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Old 2015-11-09, 12:08   Link #3521
skaianDestiny
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Quote:
Originally Posted by GundamFan0083 View Post
Doesn't the wave-motion core power the wave motion engine and the wave motion gun?
It stands to reason that all of the Earth ships built after 2199 would have wave motion shields as well. We see that the shields can be depleted and I would imagine the Gatlantis giant battleship (as seen i Yamato 2) would be able to knock down the shields of most escorts in the Earth fleet with little effort.
Also, we see in Yamato 2 that the Earth fleet is quite capable against the Gatlantis fleet. It is only the cometine Empire's mobile base and the battlefortress that emerges from it that can take out the EDF fleet and cripple Yamato.
Assuming 2199 is following a similar story path, it would stand to reason that the badly outnumbered Earth fleet of 2202 only wins against Gatlandtis' space navy because they have superior ships with shielding.

Just a few thoughts based on Ithekro's tactical simulations.

Thank you Ithekro for sharing, it is appreciated.
Yes, they're powered by a Wave Motion core.

An Iscandarian Wave Motion core. I really, really doubt Earth has the same capacity to produce WM cores on the same level as Iscandar if Gamilas is unable to. And who says only the EDF will be fighting the Gatlanteans? Gamilas still has an empire.

---

Anyway, I just love this subtle world building. Check out the differences and similarities between Iscandarian and Gamilas script and language. There's also some Gatlantean as well.

http://capt-okita.tumblr.com/post/13...t-from-odyssey

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Old 2015-11-09, 13:24   Link #3522
TZoli
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I don't think the Wave Motion Shield requires a Wave Motion Core. A strong power generation unit and a Tachyon particle converter yes.
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Old 2015-11-09, 14:13   Link #3523
Ithekro
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The Gamilas recognized the wave motion barrier on Yamato, but hadn't applied the design to their outer hulls (from observation) but probably did in their engine rooms. They has also not developed wave motion guns until around the time Yamato appeared. It might not be a matter of having a specific races cores, but having the idea to do something with it other than power your ship's engines through warp. Gamilas warping style seem the most advanced that we see in use.

If Earth cannot use Iscandarian cores for future ships, they will still need to figure out some way to make a core setup to power a wave motion engine fleet. It might be like what we saw of Gamilas core in that they need to be larger than the hand sized Iscandarian core. If they use the designs from Yamato 2, that means there is the likelihood of covered wave motion gun openings (to hold to the treaty, while still having the option there). But also there will likely be a barrier system as it proved vital to Yamato's survival in 2199. It may not be as powerful or able to stay on as long with the non-Iscandarian cores (I do reflect that slightly in game as the normal ships can only have their shields up for six turns while the hero ships (Yamato/Andromeda/Arizona) can have them up for ten turns).

My game redesigns are still in flux as the Yamato 2199 sequel series is not out yet, and I do intend to based these ships on those versions when possible. Presently I am just using the original versions and slapping on Yamato 2199 tech at the basic level (shields and fusion shells).

Though we found out something interesting at the last convention game. Normally no one operates more than one or two Cosmo Zeros in a battle because only Yamato normally carries any in the old system. And even in Yamato 2199 we see they only carry two because of serious delays in production of the Zero verse the retrofitted Cosmo Falcons. But the Cosmo Zero was suppose to the carrier based space superiority fighter for the Earth fleet. So in the last convention game, we provided the Earth fleet with two squadrons of the Cosmo Tiger II and one squadron of the Cosmo Zeroes. 18 Cosmo Zeros. With 18 nose cannons. That can fire three times before needing to be reloaded on the carrier. That do three points of damage each. And cause an extra critical hit for each hit. Yeah, I wasn't expecting the amount of damage a single squadron of Cosmo Zeros can do to a battleship just by themselves via the massive numbers of additional critical hits. Ten hit a standard Gatlantean battleship doing 30 points of damage (about 24% damage on that ship) and two normal critical hit, plus ten extra critical hits. Those crippled that ship's systems and made it a flying target rather than a warship.

