2008-07-18, 23:15 | Link #2841 | |
He Who Smites Shippers
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Either that or the Belkans just kept their tech knowledge to themselves after winding up in Mundus Magicus; no sense giving your biggest advantage away to the locals when there's no guarantee that advantage won't be used against you, right?
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2008-07-18, 23:33 | Link #2842 | |
Senior Member
Join Date: Jun 2007
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Now that I think about it, you teleport waystation idea actually makes things worse. They won't be stranded after the Empire collapses, unless something wrecks the teleport network so bad that they can't go anywhere. Otherwise, they'll just pack up and leave Earth for a more civilized planet after the Empire dies. |
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2008-07-18, 23:56 | Link #2843 | |
He Who Smites Shippers
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2008-07-19, 01:41 | Link #2844 |
Senior Member
Join Date: Jun 2007
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Oh, you've moved to Negima's Magical World now, eh? If you're using the outpost-on-Earth-shoved-to-Mundus-Magicus idea, why didn't the personnel just report back to the Empire? Why should they be stranded there? Then, after staying on that world for millenia, why go back to Earth instead of the Belkan capital? Didn't they have "no interest in the rest of the planet" in your own words? They have no attachment to Earth, their descendants would have even less.
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2008-07-19, 04:44 | Link #2845 | |
Adeptus Animus
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Age: 36
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2008-07-19, 05:35 | Link #2846 | |
The Resurrector
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2008-07-19, 05:49 | Link #2847 |
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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Dimensional Transfer Transfer magic used to teleport to another dimension. Not a typical Belkan spell, it appears to have been specially implemented by the Guardian Knight System. Anyway, about the fusion of Negima and Nanoha, the biggest problem seems to be that earth is noted to have no magic civilization in Nanoha. Now the question is: What constitutes as no magic civilization? We know that 'no magic' doesn't mean zero magic (Nanoha, Hayate and Graham prove this) so what would make a world be labelled as having no magic population? According to Chao, the Negima mage population is 67.000.000 mages, only roughly 1% of the total world population (currently estimated at just over 6.68 billion), and she is unclear whether this is referring to mages living on earth, or total mage population both here and Mundus Magicus, in which case the 'detectable' percentage of mages would become even lower. Now, I am one of those who chooses to believe that worlds like Mid have a very high mage population, around 50%, if not more. Compared to this, a world with only 1% of mages (all of whom avoid detection at all cost as well), this would seem like a world with no magic civilization. My personal fusion has the TSAB and Earth mages aware of eachothers existence, but due to Earth being an unadministered world, the TSAB has a no-interference policy, which is broken only in the case of discovered Lost Logia. The extremely low mage population, and the fact that mages hide their existence from the normal people, has caused the TSAB to label Earth as a world without magic civilization. Last edited by Keroko; 2008-07-19 at 09:15. |
2008-07-19, 11:19 | Link #2849 | ||
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Hint. As for why they don't report back, MM is in a completely different part of the multiverse far outside the realm of the Belkan Empire. As for why they don' move, they can't because they don't have the tech or the resources or the manpower required to make ships. Why go back to Earth? Because from there they can at least get their bearings and make contact with the Empire, which doesn't pan out because the Empire's dead by this point. Quote:
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2008-07-19, 12:02 | Link #2850 |
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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Goose, the main reason this thread is created is to help eachother and share ideas. Saying that people should go off and do it themselves is destroying this thread's very purpose.
Anyway, Comar, I myself am against the whole 'Belkans are responsible for the mages on earth' idea. There are just too many gaping holes that open up using that idea, combining ideas is good, but putting too much into it does not always work. Let's first take a step back: Why do you want Belka to be/have been on earth? |
2008-07-19, 12:29 | Link #2852 | |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
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2008-07-19, 12:29 | Link #2853 | ||
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Spoiler for Possible Negima Spoilers:
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2008-07-19, 12:33 | Link #2854 | |||
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Join Date: Jun 2007
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This is the biggest weak point in your current setup. You arranged for the Belkans to have no interest in the planet outside of their outpost, then you tossed them to another planet for a few thousand years. Next, you expect their many-times-removed descendants to come back to Earth and actually care about what happens to the nearly non-existent native mage population? I don't buy it. Quote:
Then again, you might be scrapping this premise after Keroko pointed out dimension transfer isn't a standard Belkan spell. We'll see... |
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2008-07-19, 12:39 | Link #2855 | |
Senior Member
Join Date: Mar 2007
Location: Philippines
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See the situation now. And try to determine the eventual outcome if this is left unchecked based on previously recorded data.
In my perspective, I don't like how the direction this development is moving. Allow me to quote from a certain relevant source. Quote:
And to add my own personal touch. 1) Thread misconduct will not be tolerated. 2) Rationale (especially if erroneous) when not to be taken into consideration if used as a reason to propagate the aforementioned misconduct. 3) Genuine, overblown or imaginary friction and negative issues between OC members will be taken to either PM or IRC. 4) IRL problems are to be left where they should be. IN. REAL. LIFE. Not here. 5) This list is to be updated upon necessity. 6) No buts. ;p
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2008-07-19, 12:41 | Link #2856 |
RUN, YOU FOOLS!
Join Date: Jun 2006
Location: Formerly Iwakawa base and Chaldea. Now Teyvat, the Astral Express & the Outpost
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Worldcrafting is not some exercise you can easily do in the course of a few days. It will require you a lot of reading, reading books that are otherwise boring, research, and what's more.
And I talk as a dungeon master who prefer self-made world campains compared to the offers from the publishers. And one more word, it's hard enough to do one for ourself. |
2008-07-19, 12:50 | Link #2857 | ||
Adeptus Animus
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Join Date: Jan 2007
Age: 36
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Spoiler for Negima spoilers:
Anyway, here's another thought, why, instead of going trhough the whole 'ship crashlanded on earth' debacle, not make the Mundus Magicus part of the Belkan Empire? After the Belkan war ended, the Mundus Magicus decided that it'd be best not to start any more wars, and isolated themselves from Mid's reconstruction efforts. That way, you explain how the world does not seem to fully use Belkan magic (it was only a planet in its empire, they all had their own magic systems and such) and yet have members of its royal familly. |
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2008-07-19, 12:55 | Link #2858 | |||
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Yeah, that's pretty much it. Quote:
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hayaurion, kaonland, keroland, khrack, original content |
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