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Old 2012-08-12, 17:29   Link #241
DuoRanger
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well well well, it looks like we'lll have a new faction in tf2 soon

http://www.reddit.com/r/tf2/comments...s_machine_and/
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Old 2012-08-13, 20:47   Link #242
Tokkan
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YouTube
Sorry; dynamic content not loaded. Reload?

http://www.teamfortress.com/mvm/

Co-op horde mode?! In my TF2? For real?

Ah ninja'd. Well I don't delete posts that are ninja'd so whatever.
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Old 2012-08-13, 20:50   Link #243
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http://kotaku.com/5934443/team-fortr...rd-team-robots
http://www.teamfortress.com/mvm/



no one's body is ready for the epic Team-Up!
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Old 2012-08-13, 20:56   Link #244
SilverSyko
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Hmmmm, least it's looking like those who don't like competitive play are finally going to have a good mode to play in the game since all they're fighting are AI's.

Kind of looks like TF2's take on a "tower defense" game style considering the robots come in waves and you can upgrade your weapons and such between them.
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Old 2012-08-13, 20:58   Link #245
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Ugh, Kotaku. Someone should tell Luke Plunkett that "you and five friends" means SIX players, not five and that he should have learnt to count before entering a career in journalism.
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Old 2012-08-13, 22:21   Link #246
Roger Rambo
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I'm not too surprised about this, since I'd heard before about the presence of robot class variants being present in the Source filmaker collection of ingame assets. Even the giant parts.

Should be an interesting gameplay addition.
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Old 2012-08-13, 23:47   Link #247
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Hmm.. This seems interesting considering the comic series revealed the third brother and now a third faction. Huh.
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Old 2012-08-13, 23:55   Link #248
SoldierOfDarkness
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But the brothers are dead now...so that leaves the Blu and Red team leaderless doesn't it?

Quote:
gh, Kotaku. Someone should tell Luke Plunkett that "you and five friends" means SIX players, not five and that he should have learnt to count before entering a career in journalism.
Why 6 though? Why not 12?

At least it's better than 4, good lord I'm getting so sick of that number.
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Old 2012-08-14, 00:10   Link #249
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Originally Posted by SoldierOfDarkness View Post
Why 6 though? Why not 12?

At least it's better than 4, good lord I'm getting so sick of that number.
Balance reasons, I assume.
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Old 2012-08-14, 00:20   Link #250
blaze0041
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Quote:
Originally Posted by SoldierOfDarkness View Post
Why 6 though? Why not 12?

At least it's better than 4, good lord I'm getting so sick of that number.
If Valve allows, there might be "increased cap" player servers, kind of like the 32 player servers out there (though I recall the game actually warns you that the game is optimised/balanced for 24 players, but the warning can be dismissed permanently).

I can't wait to see how this all plays out, looks promising!
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Last edited by blaze0041; 2012-08-14 at 00:33.
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Old 2012-08-14, 22:20   Link #251
DuoRanger
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DAY 2 is Live!

http://www.teamfortress.com/mvm/mercs/
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Old 2012-08-14, 22:50   Link #252
SoldierOfDarkness
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I wonder if we'll still be able to collect loot like guns and such like we do against human players?
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Old 2012-08-15, 19:27   Link #253
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http://www.teamfortress.com/mvm/bounty/

Just so we're clear, it's 99 cents for a random chance hat/misc drop. The game mode is pretty much free. You only have to pay for the rewards, which are entirely cosmetic and non-gameplay affecting. So no incoherent nonsensical rage, please.

Edit: Update is out.

Oh yeah, MvM servers are 32 player servers with 6 slots held by players and the rest by bots/spectators.

Last edited by Tokkan; 2012-08-15 at 22:29.
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Old 2012-08-15, 23:13   Link #254
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Quote:
Originally Posted by SoldierOfDarkness View Post
But the brothers are dead now...so that leaves the Blu and Red team leaderless doesn't it?



Why 6 though? Why not 12?

At least it's better than 4, good lord I'm getting so sick of that number.
Mann seems to have hired them.
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Old 2012-08-16, 11:11   Link #255
DuoRanger
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Quote:
Originally Posted by SoldierOfDarkness View Post
But the brothers are dead now...so that leaves the Blu and Red team leaderless doesn't it?



Why 6 though? Why not 12?

At least it's better than 4, good lord I'm getting so sick of that number.
read the comic!

Spoiler:

This Thead was Signed by SAXTON HALE!
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Old 2012-08-16, 19:34   Link #256
Roger Rambo
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This entire Mann VS Machine update has been a complete comical* screwup as far as the servers go. Valve, there's something wrong when 10k players are waiting half an hour to an hour to join a coop minigame, and then to get kicked when they finally start loading into the server.


*It's comical because this is probably costing Valve money. New/returning players to TF2 because of the publicity of the Mann VS Machine update probably aren't going to stick around if they can't ever actually PLAY the Mann VS Machine update. Which means they won't buy stuff from the Mann Co store, which is the way TF2 makes money now that it's F2P.


edit: Okay, I'm officially convinced that Valve is worried like shit about people being pissed at the Mann VS Machine update server issue.

Maybe it's just coincidence, but it seems kinda weird that after two days of mucking about with the Mann VS Machine servers, I get a hat drop for the Tyrants helm.

Last edited by Roger Rambo; 2012-08-16 at 21:04.
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Old 2012-08-16, 23:22   Link #257
SoldierOfDarkness
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Yeah I was wondering about that.

Why is it so hard to find a Co-op game?
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Old 2012-08-16, 23:37   Link #258
blaze0041
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Quote:
Originally Posted by SoldierOfDarkness View Post
Yeah I was wondering about that.

Why is it so hard to find a Co-op game?
I'm guessing since everyone wants to try it out, particularly the "Mann Up" variation of the co-op mode, so there probably aren't enough servers to meet the extremely high demand... Looks helluva lot of fun, but I guess I'll let the whole thing cool off a little first.
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Old 2012-08-17, 00:58   Link #259
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I've played a few games of MvM. It's incredibly fun, though there are a few kinks in how servers handle the game mode. If there's somehow a spectator (apparently there's supposed to be no spectators), that's one less bot on the map at any given time, so having several spectators can severely nerf the difficulty. Also, either there's some bug in the server browser where full servers somehow are displaying as empty servers full of bots that can't be joined, or bots are taking up slots that are supposed to be for human players.
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Old 2012-08-17, 02:23   Link #260
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Stop using the matchmaking system, which is awful and use the server list which is way faster.
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