2013-02-24, 12:10 | Link #61 | |
Senior Member
Join Date: Mar 2009
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2013-02-24, 12:17 | Link #62 |
ダメ人 - 人間失格
Join Date: Jul 2011
Location: Germany
Age: 37
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I didn't like FF XII at all. The battle system, where you could "pre-program" actions didn't appeal to me and story and most of the cast wasn't that interesting to me - up to the point of where I played it (I think it was well beyond Raithwall Tomb, though). The only reason I played it was because I purchased it for cheap on ebay
@FF10: From a pal-version point of view, Tidus english VA was horrible, especially that dreaded eardrum-killing laughing scene. Other than this annoyance, I enjoyed FFX for what it was. Yuna and Rikku were cute, Auron was bad@ss and the OST was very nice. The last boss was a joke, but also partly as I only barely trained my summons = low hp for that specific part of the battle.
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2013-02-24, 12:45 | Link #63 |
User of the "Fast Draw"
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I don't think being the main character of FF12 is something to be fighting over. From my perspective outright the worst FF game ever made. Maybe it did pick up at some point, but wherever I did drop it was completely not worth continuing forward. Didn't like the battle system, story, or characters. I could salvage nothing from that game.
So can agree with the feeling that they haven't anything particularly good since 10. 13 wasn't terrible, but the more games they add onto it just makes it worse overall. Tidus might not have been a great main character, but he fit with the story and how it unfolded.
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2013-02-24, 12:55 | Link #64 |
大巧不工
Join Date: Dec 2003
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Yet another remake is stupid: just a cheap way to get more money to go through their financial struggles. IMO FF14 was a lethal mistake: there is already a well established MMO called WoW, along with all sorts of "WoW killers" + the market is shrinking as people get tired of hardcore MMOs.
XII was horrible was well: the story has ended imo and the whole game has very little plot besde an aftermath of what has happened after FFX. The whole dress up game is not appealing to me... having to change dresses mid combat to unlock full potential for the dress is questionable at best. I think one of FF10's strength lies in the varies minigames packaged into the main game (its a design goal that if you buy FF10 you wouldn't need to play other games). SquareEnix needs to buckle up and try to capture the essences of what made their past games successful: an engaging story with twists, memorable characters with development, amazing music that remains on people's playlists after a decade, and work on better gameplay. |
2013-02-24, 12:58 | Link #65 | |
Army of One
Join Date: Apr 2007
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2013-02-24, 13:54 | Link #66 | |
Senior Member
Join Date: Dec 2005
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Anyways, an official answer to this question was provided relatively recently. To sum it up, they're not going to develop an FFVII remake until they can somehow create another FF title that matches or surpasses the quality of FFVII. Apparently Kitase and a few others have acknowledged the fact that FF games (developed by the same team that made 7, 8, X, & 13) over the last few installments haven't quite obtained the same greatness of older titles. I think the last FF game made that didn't completely separate the fan base down the middle was probably FFX. IMO, FFVII remake didn't have a chance of getting made during this generation in the first place simply because ps3 hardware is very difficult and time consuming to develop for. PS4 on the other hand is supposed to make things a lot easier for the developers. So once the FFXIII team can finally prove to themselves that they can make well received title (by releasing an FF title that actually appeals to the majority), and if the PS4 actually proves to be an easier system for developers to work with, and has achieved a solid userbase by that time, then that'll probably be the best opportunity for an FFVII remake to be made. Who knows? Maybe Lightning Returns will end up being the title that redeems them. But personally, I'm putting my money on versusXIII. Last edited by sayde; 2013-02-24 at 14:10. |
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2013-02-24, 16:25 | Link #67 | ||
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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This was also the last FF game I have purchased. Quote:
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2013-02-24, 18:34 | Link #68 | |
Hiding Under Your Bed
Join Date: May 2008
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In other matters, I've heard the chatter about how companies simply can not make full featured games like the early FFs, due to the graphics being too time intensive, and I don't believe it. At all. Companies pop up left and right to make MMO worlds with modern graphics. A modern FF would only be different in having a far tighter leveling curve tied to a far more robust plot than the typical MMO. That said, I also can't fathom how it took SE so long to pump out 13, which probably must have earned a record for most time and money spent for least gaming return. So, maybe the seemingly super-inefficient machine that SE has become (at least in regards to the FF franchise) really isn't capable of it. /shrug I really don't know what was going through the head of whoever thought up FF 13. It's like they went out of their way to not make a FF game, which is fine, but then you shouldn't call it FF. Names mean something. It's also interesting to see characters get fewer and fewer as we go through each FF 13 game, further showing whoever is in charge doesn't seem to understand the types of things long-standing fans loved about the series. Anyways, back to X, I'm honestly starting to think of it as vapor ware (the HD version). Unless I'm being far too cynical and they're really re-doing everything. I figured it'd be like any other HD port that should have taken them a few months, at most, to do.
