2013-05-27, 06:14 | Link #681 | |
Senior Member
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Like I said having two type of game sales for Companies, developers,publishers, etc to look at would be a great way for otherwise under-appreciated games to thrive. However once again...figuring out a way for this to be done while keeping the consumers satisfied with the method is the killer part.
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2013-05-27, 06:18 | Link #682 |
Senior Member
Join Date: Dec 2005
Location: Philippines
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In Microsoft's world they want you to pay the manufacturer the moment you lend your car to your friend.
I assume that getting the game back on your account would require a similar fee which they take a cut too...
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2013-05-27, 06:31 | Link #683 | |||||
Meh
Join Date: Feb 2008
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Video games are not a special snowflake, you don't get a special permit to trample over consumer rights.
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2013-05-27, 06:32 | Link #684 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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If you are greedy enough to want more, then charge more. Taking a cut from 2nd hand sales is unacceptable because you can't sell what you don't own. If you WANT to charge for 2nd hand sales, then you are effectively adding to the cost of the item. Your so-called "under-appreciated games" would become more expensive and no one would buy them. If people aren't willing to buy them new, why would they want to buy them used at a high price either? Why do you think it isn't greedy to demand more money for NOTHING? Let me repeat; if you want more money, raise your prices. If you can't sell them at a higher price, then your product suck and you deserve the lost sales.
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2013-05-27, 06:44 | Link #685 | ||
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I'm not talking about BOOST the prices of used games to high prices to make up for the cut the companies get, just make them reasonably cheap while leaving some cash left over to give to the companies too. Here's an example how about when you purchase a used game from a store whatever amount you paid to that store will have to pay that amount to the company? You paid 15 bucks for a game at gamestop? Okay cool now gamestop has to pay that price to <Insert game company> here. Oh really? Okay let me name off a few of these failed but deserving games for you. So you're saying Okami, Godhand, Skies of Arcadia, Shenmue(still stuck at that cliffhanger in part 2 and This was the BIG one), Hotel Dusk(In the U.S.), Yakuza(fans are all still praying we get yakuza 5),Alpha Protocol, Bayonetta(It's a miracle we got that on the Wii U) all have terrible design that they couldn't have been saved by the extra boost in used game sales????
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2013-05-27, 07:01 | Link #687 | |
Senior Member
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-Sigh- I don't know I guess years of seeing really good games get axed over "poor" sales in developers eyes tends to cause you to want to have hope for other ways those games can be properly recognized more by companies.
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2013-05-27, 07:30 | Link #688 |
Senior Member
Author
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Video game companies need to start bringing down their production costs. It's as simple as that. If and when they do so, they'll be making enough money that they won't need to worry about used game sales.
Syn is very right in saying that these Hollywood movie-sized production costs is a big factor in all of this nonsense, and also in how it really is threatening the long-term viability of the video game industry. Video games are popular, but they're not as popular as blockbuster Hollywood movies, and so its sheer insanity to have movie-sized production costs for them. Not every video game needs to be an interactive movie with all the Hollywood bells and whistles. There are other ways to make perfectly good/fun games.
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2013-05-27, 07:32 | Link #689 |
dn ʎɐʍ sıɥʇ
Graphic Designer
Join Date: Dec 2005
Location: Northern Ireland
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I've had the suspicion that used game DRM was coming to both PS4 and Xbox1 the day EA (being the saints that they are - sarcasm) announced they where doing away with online passes through the kindness of their own hearts.
Console gaming is now to an exercise is compromising.
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Last edited by Drake; 2013-05-27 at 07:53. |
2013-05-27, 07:34 | Link #690 | |
Senior Member
Join Date: Mar 2008
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This games were doomed by lack of marketing, high budget and just plain ridiculous expectations. |
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2013-05-27, 07:39 | Link #691 |
Actually an Alligator
Join Date: Nov 2008
Age: 28
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I understand why Microsoft wants these restrictions but I can't for fucks sake understand why they're implementing them this way right now. In 10 years the digital game market will probably have taken over completely and nobody seems to mind not being able to buy used games there.
Instead of creating restrictions for physical games they should have focused on having a good digital games store, which if successful would have led to the same results anyway but with a lot less hurt feelings.
