2009-01-31, 20:42 | Link #2341 | |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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Spoiler for Twilight Dragons:
There is a Black Drake mount though, from 10 man Sarth 3 Drakes, which is arguably harder then the 25 man version because the group balance needs to be more precise, so I'd say that's more of an achievement then anything else in the game atm. Not to detract from the 25 man version though, both are quite hard. I have not seen a single Black Drake mount yet but multiple Twilight Drakes on Proudmoore. For healing I found that my Paladin was relaxing.. or boring I'm not sure which. Only two heals to use meant it was far less stressful then the other classes. Although I really do like Disciple healing.
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2009-01-31, 21:27 | Link #2342 |
Sleep beneath the flowers
Join Date: May 2007
Location: Lording above all of humanity >;3
Age: 34
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You know I have to wonder... How can anyone tell what is the "right" DPS a class is meant to do anyway?
I mean to me sometimes I wonder if Blizzard just purposely buffs a class to make it more popular/make the whiners quiet down and purposely nerfs classes that get too popular or get complained about too much...
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2009-01-31, 22:14 | Link #2343 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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Hmmm. how would you do 10 man 3D Sarth...?
2 tanks, 2 healers, 6 dps? 2 tanks are all you need - 1 for Sarth and one for the current drake. Healing isn't as hard these days. A Holy Paladin and a Restoration Shaman could handle it imo. As for DPS, you're going to need some good AoE to handle the Fire spawns, so you'd need 2 Mages to nuke them and a Retribution Paladin to hold aggro on them. Good guilds can have a Ret pally on the flame adds and keep them up. For constant DPS, a Hunter and a Death Knight? The Hunter could also do some decent AoE control with Volley on the adds. DKs do awesome DPS on Sarth.
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2009-01-31, 22:59 | Link #2345 | |
Did someone call a doctor
Join Date: Apr 2007
Age: 40
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We were trying it today with 3 tanks 3 healers and 4 dps, was fairly horrible class balance/synergy but there was definitely potential there. The add tank takes a shitload of damage, so unless you burned them down to keep the number of add's low you'd need a proper 3rd tank. We didn't have anyone attacking the adds but me today, and I was only able to knock off about 2/3 their health before the next batch spawned, so they started to build up. Could do it with 2 tanks though but the dps paladin/dk/warrior would have to be able to take a hit or two.
I think I've got a fairly decent strat worked out in my head for it but would need some good DPS for it. Gona have to type it up for guildies too look at, and will have to get them to get proper consumables! Cause like Small Feast just doesn't cut it as the only consumable used by the raid. Quote:
Of course you'd have to replace the numbers game with something... Or maybe not, if fights are dynamic enough (Sarth 3d for eg), you wouldn't even need to worry about numbers then!
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Last edited by Mr Hat and Clogs; 2009-01-31 at 23:21. |
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2009-01-31, 23:54 | Link #2346 |
There will be no miracle
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We do it with 3 tanks, 2 healers and 5 dps. Healers really have to be on the ball of course. Three tanks makes the control a lot better and your dps has to be sharp. All in all, it doesn't feel that much harder than 25 man, but my job is easy...
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2009-02-01, 07:55 | Link #2348 | |
There will be no miracle
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"Even though we can disagree on which hunter spec is the easiest to play, the class as a whole is not easy to play, at least not at the expert level." While SV is more involved than BM, I can't agree that the class as a whole isn't easy to play. If they're talking about pvp, then I can understand that, but pve huntering is rather easy. The only time where I have to work a bit is kiting zombies on Gluth.
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2009-02-01, 19:51 | Link #2349 | |
Human
Join Date: Aug 2004
Age: 37
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Or at least that's how it should work. The point being that the "right" damage is likely a mathematical truth derived from design decisions. |
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2009-02-01, 22:59 | Link #2350 | |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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2009-02-02, 07:56 | Link #2351 |
Thinking outside the box
Graphic Designer
Join Date: May 2007
Location: The Netherlands
Age: 37
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Been a blast leveling my hunter last few days, lvl 23 Atm, with about 1 days played.
