2011-12-03, 16:28 | Link #1561 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Try heal counters or focus with disables - those who lack a true gap closer are easily harassed. Best example would be Zilean's time warp, can shut down a spinning Rammus of over 700 MS, help your team position themselves and kite openly.
EDIT: Just saw the post above...and in that case frenzy sounds like it could use a beating with a nerf stick :P |
2011-12-03, 18:51 | Link #1563 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Easiest mana items would be Banshee's and Sheen, maybe RoA...but there's always mana regen in a philo stone, and if you get a catalyst early on, you shouldn't be facing problems while your pool's still small.
Jungle adjustments incoming for Europe, already out in NA. Quote:
Last edited by Kafriel; 2011-12-04 at 05:08. |
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2011-12-04, 20:25 | Link #1566 | |
Part-time misanthrope
Join Date: Mar 2007
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Quote:
It is ALWAYS the shittiest player on the team who rages the most. |
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2011-12-05, 06:35 | Link #1567 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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New jungle does have its merits...faster respawn time makes it less of a cookie-cutter (jungle, gank till respawn, then jungle some more) and I like the idea of a gold accumulation system, it will make the fight for jungle territory all the more important. Exp needs some serious adjustments though...
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2011-12-05, 19:49 | Link #1571 |
Osana-Najimi Shipper
Join Date: Dec 2005
Location: Mt. Ordeals
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I think the new 'gank time' is when you're lvl 3, not lvl 4. This is because you get to 3 just from wolf/blue/wraith/red, and the new jungle is easier that you can get your CC/gap closer/gank skill at lvl 3 instead of 4 and not hurt much in jungle.
So yeah, those who can easily gank before lvl 6 is roughly at the same power level as before. No, my problem with the new jungle (even the hotfixed one) is that you don't hit lvl 6 yet even when clearing both buff camps and TWELVE small camps. Which means, even if you just continually farm the jungle nonstop, you don't hit 6 until after you clear Blue for the second time. And at 7:30+ clear time to lvl 6, this really hurts junglers who rely on their ults for their ganks, like Amumu, Warwick, and Fiddlesticks.
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2011-12-05, 19:53 | Link #1572 |
~Official Slacker~
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Join Date: Aug 2010
Location: Xanadu
Age: 29
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So, the people who jungle will just have to pray that the laners will eventually back out so they get more experience for a bit? I was thinking the exact same thing about some gankers relying on their ults. Which will in turn, rotate when to expect ganks to something earlier or later depending on who jungles.
With this jungle nerf to help people 10+, it in turn affects how jungling rotates around, especially when you need to gank someone. I seriously still don't see the need to change jungling at all. You can't exactly expect someone to become a master jungler at a low level. So just leave the job to people who played more matches and watched their jungler play. Or maybe it's because the jungler population is low (which would be strange to see).
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2011-12-06, 01:34 | Link #1574 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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2011-12-07, 02:27 | Link #1577 |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Ahri mechanics preview Sounds like fun
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2011-12-07, 07:02 | Link #1580 | |
Senior Guest
Join Date: Jan 2009
Location: Athens (GMT+2)
Age: 35
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Akali needs a target, this one might not. I'm expecting a triple skillshot ulti and all of her skills being like Taric's Dazzle.
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league of legends, lol |
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