2018-11-17, 22:30 | Link #101 |
Senior Member
Join Date: Dec 2010
Location: Puerto Rico
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Actually, Masahiro just confirmed it. There's an article on Shoryuken that shows Masahiro assuring that Goku nor any other manga origin character will join. Now watch the people asking for Goku incread 100-fold like with what happen with Waluigi.
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2018-11-17, 22:57 | Link #102 |
そのおっぱいで13才
Join Date: Dec 2006
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Oh yeah, that 10+-year-old article.
Now don't get me wrong, I still believe that Sakurai still thinks the same way on that issue, but it was really funny watching all of those idiotic "news" sites rushing to bring the "big" news from "God" Sakurai and completely missing that the original source of that interview was from many years back. And then I got to facepalm at the almost-equally idiotic people that spread the news as if he said it recently! http://web.archive.org/web/200701160...ou/bn/no3.html
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2018-11-23, 22:18 | Link #105 |
Senior Member
Join Date: Dec 2010
Location: Puerto Rico
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It's kinda ironic that they managed to give it some stuff to make it more like a fighting game with HP mode, the Final Smash Super Meter, and Assist Trophies, and they basically decide not to play with any of that because it doesn't show the player's skills. So what do you call the games that do have life bars that go down, have assists, and super meters? Apparently to them, those kinds of games don't show skills now.
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2018-11-25, 03:07 | Link #106 |
Senior Member
Join Date: Dec 2010
Location: Puerto Rico
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Funny trivia note, for people who still want Goku in Smash, and those annoyed by this factor, the latter should show the former that, for the english version of the game, Lucario's VA is in fact Sean Schemmel, and since Lucario's final smash in Ultimate is both Mega Lucario and Aura Storm, simply say, there's your Super Saiyan Blue+Kamehameha finisher. Funny enough, the former can also say this to the latter while make the second shut up while the super is happening.
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2018-11-29, 23:53 | Link #107 |
そのおっぱいで13才
Join Date: Dec 2006
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Just wanted to note that according to Sakurai, the singer of the adventure mode song wasn't actually the person who did the Kirby anime's OP after all. It was someone else!
https://twitter.com/Sora_Sakurai/sta...32603891519488 Wow, 18 years old. And he accidentally used the wrong Kanji for Hideki. https://twitter.com/HidekiSakamoto/s...66986065436674
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2018-12-01, 18:54 | Link #108 | |
Senior Member
Join Date: Sep 2008
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Assist trophies are a non-argument; other than showing other characters they have nothing to do with assists in other fighting games. Assist trophies in Smash are entirely random - when they spawn, where they spawn, and what they end up being. This is completely unlike player-initiated assist attacks. Stamina mode is not played at tournaments not because it's unrelated to skill or anything, but because it's so radically different from normal gameplay. There's nothing wrong with it from a competitive viewpoint, but it's just not the unique Super Smash Bros gameplay people play Smash for. (By the way, Stamina mode has existed since Melee and Assist Trophies have existed since Brawl. Only the Final Smash Meter is new.) |
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2018-12-01, 19:15 | Link #109 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Stamina mode is actually brought to the table, not because it is "new" but because it is finally a standard mode, meaning that you CAN set stocks and/or time limit to it, instead of having only 1 life with unlimited time for this mode.
That said, they absolutely need to fix the smash meter FS if they want to be legal and I don't think Sakura intended it to be "competitive" but rather another alternative than the smash ball being way too RNG even for casual play. I think meter FS should kill only around 70-80%. Any lower seems way too strong. And some FS should be tweaked for other reasons, mainly Peach and Daisy's are way more absurd than FE characters', because even as meter FS, they are pretty much free stock you can activate once per stock, effectively doubling their life compared to any other character.
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2018-12-01, 22:15 | Link #110 | |
そのおっぱいで13才
Join Date: Dec 2006
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The cursing? Yes, ugh my ears. Those people that say curse words like it is their oxygen. The attack going through the stage? That kinda goes with any attack that has a hitbox. Maybe... not charge like an idiot where you can get hit? The quick kill? Perhaps. But final smashes have already lost a good amount of variety due to the transformation ones changing into an instant. powerful attack. So I wouldn't want them to further straighten out the effects. Ah yeah yeah, it's not faiiiir, it's not faiiir. Whatever reason they come up with to not use those in their *cough* "professional" tournaments.