Thinking of going this as build till i'm lvl 80 http://www.worldofwarcraft.com/info/...30503105000000 And when i'm ready to raid i'm taking 2 point from "Go for the Throat" to Focus Aim. Is there a bug with Pet Prowl btw? My pet goes in prowl randomly sometimes, even if i turn off autocast :/
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2009-02-02, 09:07 | Link #2352 |
You're Hot, Cupcake
Join Date: Aug 2008
Age: 42
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They are fun. ^^
Cats and Scorpids have had bugs for most of Northrend. -_- As for the spec - nope. Go all the way to 51 in one of them. Cookie cutter won't harness what Hunters are really capable of at 80. Deep Survival Deep Marksman Deep Beast Mastery There might be slight errors in what I thought right for BM and MM, but that Survival spec is pretty much the right one. It's what Blade and Xellos crank and they do beautiful DPS with it. Pick which tree you want to focus on and crank it. Dipping into all 3 won't do you any favours at all.
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2009-02-02, 12:30 | Link #2353 | |
NERV Personnel
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And healing, yesh. It seems like many of the bosses so far are hard on the healers (never ran 40-man Naxx except reading strats back in the day ). So many people are constantly going on and on about the DPS yet there never seems to be any consideration towards the healers that have to keep everyone alive (I also understand how maxing one's DPS can require a bit of concentration to maintain). Trying to keep everyone in the raid alive in Saph with FR gear that greatly decreases our SP and mana regen, constantly on our toes to be quick on the heal for Kael's Frost Blasts, heavy healing yet mana control on 10-man Patchwerk. It'll probably get easier once everyone is in full teir and equivalent gear but when you first start off...yesh it can be a bit stressful |
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2009-02-02, 14:39 | Link #2355 | ||
Salt Levels Critical
Join Date: Oct 2007
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On another note, in that same raid we managed to get both Thaddius achievements and the 4 Horsemen all dying at the same time achievement, the latter of which I was pretty impressed with as that took some pretty serious coordination and we pulled it off first attempt. Quote:
And now on a completely random note, I fully expect to see Infused Mushroom Meatloaf as the cooking daily today, since that is the daily literally every day. Starting to wonder if it's bugged. At least it picked the easiest one to bug out on though, if that's the case. Edit: Yeah, my guild uses WWS. Not sure if you're just asking or actually looking for examples to look over; I'd post one but the guild keeps them in the private section of the forums so I don't think they'd appreciate me doing that. |
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2009-02-02, 14:45 | Link #2356 | |
Human
Join Date: Aug 2004
Age: 37
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Then again, I've never been the tank healer, and that's likely where the extra time will take its toll. A lot of fights are actually easier with less dps. As long as you have someone with replenishment, mana is rarely a problem, so less dps means that there's a higher ratio of healers so its easier to heal. This is why they often have enrage timers, to encourage you to actually want dps to stay alive. Edit: Oh, and I've done a 10 man Sapph with no FrR where 4 people died in the very beginning. Does that count? Also a KT where all the dps but me were melee and all but one died from the first Frost Blast (which chained to all of them of course). Yeah... PUGs. We won anyway, btw. Last edited by Clarste; 2009-02-02 at 15:12. |
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2009-02-02, 15:33 | Link #2358 | |
Salt Levels Critical
Join Date: Oct 2007
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We were actually attempting the Undying that run also since the officers decided less people meant less chance to screw up. That ended pretty quickly though. Apparently Heigan can still be an issue for some people, heh. Was overall a very smooth run though, we may have gotten it had that not happened (would not have risked Saph with only 2 healers so no wipe there). |
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2009-02-03, 01:46 | Link #2360 |
There will be no miracle
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You can have a perfectly capable group for Undying and have things screw up because someone just had a brain fart. Just one more achievement in normal Naxx and I'll never have to go there again, thank goodness. I can't imagine us getting Immortal anytime soon just because I know people are going to be dumb. Still crossing my fingers though.
On a side note, GM asked me to tank adds in 10 man 3D sarth at the last minute...which is awesome since I haven't tanked anything since mid 70s. Needless to say it was kinda painful at first, but I eventually got the hang of it. It was mostly a matter of getting used to all the new bindings, using new cooldowns, and having damn DnD ready when the whelps came up. Lost the roll for the drake of course, but oh well. Not like I'll use it whenever I get Glory of the Raider (hah).
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blizzard, game, mmorpg, online, warcraft, windows |
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