2008-03-22, 07:55 | Link #1023 | |
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Join Date: Dec 2004
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As for Moon, I agree it was one of Kanno's stronger song efforts, though I think the general opinion is actually a bit split compared to some of her other works such as Macross Plus or Escaflowne songs (then again, Turn A was largely a love it or a hate it thing with Gundam fans due to its incredible uniqueness. Even the way the OST was composed by Kanno was a bit unconventional in its light tone compared to the more militaristic tone of just about all the other Gundam or Macross show). As for the whole 'hearing the music with the series', I have to disagree with that personally. I listened to the Turn A tracks way before watching it whole and I thought it stood for itself. Ditto to a lot of Kajiura/Toshihiko stuff (I never even knew what Seed was until after listening to an OST. Then catching it all up). Of course, I watched Macross Plus and was introduced to the music that way. Just different eras in terms of watching anime and fansubs I guess. Downloading OSTs via torrent was just that much easier and let me be introduced to the music quicker instead of actively searching it out I guess. |
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2008-03-22, 08:45 | Link #1024 | |
Beautiful fighter.
Join Date: Dec 2005
Location: England, UK
Age: 37
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2008-03-25, 09:33 | Link #1027 |
Lets be reality
Join Date: May 2007
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They have had at least 3 months to work on the next couple of episodes and that is if we assume that episode 1 was the only completed one at the time it premiered. For all we know at december 26h they could've had 6 episodes already done and since than now have 15 finished. IIRC and even if I do I can't confirm it I.G had 12 episodes of GITS SAC already animated when the first episode was shown, or so I read I have no confirmation on that so if I'm flat out wrong someone please let me know. One of the biggest I.G fans I know (haven't seen him on the forum I knew him from in over a year) online said that so that's the only reason I even mentioned it.
Anyway the scenes from episode 2 I saw in PV 2 look just as good. |
2008-03-25, 12:11 | Link #1028 |
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Join Date: Feb 2007
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Isnt the ending theme sang by Ranka aka Megumi Nakajima?
I thought it sounded quite good (if it is indeed by her and ANN seems to confirm that). Im curious how Nakamjima will live up to Iijima's precedence. All the songs by Iijima in the original SD is legendary. I doubt she will be surpassed but I hope Nakajima can do a good job. Hopefully Ranka will have some songs like Ai wa Nagareru Part I and II. Amazing stuff, really showed what what Minmay was about. Hopefully Ranka doesnt end up like Minmay though, Minmay was such a tragic character. p.s. My favorite Yoko Kanno song will have to be Tsuki no Mayu. The best Gundam track since the original IMO. |
2008-03-25, 12:31 | Link #1029 | |
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2008-03-25, 22:18 | Link #1031 | |
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Yes, and I believe that the last phrase was sang by Iijima Mari herself (either taken from an old vocal track, or as a new recording).
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2008-03-26, 00:24 | Link #1032 | |
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2008-03-26, 03:14 | Link #1033 |
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Join Date: Dec 2004
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To me, the only difference between a Gundam and a Variable Fighter is that the VFs more resemble our technology and what the apparent need for a transformable fighter would entail if it ever comes to that. But I wouldn't rule out the plausibility of a Gundam type mobile suit if it performs in such high capacity as it tends to do (especially when it concerns atmospheric and highly maneuverable space flight. That and the staple of Gundams: the apparently much superior-than-ballistics beam sabers and beam guns).
Speaking of the whole 'humanoid battroids built to combat giants' thing, you would think they could have built something like Gundams instead of having them transform all the time if they could have. Then again, I just love both franchises on an almost equal terms so.. Last edited by SuperKnuckles; 2008-03-26 at 03:28. |
2008-03-26, 08:28 | Link #1034 | |
Lets be reality
Join Date: May 2007
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I prefer the way that variable fighters are used compared to Gundams, as cool as hand to hand combat is it's not what you would consider somewhat realistic. I mean c'mon as "cool" as episode 22 of 00 was the last scene reminded me of DBZ for a sec with the super speed melee unit zipping all over the place hitting its opponent.
Like 4tran said you could replace the variable fighters with regular ones and much wouldn't be changed though it would of course lose it's coolness factor. I'm trying to recall any intense hand to hand fighting in Macross and all I can think of is a short section of the Macross Plus fight in episode 4 between Isamu and Guld. And really I liked how they portrayed that and it didn't focus on it, made the section so much better since it rarely happened in Macross before. Also 4tran is correct about Iijima Mari signing the last phrase, I got a chuckle talking to someone IRL who said it sucked compared to the Iijima Mari version. Me- "Even the last line", Friend "Yep", Me "But Iijima Mari did that line herself" Friend "...." Quote:
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2008-03-26, 10:55 | Link #1035 | ||
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Join Date: Dec 2004
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Really, it irks me when people put 'realism' as the sticking point for mecha. If it's anything like Gundam/Patlabor/Ghost in the Shell/Macross level, I'm fine with it. We can basically nitpick how unrealistic any single element is forever. To me, that's just plain not fun. I've gone through that discussion at least for a thousand posts in other forums. In the end, I think it's all about selling the action and the cool factor most of all. Does those Macross VFs really need the dozens of reactive warheads to fire all at once? No, but does it matter? No, it looks cool. Quote:
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2008-03-26, 11:10 | Link #1036 |
Lets be reality
Join Date: May 2007
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Well on one level I find the concept of humanoid mechas absurd but I really have no problems with it, I grew up watching the americanized versions of Macross and Mazinger Z along with Transformers, mecha was my main anime staple along with sci-fi and fantasy until last year.
Anyway I just finished watch the movie edition of Plus and I liked a lot of the additions to it, I'm going to have to watch the ovas again to see what got removed and than decide which version I prefer. Also if I had a dollar for every time I've been asked if it's okay to watch Frontier without having seen any other Macross I would have over $20 by now... |
2008-03-26, 11:18 | Link #1037 | |
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2008-03-26, 21:22 | Link #1038 | |
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regards, Li On |
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2008-03-26, 22:03 | Link #1039 | ||
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There wasn't all that much hand to hand combat in SDF Macross - maybe four or five occurrences in the whole show. And of those times, most of them were due to desperation measures as opposed to the melee > ranged combat rule that's so prevalent in most mecha shows.
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2008-03-26, 22:22 | Link #1040 | |
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regards, Li On |
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action, romance |
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