And those were the Cosmo Zeros as written in the game system, no modifications.
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Old 2015-11-09, 15:21   Link #3524
TZoli
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The muzzle barrier as you written is not there because Starsha told the Yamato crew not to use the Wave Motion Gun, it is there because Sasha installed the Cosmo cleaner in place of the shooting mechanism. Yamato could not fire it because she is unable, not because she was told not to do so. I remember Starsha and Yurisha was disappointed seeing the Earthlings created such a weapon but Admiral Okita showed they only used it for self defence, but I don't remember they had any agreement not to use the weapon at all!
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Old 2015-11-09, 15:28   Link #3525
TZoli
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Another thing that the Megaluda was a special, experimental ship based on the conversation between Sabera and Goran Dagam. I think he had to test the system about it's effectiveness and if possible errors.
Now the question is did his second in command able to send reports of it back to Gatlantis before being brutally killed by Goran?
If yes and the empire decides it is a viable weapon then we could see more Megaluda class vessels, but if not that could mean either the cancellation of construction of further ships or a possible second test ship which may or may no be the same design as the Megaluda.

http://yamato.wikia.com/wiki/Medalus...avy_Battleship
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Old 2015-11-09, 16:15   Link #3526
skaianDestiny
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Quote:
Originally Posted by TZoli View Post
The muzzle barrier as you written is not there because Starsha told the Yamato crew not to use the Wave Motion Gun, it is there because Sasha installed the Cosmo cleaner in place of the shooting mechanism. Yamato could not fire it because she is unable, not because she was told not to do so. I remember Starsha and Yurisha was disappointed seeing the Earthlings created such a weapon but Admiral Okita showed they only used it for self defence, but I don't remember they had any agreement not to use the weapon at all!
The mobile game for 2199 features a standard EDF battleship with a cover over the WMG barrel.
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Old 2015-11-09, 17:09   Link #3527
Ithekro
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What does the cover plate say in the three language? I seem to recall someone translating the Japanese to indicate some sort of mutual agreement treaty between Iscandar, Gamilas, and Earth over the wave motion gun.
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Old 2015-11-10, 04:07   Link #3528
TZoli
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Quote:
Originally Posted by skaianDestiny View Post
The mobile game for 2199 features a standard EDF battleship with a cover over the WMG barrel.
Care to share the game? Name? Screenshots if possible?
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Old 2015-11-10, 12:09   Link #3529
skaianDestiny
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Originally Posted by TZoli View Post
Care to share the game? Name? Screenshots if possible?
The game's called Battlefield Infinity, and sadly it's only for Japanese mobile phones. I actually stand corrected, it's the EDF carrier.
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There's also a Cosmo Tiger II featured in the game.
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Old 2015-11-10, 13:23   Link #3530
TZoli
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Interesting!
But that looks more like a door which can open rather the fixed closure of the Yamato!
Which if you think about it logical. It would keep clean the Wave Motion Firing Chamber from foreign objects like small metals rocks etc.

hmm I was able to found this:
Apparently only the Lexington class Carrier Soryu have it's wave motion chamber closed by a door. Yamato didn't have it and hard to see from this angle but Borodino too didn't!
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https://yamatocrew.jp/crew/info/150701

https://www.google.hu/search?q=Battl...99+BFI&imgrc=_

Last edited by TZoli; 2015-11-10 at 13:34.
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Old 2015-11-12, 19:49   Link #3531
skaianDestiny
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Hey TZoli, do you do requests/commissions for your ship images?
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Old 2015-11-13, 04:00   Link #3532
TZoli
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Originally Posted by skaianDestiny View Post
Hey TZoli, do you do requests/commissions for your ship images?
I've drawn a few requested designs, yes.
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Old 2015-11-13, 10:35   Link #3533
CrowKenobi
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Quote:
Originally Posted by skaianDestiny View Post
Hey TZoli, do you do requests/commissions for your ship images?
Please, please use PM or VM if you're going to actually do this as it would be off-topic in this thread.
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Old 2015-11-14, 15:52   Link #3534
TZoli
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I've been asked to draw a modified Kripitera (or Clipitera?) class Astro Destroyer, before I could start the work, need to clarify some things or oddities.

The class should have these data:
Total length: 160m
Overall width: 37m
Height: 37m
Main engine: Gestcham drive
Armament:
1x2 280mm Positron beam turret, aft
1x2 133mm Positron rapid fire turret mount, bottom
6x Torpedo tubes, 4 forward, 2 aft
1x8 VLS Missile forward of the bridge
1x8 box missile launcher aft of the bridge.

