2013-01-23, 21:42 | Link #21 |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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Wind Waker's sea still had a lot more going on for it than Skyward Sword's sky. WW had all those islands, and treasure-finding, and such. Skyward Sword? Sky was fucking devoid of anything. So he has a point on it being boring.
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2013-01-23, 21:53 | Link #22 |
Senior Member
Join Date: Mar 2009
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I keep hearing people say they had trouble with the motion controls. Gotta say, that just wasn't my experience. Sure, against like the lizalfos, it was harder to slash quickly at the correct angle, but it wasn't game-ruining by any means. It wasn't a huge hassle. I just had to check myself to make sure I wasn't slashing wildly.
My main complaint was Fi repeating the most painfully obvious things right after they'd already been said. |
2013-01-23, 22:26 | Link #25 | ||||||
Senior Member
Join Date: Dec 2005
Age: 38
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I didn't like that either (and kinda sucked at fighting him lol) but at least he was an actual character and not just this annoying blubbery thing that kept stepping on you as you rushed to chop toes before the time ran out. I loath time limits. |
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2013-01-23, 22:50 | Link #27 | |
Senior Member
Join Date: Mar 2009
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But that turntable one was sooooo annoying. I would always get through the rings, but then completely miss landing on the right part. |
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2013-01-23, 23:03 | Link #28 | |
Homo Ludens
Join Date: Nov 2007
Location: Canada
Age: 34
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I never had trouble with the combat. The swimming and skydiving, sure, they were difficult, but as I alluded to earlier that was more my own fault than anything else. At least the swimming is better than Mario Galaxy's excuse for swimming controls. Tatl wasn't. Navi sure was! |
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2013-01-23, 23:05 | Link #29 | |||||
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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And I take it you don't like Majora's Mask very much either then.
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Last edited by SilverSyko; 2013-01-23 at 23:18. |
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2013-01-23, 23:49 | Link #31 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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Not very much. It's just a super long time limit that you can speed up, slow down or reset at your whim.
Guess I'll be forever alone in my sentiments of Majora's Mask being my least liked 3D Zelda.
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2013-01-23, 23:59 | Link #32 | |
Goat Herder
Author
Join Date: Jun 2008
Age: 36
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And Wind Waker had the best damn overworld theme music ever. :V You cannot deny that.
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2013-01-24, 00:12 | Link #33 |
Senior Member
Join Date: Mar 2010
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Skyward Sword's motion controls were fine for me. I also thought the dungeon design was very interesting and creative (the time warping crystals in Lanayru were brilliant for example).
The problem however was that the main game was all there was. It was like the opposite extreme of Majora's Mask. The sidequests were uninspiring, there was only one real town area (Skyloft) while the rest were puzzles, and the overworld was also barren. After you finish the main game, there was really no incentive to go back and explore the rest of the world and get the other Pieces of Heart, because there wasn't much to explore outside of the main story. Anyway, back to the thread topic. During the Nintendo Direct presentation, Iwata blatantly said Wind Waker HD was just to tide us over until they finish their next Zelda game. I already have Wind Waker on Gamecube and don't care that much for graphics, so I will be skipping out on this. |
2013-01-24, 00:21 | Link #34 | ||
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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2013-01-24, 02:43 | Link #35 |
simp for Lyria
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I liked WW best mainly because:
-Link was not the 'child of destiny'. He merely was on a quest to save his sister(at first or course). -Link's myriad of different faces made him feel more alive than every other Link. -Tetra actually lending a hand. Usually, Link gets no help, just 'go here' and 'here, you need this to get to X area...*receives item* *cue music'. She actually felt like she took some part in helping in your journey, at least in the beginning/middle parts. -the final battle. Best and most climatic final battle in Zelda history. Why? Because Spoiler for WW end boss details:
That's why I'll def get my hands on this game, although I still feel that, after seeing that MM teaser(fake or otherwise), MM is the game that most deserves a remake/upgrade.
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2013-01-27, 01:40 | Link #36 |
Juanita/Kiteless
Join Date: Apr 2006
Location: New England
Age: 40
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I don't know if you guys heard the other Zelda news from that day, but the first all-new Zelda game for the Wii U is said to be non-linear. May it be like the original Zelda in some ways; a big, open world format and also non-linear? Imagine if the first all-new Zelda for Wii U was kind of like Skyrim in those regards.
About the Wind Waker HD remake, I love Wind Waker, so I'll get the Wind Waker HD remake. Wind Waker is my favorite Zelda game. My only complaint about the HD remake is the graphics. They look nice, but they aren't cel-shaded like the original. They aren't cel-shaded, but mimic Wind Waker's visuals. I would have prefered if they did HD cel-shaded graphics for this remake.
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2013-01-27, 14:02 | Link #38 | |
Senior Member
Join Date: May 2009
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Otherwise it is pretty hard to find nowadays. Only eBay for used and decent price. Of course if you already have it there's no reason to get that though. OoT 3D wasn't special at all except the 3D and redone graphics... |
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2013-01-27, 14:05 | Link #39 | |
ゴリゴリ!
Graphic Designer
Join Date: Jan 2009
Location: Vancouver, British Columbia
Age: 32
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Also, on the topic of Wind Waker's Sea VS. Skyward Sword's Sky, I don't get the complaints about either. The sea had plenty to explore and paying attention rewarded you cool fights and awesome weather changes. God forbid we have to actually navigate for more than 5 minutes in an "adventure" game. Yet I see people playing Fallout 3 without fast travel because it's fun to explore. As for the skies, they're definitely somewhat barren, but it's just a branching overworld to me. "Why walk, when you can fly?" comes to mind, and you have the occasional events up there too. Like I said, my complaints with Skyward Sword weren't about the actual game at all- I think it's pretty and feels like a proper 3D Zelda game. My copy just happened to be downright broken, so using the gimmick of swinging in certain directions completely impeded my progress and ruined my fun. If I have access to a nice copy someday, I'll definitely play it.
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2013-01-27, 14:09 | Link #40 | |
Senior Member
Join Date: Dec 2005
Age: 38
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