers we've seen. But that wasn't the case. At the end of ep12, she was no longer concerned about the loss of the Relic after she saw that it was number VI, not XI. If VI wasn't its real numbers, she'd be at least unhappy that they didn't have the Relic and couldn't identify its actual number. And if I'm right about Relic VII coming with the Cradle, that means Relics are older than Ancient Belka. |
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2008-05-24, 12:05 | Link #252 | ||
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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You do raise a few good points though. The why everyone uses the same box part is easilly explained, its a Lost Logia after all, you use something you know will have the highest chance of keeping it safe to transport. Kinda like how you're not going to transport plutonium in a basket just because you wanted to use a different package then other people. The number thing is harder to explain, though we never got an explanation as to why Lutecia specifically needed Relic 11 (I smell an abandoned plot point here). However, I do wonder how all those boxes were found looking... well... brand new. If they were dug up after roughly 300 years, you'd expect them to look... worse? I can understand the Relics, concidering they're Lost Logia, but those boxes? Also, a perfect example of both why we only see those specific boxes and that not all Relics are in those boxes would be chapter 3 of the manga. It's a Relic in a different box, and it went haywire, destroying the airport. That explains why they're put in those boxes. |
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2008-05-24, 12:26 | Link #253 | |||
Σ(。д°(o--(ಠ益ಠ )
Author
Join Date: Apr 2008
Location: Hotsprings Resort
Age: 37
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*Tempest sees the Keroko and Vivio Caramelldansen*
*Tempest imagines Noland doing the same thing* *Tempest's brain melts and dribbles out of his ears* Quote:
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On the topic of these Relics... was Relic IV or XIV ever mentioned of being used?
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2008-05-24, 12:55 | Link #254 | |||||
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Join Date: Jun 2007
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Besides, how would they know what's the best design for a safe Relic Box? Quote:
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Their creators' material technology was so good, they could make wear-proof boxes for their most important artifacts. Hardly a stretch, considering what else they've shown to be capable of. Besides, what makes you think it's just a plain box with a latch? Something like that would hardly be worth mentioning in the report on the Relics. Quote:
IV was the one recovered in ep5. XIV was never mentioned. It could be in Jail's stash, or still buried in some ruins somewhere. |
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2008-05-24, 12:59 | Link #255 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Loveable Jerk
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TSAB Grunt: "No wait hear us out! Once we beat these games we'll totally be able to pwn these guys! Well once we invent power armor and siege tanks..." Quote:
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I'm sorry people this one is on me I was foolish enough to mention a minor aspect of the Macross verse I'd used as crack fuel myself in IRC in the presence of Kha and well... Quote:
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I'm Too lazy to try and break all this maybe I'll read it over again and edit in some more crap later, but for now I shall focus mostly on the stuff that concerns me. Quote:
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"GETTING KILLS WILL NOT WIN US THE GAME WE NEED TO CAPTURE CONTROL POINTS YOU IDIOTS GO FOR THE CONTROL POINTS!!!" *jet zooms in trying to strafe and plows into the ground "ARRRRGH AND STOP TAKING JETS IF YOU CAN'T FLY THEM!!!" Of course this a depressingly accurate portrayal of the troops I'm trying to instill some tactical sense into... http://video.google.com/videoplay?do...44300866646599 *massages temples and tries to calm himself* Quote:
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The main reason this works for me though is that I'm using canon magic in 95% of cases so I have a fair pool of stuff to draw on and most people will have a good idea what a char can do based on canon. Quote:
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Don't forget that stuff, and don't ignore it, but don't dwell on it either learn from it and move froward. Quote:
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This is why I didn't make Female OCs. Quote:
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Last edited by Tk3997; 2008-05-24 at 13:10. |
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2008-05-24, 14:16 | Link #256 | ||
Field Medic
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Necrons can affect Dimension integrity through use of Pylon arrays. In 40k, they are believed to be behind the Cadian Pylons in attempt to close off the Eye of Terror. it's possible, therefore that using the Pylons in a different manner could then weaken dimensional integrity, and so allow a dimensional breakthough. also, Monolith-to-Monolith portal Phasing doesn't seem to have any limit applied. There are fluff examples of Interstellar Monolith-to-monolith teleports going on. So it's possible that once a Monolith is in place, unlimited numbers of warriors, immortals, wraiths, lords etc (basically any sub-monolith sized Necron entity) could simply walk across the dimensional barrier. You'd still need actual dimensional portals formed by pylon arrays to bring anything bigger across, including ships if desired. rough timeline for a cross-dimensional Necron Incursion along these kind of lines: 1:)Necrons or their C'Tan bosses become aware of other dimensions (possibly via natural phenomena, spotting a TSAB affiliated ship pulling a crossgate jump etc...) 2:) decide to pursue this. Begin construction of pylon array on a planet (the other dimensional analogue of Megiddo or wherever) 3:) large time skip, as creating a full scale pylon array takes a long time. This bothers the Necrons not at all, but is important. 