2008-05-27, 19:14 | Link #301 | |||
Senior Member
Join Date: Dec 2005
|
Quote:
With projectile weapons, this isn't quite as easy to accomplish, but one can do something similiar by using multiple ammunition types. For example, the US has been able to progressively increase the penetration of the same 120mm tank gun they've used for almost two decades by introducing superior ammunition. Quote:
Quote:
__________________
|
|||
2008-05-27, 19:41 | Link #302 | ||
Go to DMC! Go to DMC!
Join Date: May 2008
|
Quote:
I do suspect versatility's more of a factor with kinetic weapons here, if only because you CAN do multiple things with a projectile versus a laser which ablates a target or a plasma burst which sublimates it into vapor. Quote:
True, but the VF-25 and -27 have less inertia to deal with, due to lower mass, and the pilot is strapped into one spot and WON'T move from that spot short of ejecting or being shot out of the cockpit, so you can design your inertial dampening/gravitic systems to focus on that one area exclusively, and just make sure the rest of the frame's able to take the sheer stresses involved with sudden vector changes. With the Quarter, the crew has to be able to move around a lot, which means you have to have either a very good amount of gravitic control, or else huge inertial dampers as the ship has far more inertia (and probably more speed after being given time to accelerate) than a simple fighter does... on top of the fact that there's multiple areas to have to dampen, on top of the fact that the ship's hull and superstructure either has to be massively reinforced to avoid tearing itself apart, or else has to have inertial dampening devices built into the superstructure at points where extreme structural stress can be expected. |
||
2008-05-27, 21:00 | Link #303 | |
Illegal Additives
Join Date: Jun 2004
|
Quote:
Which brings me to the zent rifle that Hikaru and Alto used. Why have a single shot infantry weapon when they can build rapid fire gatling pulse lasers? Unless it's a heavier hitting weapon with longer range. |
|
2008-05-27, 21:36 | Link #304 | |
Go to DMC! Go to DMC!
Join Date: May 2008
|
Quote:
... ARE negated even. ARE negated. And yes, I suspect they do engage at close range because missiles are relatively cheap, and their beam weapons only really do any damage (or can hit) from fairly close in, Macross cannons included. As for the rifle, I suspect it's heavier-hitting (remembering that Klein's shoulder cannon barely scratched the paint, and this was a liquid-plasma gun of the type the Vajra was using to pot capships) and thus has a lower rate of fire... but then again, you probably don't NEED a lot of shots when one hit can kill a mecha, and a scaled-up version can kill a destroyer. |
|
2008-05-28, 00:43 | Link #305 | ||||
Senior Member
Join Date: Dec 2005
|
Quote:
Quote:
Quote:
Quote:
__________________
|
||||
2008-05-28, 06:26 | Link #306 | |
Senior Member
Join Date: Feb 2007
Location: GMT 10+
|
Quote:
The engine already scoops free-floating particles anyway. |
|
2008-05-28, 07:10 | Link #308 | |
Senior Member
Join Date: Feb 2007
Location: GMT 10+
|
Quote:
Gamma-Ray or X-Ray has better armour penetration than IR and UV based lasers. Typical tank armour would make a poor shield against gamma-rays. The problem with high-end frequency photon lasers is containing the photons before releasing it against the target. In http://www.itworldcanada.com/a/Compu...f6da6dcf7.html Atomic particles being contained by twisting photon lasers. One can see potential development for plasma beam/photon laser beam hybrid. |
|
2008-05-28, 07:22 | Link #309 |
Senior Member
Join Date: Feb 2007
Location: GMT 10+
|
Space is not a pure vacuum. Refer to Bussard Hydrogen Collector designs for the future interplanetary spaceships. Combined that with twisted photon tractor beam and magnetic fields.
The “ammunition” for any beam weapons is particles. Both projectile and particle beam weapons requires energy input. |
2008-05-28, 08:40 | Link #310 | ||
Senior Member
Join Date: Dec 2005
|
Quote:
Quote:
__________________
|
||
2008-05-28, 09:04 | Link #311 | ||
I disagree with you all.
Join Date: Dec 2005
|
Quote:
Aren't they already storing reaction mass to move? Or are they doing something else? Quote:
|
||
2008-05-28, 19:34 | Link #312 | ||
Go to DMC! Go to DMC!
Join Date: May 2008
|
Quote:
Quote:
And, IIRC, laser weapons aren't meant to deliver damage by breaking things through kinetic energy delivered to a target, but rather to burn or ablate it. The problem there is doing it at any decent range for a less-than-exorbitant amount of power. Every laser we've seen in Macross, including the Zentradi ones, tend to be short-range weapons. The particle cannons and Macross cannons are the only ones with longer ranges, and that's probably due more to the extra energy available aboard a capital ship than anything else. |
||
2008-05-29, 05:44 | Link #313 | ||
Senior Member
Join Date: Feb 2007
Location: GMT 10+
|
Quote:
Projecting a large magnetic field for collecting particles will create a drag which reduces spacecraft’s speed. Quote:
While you have the main combustion engine to recharge the hybrid car’s main battery, the car is also equipped regenerative brakes to help recharge the main battery. |
||
2008-05-29, 06:00 | Link #314 | ||||
Senior Member
Join Date: Feb 2007
Location: GMT 10+
|
Quote:
Quote:
Quote:
Quote:
Photons are ionising type particles. |
||||
2008-05-29, 06:28 | Link #315 |
Truth Martyr
Author
Join Date: Nov 2007
Location: Doing Anzu's paperwork.
Age: 38
|
Aren't the intake vents for atmospheric ops? The VF-19 and VF-22 don't really need the intakes for atmospheric ops but use them because since you're in the air you might as well take advantage of it and use it for air cooling.
Remember, for some reason, Valk engines work in atmosphere, which means they're air breathing. That's what the vents are for.
__________________
|
2008-05-29, 09:51 | Link #316 | |
I disagree with you all.
Join Date: Dec 2005
|
Quote:
|
|
2008-05-29, 23:46 | Link #320 | |
Member
Join Date: Mar 2007
|
Quote:
|
|
|
|