2006-08-20, 00:17 | Link #141 |
Sui Yein Ng 13
Join Date: Oct 2004
Location: Canada
Age: 40
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Not surprised that the Strike Noir made it in, its sorta like how the Impulses made it into the Arcade ver. and more Destiny units made it into the PS2 version.
With this new news, I'm expecting either to see only Strike Noire and 2 more others(Blu Duel and Verde Buster) and even more in the PS2 version. |
2006-08-20, 02:04 | Link #143 |
Independent MS pilot
Join Date: Jul 2006
Location: Poland
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Well, I doubt the MSV MS make their way into any release. There is some issue about rights to them as far as I've heard. Too bad, because I would be hell pleased to play with Gold Frame with full upgrades. 4 star suit, 'kay, but it's power in Generation of C.E. animations just... but quit daydreaming.
(I don't want to even think about things like Gunbarrel Dagger or Providence Zaku which would also could but probably won't be there... aww...) I wait for other DOM's. Bazooka isn't really my favourite weapon :P About the Chaos - I think that with changed MS/MA transformation controls it will be far more playable. I guess that from secret units added in ps2 release they'll give Andrew Waltfeld's golden Gaia. Not that I wait for that, I've never liked that suit. |
2006-08-20, 06:13 | Link #144 | |
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same goes to abyss & saviour...... during the MA form......they cant dodge left/right........ very easy to attack straight on...... |
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2006-08-20, 13:45 | Link #146 |
What you say?!?!
Join Date: Apr 2004
Location: In a place where I don't want to...
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But doesn't Banpresto make the game (granted it's distributed and sold by Bandai)? Therefore wouldn't they have to pay royalties to use said mobile suits? I also heard this is a reason why a lot of games that use Gundams ala SRW use SDs because apparently it's cheaper to use SDs than full size Gundams, in terms of having to spend royalities to Bandai.
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2006-08-21, 03:47 | Link #148 | |
I can see time itself!
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2006-08-21, 13:30 | Link #149 | |
Independent MS pilot
Join Date: Jul 2006
Location: Poland
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SRB - if you're right... well, I pray that you are :P MSV suits would be sooo great... |
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2006-08-22, 00:52 | Link #151 | |
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Join Date: Jan 2006
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Personally, I think they'll just put them in another game just like they did with Never Ending Tomorrow. Then again, I was wrong about saying that they wouldn' put stargazer units in rengou vs ZAFT II . I'm mostly hoping for a VS-game with just MSV-suits. There are enough of those to make such a game. |
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2006-08-23, 18:45 | Link #152 |
I can see time itself!
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But would it sell? I mean, I love MSV units, but I feel that both the standard suits and a choice of MSV's belong. For the new PSP game they have several of Okawara's drug-induced nightmarish Zeon amphibious MSV's that also saw the light in ZZ, and those are just freaky.
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2006-08-23, 19:31 | Link #153 | |
Sui Yein Ng 13
Join Date: Oct 2004
Location: Canada
Age: 40
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Added: Tried the Strike Noir, it is very cool~ Weapons/attack: Railgun on the wings Pistols Daggers Charging kick Rapidshoot Multi-target shooting Hard to use in co-op/path mode, the multi target attack has it's flaws since it uses all it's boost and it attracts the computers to target you. In every game I've played, I never ran out of ammo. Last edited by Syn13; 2006-08-24 at 01:19. |
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2006-08-24, 08:37 | Link #156 | |
I can see time itself!
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December 7th is apparently the release date for EAVZII Plus on the PS2, and nov 30th sees the release of Super Robot Wars for the GC on the Xbox 360 with more events and Xbox Live support (not sure if it has multi or just achievements). Stupid, stupid, stuuupid licensors who make sure we won't see that in the west . |
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2006-08-24, 10:42 | Link #157 | |
Senior Member
Join Date: Mar 2003
Location: China
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I also like the kicks that it can do as a melee attack (goes in the air and if it hits, just stomps on the opponent very quickly). I did get a grin watching 4 Strike Noirs going at it at my arcade a few nights ago, though. Both teams ended up losing when time ran out; no team can finish off the other one in time.
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2006-08-24, 13:01 | Link #158 | |
Catholic = Cat addiction?
Join Date: Jul 2006
Location: MURICA!!
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- Tak |
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2006-08-24, 13:18 | Link #159 |
Member
Join Date: Aug 2006
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Is it just me or does Rengou VS Zaft suffer from a survier lack of of a Plausable defend option because the continually pressing Up - Down is starting to annoy me.
why should blocking in the game become harder than blocking in the series and my concern is that this second version is gonna lack this same feature Like L1 could have be used for this purpose instead of commanding support units that don't appear to do anything other than get in the way |
2006-08-24, 15:02 | Link #160 | |
I can see time itself!
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