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2013-05-27, 08:22 | Link #692 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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I am still shocked at SE being unhappy at the Tomb Raider sales figures. In the end it is the company's responsibility to not spend more money than they could make back. The Videogames market is not going to grow any further.
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2013-05-27, 08:44 | Link #693 | |||||
Senior Member
Join Date: Sep 2008
Age: 38
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If we want to extend this further, should a cut of everything you sell on eBay go to the original developer or publisher? Not just games, but absolutely everything? So then eBay gets a cut, Paypal gets a cut, the original developer gets a cut... and you're left with maybe 70% of the selling price. It's asinine to the Nth degree. Quote:
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2013-05-27, 08:47 | Link #694 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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Those games you mentioned aren't victim of used game selling, you know?
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2013-05-27, 09:02 | Link #695 | |
Meh
Join Date: Feb 2008
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- lack of advertisement, got stuck first with the dreamcast then the gamecube, a combination of poor management choice and bad luck. Shenmue - Decent game, but again, not much in way of advertisement, esp. the second one. Got the same dreamcast curse, and really is a niche game. Bad luck, small market, doomed to fail. Alpha Protocal - crappy game, deserved to die in a fire. These are the 3 from your list I've played, not one of them would've been helped by profits from used game sales. It's what happens when you spend near $100mil on what is ultimately an old B-rated franchise that has never sold above 3mil copies in its heyday. |
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2013-05-27, 09:15 | Link #696 |
NYAAAAHAAANNNNN~
Join Date: Nov 2007
Age: 35
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The game had an interesting concept, but the guns are repeated, the scenarios are repeated, and the storyline sucks.
Spoiler for game spoilers:
I had a joke with my friend yesterday about this. He went, "What? Lara Croft got a masectomy and they still expect us to pay for the game?"
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2013-05-27, 09:44 | Link #697 | |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Of course, that might be why MS is selling Xbox1 for its TV ability. But as I say, that's misguided. Casual gamers cannot be relied upon for repeated sales. You might get a burst from them if you catch the popular trend, but it aren't repeating itself in a sequel.
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2013-05-27, 10:47 | Link #698 |
Juanita/Kiteless
Join Date: Apr 2006
Location: New England
Age: 40
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I don't think the used game restrictions is the worst part of XBO. What I really don't like is the whole thing about Kinect having to always be connected and always be on. I don't like that. I wouldn't be surprised if MS monitors their consumers in some form for marketing data. Plus, the HDD can't be replaced/upgraded and installs are mandatory. Once you run outta room, you'll have to delete games or go with an external HDD.
If PS4 has the same used game restrictions as XBO, here is what I think about that: If Sony goes with a fee for used games, I'd probably still get a PS4, but it'd be bad if Sony went that route. If both Sony and MS block used games, that will be harmful for the console segment of the industry. First of all, second hand sales of games doesn't always equate lost sales. Publishers just wanna think that. But how this can be harmful to console gaming is this: If new games are $60 and used games are only %10 cheaper, most gamers aren't going to buy games unless it is something they really want and/or something that is a AAA game. If an XBO or PS4 game is something they don't really want, most gamers aren't going to take a chance on a lot of games. Thus, a lot of games will get weak sales and only things like CoD and Madden and Halo and MGS and FF will get good or decent sales. If MS and Sony both do the same thing with used game sales, they are gonna screw things up big time.
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2013-05-27, 10:53 | Link #699 |
Logician and Romantic
Join Date: Nov 2004
Location: Within my mind
Age: 43
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Yeah, I find it crazy for MS to think used games is some untapped cash cow. The gamers end up using that money to buy more games anyway; making used games more expensive would not inject any wealth into the system. People aren't going to suddenly become richer.
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2013-05-27, 11:30 | Link #700 | |
Senior Member
Join Date: Mar 2010
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I think there is nothing intrinsically wrong with trying to reach out to a wider audience, but there is a problem when it alienates your established fanbase. Then it becomes a zero-sum game where no extra profit is actually made. Specifically, I have no problem with the social networking apps. Sure, I personally don't care for it like I didn't care for Wii Sports, but it doesn't harm me in any way. The used game fees and "always on" Kinect functions do harm, however. |
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