2013-09-15, 00:22 | Link #1041 | |
Lets be reality
Join Date: May 2007
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Europe Wii - 33.33 million PS3 - 31.59 million 360 - 24.56 million Wii stop selling like it was a fad or something, doesn't matter if it was on pace to outsell the Ps2, it won't get anywhere near it. Ps2 da king - 55.28 million Ps3 aint even hit mass market price yet and is getting FIFA 14, COD Ghosts, Gran Turismo 6 and Grand Theft Auto 5 this year. The only market the Wii will end up winning is Japan, and only by a million or whatever in the end. If the ps3 sells anything like the ps2 and psx did after their successors hit the market it will go past the Wii for worldwide figures. |
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2013-09-15, 01:37 | Link #1044 | |
We're Back
Join Date: Nov 2006
Location: Redgrave City
Age: 35
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2013-09-15, 01:54 | Link #1045 |
( ゚∀゚)アハハ八八ノヽノヽノヽノ \ / \/
Join Date: Aug 2012
Location: (◣_◢)
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Well Jap games on the PS3 weren't region blocked. So for the most die-hard of them they imported. I already know. In the end its all about money. If you don't make money no one will do it. Its rather Ironic if you think about. SE from both Jap and America are owned by the same boss, but they work completely differently. In order for the western to port a game they'd still need to buy it from the east .
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2013-09-15, 05:05 | Link #1046 | ||
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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NOTE: Nintendo also doesn't do that bad but they are such an outlier that I believe they created their own market. There's people who buy games consoles and people who buy a Nintendo console to play Nintendo games but the groups aren't mutually exclusive. Quote:
It's the same thing that happened in PC gaming with the advent of Steam. One such example is Paradox Interactive, a PC publisher known for it's hardcore historical strategy games that are as niche as they come. They were nearly bankrupt a few years ago and there's even a story going around on how one of their last games published on disc ended up being packaged and taken to the post-office to be sent to the US market by the CEO and another employee a couple of days before the release date because they couldn't afford to pay anyone to do it. Now they are thriving and each release makes more money than the previous one. What did they change? They started going digital-only. Niche markets are already pretty used to going through highly complex hoops to get their games so going digital is actually an improvement unlike what happens with the casual crowd. I for one hope that more publishers realise this and start localizing more niche Japanese games for the west taking advantage of the lower costs of digital distribution. Remember that you can make money off of strong and loyal fanbases since they usually tend to spend a lot more money per person than any casual fan ever would.
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2013-09-15, 05:19 | Link #1048 | |
He Without a Title
Join Date: Feb 2008
Location: The land of tempura
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That console could have been profitable. If only Sega had the means to keep it going for just a while longer
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2013-09-15, 10:53 | Link #1051 | ||
Bishoujo Game Enthusiast
Join Date: Nov 2004
Location: Belgium
Age: 38
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Sony made it seem like the PlayStation 2 was a graphical powerhouse when in reality it was a joke. Most PlayStation 2 games don't even use the full framebuffer because it's too weak. Games were pretty bad until 3 years after the console's release when Sony finally provided a decent development kit that worked around the backwards graphics subsystem.
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2013-09-15, 15:14 | Link #1052 |
Senior Member
Join Date: Mar 2008
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I know that. Everyone knows that. Sony overpromised and underdelivered. PR BS. They are not the only ones doing that. But the PS2 hype was big enough without Sony talk. Saying the PS2 is responsible for the death of DC is stupid to put it lightly. Sega is fully responsible starting long before the DC with releasing stupid add-ons, the entire Saturn fiasco, pissing contest with EA and last but not least posting losses and more losses until they simply could no longer sustain the DC even if they wanted to. The PS2 was just the final nail on a coffin Sega created themselves.