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2013-02-24, 21:50 | Link #71 | |
Banned
Join Date: Feb 2006
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FFXIV's creation was definitely not a mistake either, FFXI is Square most profitable FF to date. It has one most non WOW sizable following of any MMORPG both in Japan and abroad. So it getting a sequel isn't surprising. |
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2013-02-24, 22:22 | Link #73 | ||
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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Vaan was intended to be the player character from early on in development, but he certainly isn't the main character even in the final game. Basch and Ashe share that role. XII is admittedly unfinished and I can understand why some dislike it as the story is the opposite of character-focused, but please stop spreading this bullshit about "what could have been". Quote:
Square-Enix adopting Western production techniques and standards is a good thing, if development is always this much of a clusterfuck. |
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2013-02-24, 22:24 | Link #74 |
Corrupted fool
Join Date: Nov 2012
Location: I'm everywhere
Age: 33
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Here it is the article explaining the change of protagonists from FF12 in French but this really going off topic.
http://www.ffring.com/articles/diver...ntasy-XII.html |
2013-02-24, 22:37 | Link #75 |
Senior Member
Join Date: May 2007
Age: 38
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Well I'll be picking this HD version up since I no longer own the original. Also heres hoping they tweak the Blitz Ball mini-game so matches aren't completely one sided.
I personally loved all the FF games for various different reasons with my personal favorites being 7 on the PSX and 12 on the PS2. Now don't get me wrong I thought 10 and 10-2 were alright however I always felt they lacked in the exploration department unlike 12 where I had so much more to do.
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2013-02-24, 23:07 | Link #77 | |
Banned
Join Date: Feb 2006
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Yes, FFXIV 1.0 was ...quite a mess to put mildly. Thankfully 2.0 is looking really good last time I checked up on the game.
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And frankly Vaan's age shouldn't have any bearing in a Matsuno game of all things. People seem to forget that two his most widely acclaimed works FFT and Tactics Ogre both starred teenage protagonists. It didn't make those stories any less compelling so why should it be a problem or excuse for whatever failings FFXII's plot had? It's one of the most irritating things about FFXII discussions. But yeah this getting quite off topic. Last edited by Iron Maw; 2013-02-24 at 23:26. |
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2013-02-25, 00:23 | Link #78 |
Custom User Title
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I just don't understand why so many people keep picking on this particular scene. The only reason I can think of is that they just don't understand it or that they don't want to, just so they can say something about it. I mean really, the whole point of the scene was to teach Yuna how to laugh. Tidus isn't really laughing. It's a forced expression of emotion, because he's showing how it's supposedly done. That's why it sounds so awkward and unreal. Tidus is a terrible actor. That's part of the joke, and the voice actors of both Yuna and Tidus conveyed that point just fine.
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2013-02-25, 01:40 | Link #79 | ||
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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2013-02-25, 09:55 | Link #80 |
Corrupted fool
Join Date: Nov 2012
Location: I'm everywhere
Age: 33
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There is a previous scene in which Tidus and Yuna laugh for real and it sounded very natural since it wasn't forced. Still I think Tidus and Yuna's actors had a difficult time back in 2001 since they had lots of dialogues and while Taylor couldn't keep a constant tone Budress sounded too bored. I hope the HD redubs the game considering the actors improved a lot in Dissidia.
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