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Old 2012-03-03, 17:27   Link #3121
CrimsonMoonMist
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Quote:
Originally Posted by Walterion View Post
Also Crimson, that video of Battler/Rono vs Erika/Rono is awesome. It shows as well how insane the latter combination is and how the tide can turn easily with a single counter hit boosted.
Indeed. Compared to the Ougon drought that's been going on over at Nico for a while, today has been a very good day for Ougon.
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Old 2012-03-03, 17:34   Link #3122
SkullClad
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For some reason, I'm finding easier to combo with Rosa. And various of her quotes changed. It is because of the 2.10/2.11?
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Old 2012-03-03, 23:57   Link #3123
Solkiskey
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She was nerfed/buffed in 2.10, but nothing that should make her any faster...
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Old 2012-03-04, 13:32   Link #3124
maximilianjenus
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yeah, she got easier combos since 2.10
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Old 2012-03-04, 21:34   Link #3125
Hoshino Kazuki
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Join Date: Jan 2012
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now I feel that Guard Touch is definitely the most broken thing in this game...
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Old 2012-03-04, 22:31   Link #3126
SonozakiUshiromiya
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There are two types of Guard Touchs. The first one from vanilla Ougon is straightforward: simply press Touch while guarding. The second one, however, is the real problem, in my opinion. While you're guarding, you press forward and Touch at the same time. This causes the victim to stagger back even further, allowing you to get in a combo. It seems while I can only get it right every now and then in practice, the AI can perform it flawlessly EVERY FRICKIN TIME. So really, it's just the AI's inhuman perfection.
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Old 2012-03-04, 23:40   Link #3127
Solkiskey
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Quote:
Originally Posted by SonozakiUshiromiya View Post
There are two types of Guard Touchs. The first one from vanilla Ougon is straightforward: simply press Touch while guarding. The second one, however, is the real problem, in my opinion. While you're guarding, you press forward and Touch at the same time. This causes the victim to stagger back even further, allowing you to get in a combo. It seems while I can only get it right every now and then in practice, the AI can perform it flawlessly EVERY FRICKIN TIME. So really, it's just the AI's inhuman perfection.
It's pretty easy to land IMO...
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Old 2012-03-05, 03:53   Link #3128
Ouverture
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Another thing, IMO the damage touch when whiffed or blocked should deplete the touch gauge too; it's stupid that someone can use that even after you just baited one
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Old 2012-03-05, 05:56   Link #3129
Hoshino Kazuki
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Join Date: Jan 2012
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Quote:
Originally Posted by SonozakiUshiromiya View Post
There are two types of Guard Touchs. The first one from vanilla Ougon is straightforward: simply press Touch while guarding. The second one, however, is the real problem, in my opinion. While you're guarding, you press forward and Touch at the same time. This causes the victim to stagger back even further, allowing you to get in a combo. It seems while I can only get it right every now and then in practice, the AI can perform it flawlessly EVERY FRICKIN TIME. So really, it's just the AI's inhuman perfection.
That because the AI knows what you will do. How else can we explain the way George use his meta super?
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Old 2012-03-05, 13:25   Link #3130
Nanashi_1337
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Quote:
Originally Posted by Ouverture View Post
Another thing, IMO the damage touch when whiffed or blocked should deplete the touch gauge too; it's stupid that someone can use that even after you just baited one
They still lose the power needed to trigger it IIRC. I think it's fine the way it works right now.
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Old 2012-03-05, 13:34   Link #3131
Ouverture
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I'm not sure about what you wanted to say, you intended they lose the meter?
If the opponent has enough meter he can burst after being re-hit
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Old 2012-03-06, 17:49   Link #3132
Nanashi_1337
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Yeah, I meant the meter. Also, if you could bait one, I'm sure you can bait another one by tricking the opponent after using it for the first time.
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Old 2012-03-08, 15:39   Link #3133
Eriko 556
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I'm having a problem with Ougon: Backgrounds aren't moving.
For example, in Library's Meta, NOTHING is moving... Water, shark/whale... Nothing.
And this is happening not only in Meta, but in normal stage and all of them is like that.
Also, Ougon is only showing the replay that I recorded in 2.11


And all people in background disappeared (I only checked Meta World and Chapel, but Chapel doesn't show them only in Meta version)

Is anyone having the same problem?
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Old 2012-03-08, 16:42   Link #3134
Ouverture
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Join Date: Dec 2011
In the option, there is an option for standard or simple backgrounds, check if you have simple on:
http://wiki.mizuumi.net/w/Ougon_Musou_Kyoku/Menus
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Old 2012-03-12, 17:22   Link #3135
Solkiskey
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http://www.youtube.com/watch?v=GXXuXWj2-OI

Black Battler/Dlanor impractical combo for the lulz

Slowdown near the end because my laptop can't even handle fraps + Ougon, I can pull off the combo in normal speed. =/
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Old 2012-03-13, 15:16   Link #3136
Solkiskey
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Well, seems like my account was closed for copyright infringement... apparently I'm not allowed to upload an Ougon video with dir as the song... >_> Sigh youtube.
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Old 2012-03-14, 02:26   Link #3137
Ouverture
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Someone who can read jp better than me can confirm that there is written that lambda will come out soon?
http://07th-expansion.net/Cgi/clip/clip.cgi
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Old 2012-03-14, 05:57   Link #3138
Azule
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Yeah, he says that the Lambdadelta patch will be released soon.Looks like he's following the "One-A-Month" idea that some people had when Willard came out. I'd expect it to be released end of next week to follow suit.
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Old 2012-03-14, 07:42   Link #3139
SkullClad
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Cool, Lambda's next (although obvious hence the hint in Willard PV).

Curious about her ability.
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Old 2012-03-14, 16:04   Link #3140
Walterion
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1 per month?

As long as R07 sneaks Bern into Lambda's preview, I'm okay with it.
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