Anyway we are going off-topic. ------ Sony Announces PlayStation Livestream Schedule and Links For Tokyo Game Show So with the Sony TGS stages this is how Sonys schedule should look like now: 18th: Second pre TGS press conference 19th: Sony TGS opening keynote + Stage event 21st: Stage event 22nd: Stage event + PlayStation x Playism: Indie Stream Quite busy. Hopefully we will get a few good new announcements for PS4 (and Vita). |
2013-09-17, 12:24 | Link #1053 | |
Senior Member
Join Date: Dec 2005
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The way I see it, there are currently four main regions for gaming consoles. Here's how I see them stacking up for the new systems:
1. North America - Currently, it's Xbox territory, but the PS4 has grabbed hardcore gamers and early adopters more than the Xbone has. This should be the most important and closest battleground. If Sony wins here (as it seems will be the case), then Microsoft's position will be in big trouble. 2. Europe - This is, and has been Sony territory, and the only thing that's going to change is that Sony's strength here will grow. Microsoft's inability to release the Xbone in the Low Countries and Scandinavia basically gifts these territories to the competition. Even the UK that was dominated by the 360 looks increasingly PS4-friendly. 3. Japan - Microsoft and the Xbone are irrelevant here. 4. Developing countries - Most of these countries aren't going to be a major factor in terms of new console sales. Instead, they're more likely to pick up older consoles like the 360 or PS3. Overall, these countries aren't important for sales early in a console's life, but they can help give a console a big tail. Sony is the main player here, and it's the reason why PS2 games are still being made. The sort-of fifth region is China. Since about 2000, game consoles have been banned from sale, but that policy is changing. It's an extremely competitive market, but it's also potentially very lucrative. I don't think that any console manufacturer is ready to compete in China, but who knows? Quote:
* For a given definition of new. I suspect that the PS3 will get a long tail - the PS2 sold some 50 million units after the PS3 launched. While the PS3 will certainly not match that, I imagine another 20-25 million units is doable. Given the architectural similarity between the Xbone and PS4, I wonder how rare third-party exclusives are going to be. If making Xbone versions is relatively trivial, then I'd imagine that even niche Japanese developers will release on both platforms. If anything, this will hurt the likelihood of Wii U versions.
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2013-09-17, 13:05 | Link #1054 | |
( ゚∀゚)アハハ八八ノヽノヽノヽノ \ / \/
Join Date: Aug 2012
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From what I've see in NA. People either only have a xbox or they have both. Rarely you only see someone with only a playstation. I hugely doubt even with all the random bs microsoft has been pulling that people wouldn't buy a xbox. Xbox equates to majority of all the FPS games. Most people who buy a xbox play COD, Battlefield or Halo. Sonys main strength is its eastern library of JRPGS unless they find a way to let developers port these over cheaply they'll never fully succeed in the west. I mean when you had exclusives like FF and Metal Gear go to the Xbox you know sony is on shaky water.
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2013-09-17, 13:14 | Link #1055 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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2013-09-17, 14:29 | Link #1057 | ||
Senior Member
Join Date: Dec 2005
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Right now, gaining exclusive titles is either a matter of funding or development support or paying for exclusivity. Sony's current strategy is to spend this money and effort on either smaller titles or new IPs. The lack of exclusivity for Final Fantasy and the like isn't all that important anyways - fans of the series were going to gravitate towards the Playstation platform anyways, and that's where the bulk of the sales would be.
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2013-09-17, 14:50 | Link #1058 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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Note that even before the pre-E3 announcement, PS4 actually have leading pre-order number.
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Currently, they are working on 2 big JRPG projects, and one of them are stated as "Final Fantasy rival scale". If it's success, then it will be another big franchise for Sony.
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2013-09-17, 18:14 | Link #1059 | |
( ゚∀゚)アハハ八八ノヽノヽノヽノ \ / \/
Join Date: Aug 2012
Location: (◣_◢)
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The only problem I see with Titanfall is these type of games need a threshold of a certain amount of players. Especially when consoles become a option. Once these thresholds are no longer met the servers get axed. Titanfall is a very big ambition. If they can kick it off good for them, but it competes with other well known shooters like Halo, CoD & Battlefield. Too bad its a PC/Xbox exclusive. Half of me would would think Titanfall could do pretty well in japan even though its a shooter. I mean Japs are always crazy for mechs. But the other half is skeptical, since Microsoft probably signed a death license, and japan is not really known as the land of shooters, theres always the possibility of the PSN being down for months on end again.
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2013-09-17, 18:48 | Link #1060 | |||
Senior Member
Join Date: Dec 2005
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