Images:
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Now as you can see on the drawings, this destroyer have 6 openings forward (4 larger on the hull, 2 smaller on the wings) and same number of openings aft near the engine.
She also have a pair of triple, what looks like gun mounts on either side of the bridge in turret like bulges though they seem unable to rotate.
These extra torpedo tubes and gun mounts aren't stated in the weaponry list. Of course it is possible that only the 2 middle aft openings are the torpedo tubes and the other 4 are actually the secondary or auxiliary engines. Still that leaves the triple gun mount things open for speculation. Though they somewhat resemble the Andromeda's side bulges (numbers 11-13-14 on my drawing: http://tzoli.deviantart.com/art/EDF-...gram-550761127 )I've designated shield generators

What do you guys think?
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Old 2015-11-14, 17:34   Link #3535
skaianDestiny
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Quote:
Originally Posted by TZoli View Post
The class should have these data:
Total length: 160m
Overall width: 37m
Height: 37m
Main engine: Gestcham drive
Armament:
1x2 280mm Positron beam turret, aft
1x2 133mm Positron rapid fire turret mount, bottom
6x Torpedo tubes, 4 forward, 2 aft
1x8 VLS Missile forward of the bridge
1x8 box missile launcher aft of the bridge.

Now as you can see on the drawings, this destroyer have 6 openings forward (4 larger on the hull, 2 smaller on the wings) and same number of openings aft near the engine.
She also have a pair of triple, what looks like gun mounts on either side of the bridge in turret like bulges though they seem unable to rotate.

These extra torpedo tubes and gun mounts aren't stated in the weaponry list. Of course it is possible that only the 2 middle aft openings are the torpedo tubes and the other 4 are actually the secondary or auxiliary engines. Still that leaves the triple gun mount things open for speculation. Though they somewhat resemble the Andromeda's side bulges (numbers 11-13-14 on my drawing: http://tzoli.deviantart.com/art/EDF-...gram-550761127 )I've designated shield generators

What do you guys think?
I think the side bulges are for vernier thrusters. The only torpedo tubes in the aft section are the middle ones, as I think the other 4 are also for vernier thrusters.

As for the openings on the wings, I don't think they're for weaponry.

The sort of weird thing about SBY ships is what are vernier thrusters and what are not is a bit vague at times. Look at the Gamilon battleships.
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I've circled in red vernier thrusters for rearwards movement. For the Haizerad (the new battleship) it was a bit confusing because initial thoughts were that it was another weapon system. I guess we'll just have to take the data sheet's word for how many weapons each ship has.

Also, you have the locations of the turrets for the Kripitera flipped around, the correct version is:
1x2 280mm Positron beam turret, bottom
1x2 133mm Positron rapid fire turret mount, aft
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Old 2015-11-15, 05:09   Link #3536
TZoli
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It's difficult to get a good translation if someone uses as bad translator as the google one!
(It translated the aft box missile launcher to two four gun turret something....)
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Old 2015-11-15, 08:00   Link #3537
skaianDestiny
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Quote:
Originally Posted by TZoli View Post
It's difficult to get a good translation if someone uses as bad translator as the google one!
(It translated the aft box missile launcher to two four gun turret something....)
If you go to starblazers.com, there's a page full of translated mecha pieces.
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Old 2015-11-18, 16:45   Link #3538
skaianDestiny
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From the CosmoDNA FB page.



Fucking amazing work by Twitter user Haru.
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Old 2015-11-19, 06:32   Link #3539
TZoli
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Indeed it is Awesome!
And incredible how large fighter component Yamato carries, though it still needs many minutes to launch all of them!

If they will include the Lexington class BBCV in the new series wonder how it will behave.
In the original the planes landed in the hanger and launched on the flight deck. To me it would be logical to launch from the Hanger in quick succession and land on the flight deck in a normal pace.
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Old 2015-11-19, 06:38   Link #3540
TZoli
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Also after watching Yamato S2 - The White Comet Empire, I wanted to continue watching S3 - The Bolar Wars, but the subtitles were sooo bad I could not continue after the 2nd episode...
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