4:) once the array is complete, the dimensional integrity is weakened enough to create an unstable rift. Necrons send through monoliths. 5:) After a lot of time and a lot of failures, Monoliths arrive. Humanoid level Necrons can now portal across without incident, but a full scale crossing is still unfeasible. Necrons consolidate their hold on the world and create relevent infrastructure for them to operate (eg, it becomes a partial tomb world) 6:) Necrons begin to construct pylon array on Megiddo side of the rift to fully anchor the rift and turn it into a full stable crossgate. Again, this takes a long time. 7:) with the pylon arrays on both sides, the rift is stabilized enough to begin mass movement of ships, monoliths and any other big stuff across the dimensional barrier. Necrons mass for incursion. 8:) Necrons overrun any nearby worlds by first sending ships with Inertialess drives to deploy small forces and monoliths. Once monoliths are in place, unlimited humanoid reinforcements from Megiddo (and, via the Crossgate, from their home dimension) become available. 9:) once all worthwhile nearby worlds in this dimension are overrun, rinse and repeat process for the next dimension. That's the timeline for an uninterrupted Necron Dimensional advance. Now, as for interruptions, I'd plan to have the STAB and co intervene between step 5 and 6, with the prevention of 6 being the primary objective, and the destruction of all monoliths the secondary. With this done, Necrons are trapped in their home dimension and limited to unstable, unreliable transfers via the rift, and even if they do manage to send something through the rift again, they then have to spend a long time rebuilding their pylon array before any sort of counter attack becomes even remotely viable. In the meantime, they can only manage to send scattered, displaced groups of Necrons through with the intent that they make their own way to the other Focal point on their own and try to stabilise it on that side. This is not taking into acount any C'tan H4xx that may be involved. Also, this assumes that the Pylon array on the Necron side is unassailable, since other wise you could gain even more time by crossgating to their side and destroying their Pylon Array on their own side. That would seal the rift until they could build another array. |
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2008-05-24, 14:57 | Link #257 | |||||||||||||||||
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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And that's not even counting the various Keroko's from other universes. There's the loyal but competitive Keroko from Mai Otome, the 'Tsun alerts going haywire' Keroko from New Dominion Tank Police, the quick thinking Dues Keroko from Angelic Layer, the 'black winged' Flame Haze Keroko from Shakugan no Shana, the brawling sorceress Keroko from Slayers, the amnesia-suffering Mid-style using mage Keroko from Negima and so on and so on.
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Can't wait to see the grunts after they had their first taste of Quake and Dota. First Blood! Quote:
Spoiler for grunts can summon big ass stuff too:
And that was a big ass summon done by a nameless grunt mage. ... Which just so happens to resemble a ravager... ... Must've been an Aspect mage. :3 Quote:
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Concidering its the only Relic that went haywire while the others all stayed calm in the middle of a battlefield, its an easy conclusion to draw though. |
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2008-05-24, 15:37 | Link #258 | |||||||
Loveable Jerk
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*starts preparing escape plans* Quote:
"AT guns dammit AT guns! Airborne paradrop in some AT guns on his flank! What do you mean you got strafing run instead?! Strafing run isn't going to stop Stugs dumbass!!! I told you he was rushing for them five minutes ago ARRRGGGHHH!!!" *Begins tearing out clumps of his hair* Quote:
Less Pokemon more pac-man fever even so what I’ve read about the series dose make it seems kind of interesting, but it’s not at the top of my “too watch/read” list. Not least because frankly I’ve never been that fond of CLAMP. Quote:
I still like both stories though AMG is kinda... beardy in terms of power levels at times. Quote:
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2008-05-24, 16:05 | Link #259 | ||||||
Adeptus Animus
Author
Join Date: Jan 2007
Age: 36
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You should know better then to mess with a mage who has a spell called Orbital Bombardement in her spell list. Quote:
I'm usually the rear-support guy in RTS games. You guys keep them of my back, I'll make sure we all survive. Quote:
Anyway, I'm dubious to CLAMP titles. I never liked pretty much any of their titles. Card Captor Sakura was more of a gateway anime to me then anything else, and the rest bore me after an episode or 5, but Angelic Layer hooked me from start to finish. The battles are displayed up-close, hard and fast, making the idea that they're fighting with dolls irrelevant because it looks awesome. The characters vary from good to cute to cool to amusing, but I don't really have a character I hate, unlike the other CLAMP titles. Personally I recomend watching the anime first, because although the manga is funny in its own way, the action comes for more to its rights in the anime, and the anime is no less funny. Quote:
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Oh, I see. Looking forward to meeting her. |
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2008-05-24, 16:14 | Link #260 | |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
Age: 44
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DAIGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!! ! This is the kind of thing that made me a 2D fighter fan forever. PS: Parrying Starlight Breaker would be pretty badass. |
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hayaurion, kaonland, keroland, khrack, original content |
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