2009-12-16, 08:02 | Link #3044 | |
Just... disturbed.
Join Date: Dec 2009
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Quote:
Q: I don't want to play the game, I only want to read the script. A: Get lost! |
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2009-12-16, 17:53 | Link #3046 | |
Senior Member
Join Date: May 2007
Location: Meta-Meta-Meta-Space
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Quote:
So one of their solutions was to rename all the files with Japanese characters to something else while retaining the kanji. They used a program called unicodeaton_250.exe to do the renaming. I did this all in a virtual machine to keep my system from being 'polluted' just in case there were any viruses. But there didn't seem to be any... I've uploaded the list of filenames as it appears on my system. Although I'm in Japanese region right now. This is how the filenames look in this region: http://www.megaupload.com/?d=P8SV2753 You could switch to Japanese, rename this one file: Umineko4\SE\落雷3.wav --> Umineko4\SE\クィケp3.wav and then switch back to Chinese(Taiwan) and run 海貓鳴泣之時_cht_noapp .exe ... Or rename the whole SE directory. If it gets past the point you were at then you know the renaming method works... then go and rename all the other files. Someone should really make a .bat file for this instead of this strange Unicode-conversion program... heh. It's not like there are that many files.. Anyways, this method only works for the CHT_NOAPP patch. I'm not sure how the APP patch works... since I got this working I didn't bother looking at that one. |
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2009-12-18, 04:52 | Link #3048 | |
Member
Join Date: Feb 2009
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Quote:
Control Panel -> Regional and Language Settings and look for the Language for non-Unicode settings. Set it to Japanese. It looks like this in Win XP. Spoiler for Image:
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2009-12-18, 16:57 | Link #3052 |
Senior Member
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My rename-oggs program, though meant for use with PSP, might help with other systems. ( http://www.mediafire.com/download.php?b0mnymwzzmz )
And does anybody have any feedback on using it with the PSP? Also, I heard there with rectangles appearing around the sprites on PSP Umineko. Could somebody try unpacking a resized .nsa file and seeing if the corresponding images look okay? If the resizer isn't written to take into account the split image / transparency info, it might produce the problems seen. |
2009-12-18, 17:10 | Link #3053 | |
Translation Group
Join Date: Oct 2007
Location: Denver
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Quote:
I did modify the onscripter resize code to account for multiple cells during game playback, but unfortunately the nsa converter has only the flat files with no info about how many cells or alpha data, and if the resulting image doesn't have a width divisible by the number of cells & alpha components, those sorts of rectangling artifacts can show up. I've been working on a way to maybe have onscripter detect probable resized files and avoid those artifacts, but so far no dice. Uncle Mion
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2009-12-19, 03:43 | Link #3055 |
Just... disturbed.
Join Date: Dec 2009
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I keep getting a certain error when I try to open the EP5 game in Japanese. At the very beginning, when there is a 'crash' sound, there is some weird error message popping up about ME's. And I still can't fix it.
EDIT: Ah, it's fine now. I tried re-installing with AppLocale. What a useful device. Last edited by Kirroha; 2009-12-19 at 04:06. |
2009-12-19, 04:19 | Link #3056 |
Just... disturbed.
Join Date: Dec 2009
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... No, it still isn't working. It only seems to work at first after I installed and pressed the button to try it out, but after that it crashes again. Help?
And I'm not missing any files. The only way it won't crash is if I open it via launcher.exe on the DVD, but I can't do that all the time, and especially not after the english patch is out. I can take a screenshot of the error if anyone needs it. |
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