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2018-12-01, 22:50 | Link #111 | |
Senior Member
Join Date: Apr 2016
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Just pre-ordered the game and brought a game-cube controller.
Only six more days left. Bring it on. Quote:
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2018-12-01, 23:34 | Link #112 |
そのおっぱいで13才
Join Date: Dec 2006
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Used the pad for WiiU, will probably use the normal Joy-Con for Switch
(And I just don't want to spend the money and space for the GC stuff) Releases on Friday though, so I won't get to really play it until after work. Bleh.
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2018-12-02, 02:02 | Link #113 |
Senior Member
Join Date: Dec 2010
Location: Puerto Rico
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Anybody got their main 5 ready? Apparently that's a thing now in social media that you get to pick out your main 5 from this roster to go nuts over. I honestly have no idea who I'm picking but most likely I'm gonna be heading towards the power game strategy.
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2018-12-02, 07:50 | Link #114 | ||
Senior Member
Join Date: Sep 2008
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The 'being unblockable' thing deserves special mention. Supers in 'normal' fighting games are very rarely entirely unblockable and undodgeable. Furthermore, a successful dodge of the attack in other fighting games gives you a chance to punish your opponent, but in Smash you remain invulnerable during the FS; you cannot be punished for missing it in any way. It's far stronger than normal supers and carries none of the risk. Quote:
The real problem here is that Ike got a quick kill from a very disadvantageous position, without any setup, with no way to block, dodge or prevent it, by pressing a single button after getting sandbagged. Getting hit charges the FS meter too much (even more than hitting the opponent, I've heard) and in general the FS meter charges way too fast, apparently giving you one free FS per stock, which is insane. When people can get killed in such bullshit ways every single stock, it completely destroys the gameplay. |
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2018-12-02, 14:37 | Link #115 | ||
そのおっぱいで13才
Join Date: Dec 2006
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My mains are Mr. Game and Watch and Ganondorf. I do use Donkey Kong, Mac, ROB at times, and if they are easier to use, I might also play with Palutena and Zelda sometimes. Quote:
The stuff that are allowed are fair enough, the stuff not allowed are not fair enough. It's their tournaments, so as someone who has no interest in participating, do whatever they want. People that watch "non-their-tournaments" and complain about those rules are... Hmm... Yeah. People that play in those tournaments, refuse to follow that tournament's rules, and lose are... Hmm, even more... Yeah.
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2018-12-06, 00:05 | Link #117 | |||
Senior Member
Join Date: Apr 2016
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Now the really problem with FS is that some waaay too good and others kind of worthless. There is a little too much of disparity. That said when I play online I will definitely have it on my ruleset. I don't care that much about competitive Smash nowadays. |
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2018-12-06, 20:21 | Link #118 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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It took me around 6-7 hours to unlock every character and I must say it was really tedious because of the requirements. Tip: instead of restarting the game app to bypass the 10min timer, just change the language. It is actually a bit faster than closing and relaunching smash.
Also, as I expected World of Light is more like event matches on a world map, but I don't get why it is so limited as the spirit board thing is practically the same thing. Meanwhile, I wish the spirits had lore description for the characters. Also, type of rules not strictly defined is a bad idea. Right now, you can encounter FFA matches even when you picked 1on1. Hopefully this will be fixed with more players online. That said, the game feels really good so far, and the very few minor issues I have and the other missing stuff (like homerun contest) don't really pose much of a problem.
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2018-12-06, 20:28 | Link #119 | |
Senior Member
Join Date: Mar 2010
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2018-12-06, 20:29 | Link #120 |
阿賀野型3番艦、矢矧 Lv180
Graphic Designer
Moderator Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
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Changing the language force the app to restart. The thing is that it loads a bit faster than closing and reopening the app.
And speaking of the language option, I'm still baffled why the voices and text are tied together. For people who are used to JP Marth, they must keep their game in Japanese.
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