2008-08-07, 19:30 | Link #41 |
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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Rejoice, Europeans! Chrono Trigger DS is coming to Europe! Release date: early 2009.
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2008-11-19, 05:49 | Link #43 |
Earthling
Join Date: Dec 2005
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Just tried the gameplay out yesterday - not too bad. Seems like a "port out" than a remake, i suppose. The DS version is making use of its functionality - enable us to choose between the DS mode (making use of the dual screen and your touchscreen feature with stylus) and the Classic mode (single screen - just like the good old days). More game features - to check out maps, monster's stats and treasure - better modification than the original SNES platform in the 1995.
Character-wise remain the same with Crono, Lucca and Marle et al. But, what i heard was that there will be one extra ending to it... because a new dungeon is being included in this DS version. Not too sure about that - since I am only one hour into the gameplay. Everything just look to be nostalgia to me with the old Chrono songs and the character designs, plotlines etc.... But I guess this should be one of the classic games that the nintendo fans will remember and love!! Official site: http://www.chronotrigger.jp/ |
2008-11-19, 11:36 | Link #46 | |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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Quote:
Spoiler:
Last edited by kujoe; 2008-11-19 at 11:51. |
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2008-11-19, 16:45 | Link #48 |
Senior Member
Join Date: Jul 2008
Location: PMB Headquarters
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Spoiler for save space:
Chrono Trigger DS sounds interesting, but from the looks of the screenshots, there is much difference between this version and the snes version. However, based on the Wikipedia entry, it is an enhanced port of the psx and features many jewels including the psx anime opening, anime cut-scenes from the psx version, as well as a few new dungeons. Spoiler:
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2008-11-19, 17:05 | Link #49 |
ポルカ
Join Date: Apr 2007
Location: UK
Age: 42
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The UI is reworked, but the battle system, gameplay and graphics are intact.
Added stuff, and reworked UI doesn't mean a game was remade. It is just like the DQ games on DS, they are enhaced ports, with slightly improved sprites. Neither of them are remakes like FFIII and IV. |
2008-11-19, 18:21 | Link #51 | |
Senior Member
Join Date: Feb 2007
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Quote:
Elements of Radical Dreamers are also revisited since Chrono Cross was designed as a drastic re-envisioning of that story. |
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2008-11-19, 19:05 | Link #52 | |
Emotionless White Face
Join Date: Feb 2008
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Quote:
I can't wait to revisit that game on my beloved DS |
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2008-11-19, 20:39 | Link #53 |
from head to heel
Join Date: Jan 2004
Location: Vancouver, Canada
Age: 42
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Radical Dreamers isn't exactly what takes place in between CT and CC. Rather CC, is a re-imagining of Radical Dreamers.
With regard to the CT and CC connection, CC does occur after the events of CT. Other than that, I agree with rg4619 that the connection is only truly established very late in the game. Personally, I blame this to Masato Kato's penchant for complicating things ala Xenogears. I remember the Chrono Compedium website. Just reading the timeline and all the various speculation makes it seem as if the overall story has grown too big for the these two games. |
2008-11-21, 16:12 | Link #57 |
Needs a better screenname
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I think I'm the only guy here who likes both CT and CC. Well I guess their fatal mistake was
Spoiler for disappointing CC revelation:
EDIT: Also, I take it that there still be no use for the Singing Mountain track. What a shame. Last edited by The Bloodlust Kid; 2008-11-21 at 16:22. |
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