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Old 2013-01-21, 13:16   Link #161
Klashikari
阿賀野型3番艦、矢矧 Lv180
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Join Date: Mar 2006
Location: Belgium, Brussels
Age: 37
You know what's sad? That we have characters of unreleased series such like Valkyria Chronicle 3 that are present, yet not having their game released (whereas few niche game would hardly be localized, franchises like VC is a different story).
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Old 2013-01-21, 16:36   Link #162
SilverSyko
Okuyasu the Bird
 
 
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
If this was anything but a grid-based SRPG I would be thrilled.

I hate this sort of gameplay, so as as much as I love the concept and the fact it's actually going to be localized I'm gonna have to pass.

(And the lack of Sonic and Tails depresses me.)
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Old 2013-01-21, 22:53   Link #163
serenade_beta
そのおっぱいで13才
 
 
Join Date: Dec 2006
Quote:
Originally Posted by Shadow5YA View Post
Wow, I'm surprised. I thought it might have been localization hell because of all of the games.
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Old 2013-01-21, 23:36   Link #164
sayde
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Join Date: Dec 2005
It's extremely rare for games like this to get localized. So in a sense, one could consider this development to be somewhat of a miracle. Anyways, I'm pretty excited about this. Finally there's a 2nd 3DS game I actually plan on getting.
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Old 2013-01-22, 15:54   Link #165
DingoEnderZOE2
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Join Date: May 2004
Location: Ohayo
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Yay more exposure for Sakura Taisen characters. Now I have yet another reason to get a 3DS along with Phoenix Wright 5, and Phoenix Wright vs Layton
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Old 2013-01-22, 16:05   Link #166
-Sho-
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Join Date: Nov 2008
Location: Somewhere between heaven and hell !
Now waiting for the same thing for SRT UX.
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Old 2013-05-24, 04:03   Link #167
Sides
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Join Date: Apr 2004
Location: Edinburgh
Age: 42
でも でも でも Demo! Up on NoE eshop!
Another demo will available next month! source: silconera

Last edited by Sides; 2013-05-24 at 04:26.
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Old 2013-05-26, 04:55   Link #168
Sides
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Join Date: Apr 2004
Location: Edinburgh
Age: 42
Love the demo, and best part, for me at least, is that it has the japanese voices in it!
"Demo A" is basically just one battle and you can experiment with he combat mechanism. It doesn't go to much into the story, but it is a a good thing, as it highlight the key mechanics of the gameplay, without spoiling too much.
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Old 2013-06-05, 03:02   Link #169
Sides
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Join Date: Apr 2004
Location: Edinburgh
Age: 42
Demo is up on the NA eshop, since yesterday! Spread the love
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Old 2013-07-06, 13:45   Link #170
Bonta Kun
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Join Date: Feb 2007
Location: Resides within the depths of Ned infested Glasgow
This game is fing awesome, is what this game is!

Only played an two hours and admittedly haven't gotten far as I'm trying to take it all in as I go(still not sure what half this stuff is)

Can't wait to dig deeper!
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Old 2013-07-06, 14:19   Link #171
Shadow5YA
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So judging from the reactions I'm seeing, this is a vast improvement over Namco X Capcom?
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Old 2013-07-06, 15:31   Link #172
Duo Maxwell
A Proud Lolicon
 
 
Join Date: Dec 2006
Location: In front of my computer
Age: 37
Yes, but it's still a time sink. They are kinda overdoing with the reinforcement in this game. Imagine breaking through 50 enemy units, and each one take you roughly 1 to 2 minutes.

Still, I'm clocking at 20 hours of continuous playing already . Be able to fully understand character interaction is a wonderful thing. Something I missed out in SRW.

I love that No.17 Valkyrie joke .
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Old 2013-07-07, 17:01   Link #173
Sute443
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Join Date: Mar 2008
Age: 37
Finished my first playthrough a few days ago, and I'm back up to Chapter 14. really, really loving this game. The combat, the character interactions, the settings (that I've recognized) are all top notch. Even the story isn't all that bad. If you make a couple inferences about how some dead characters come back, everything makes sense.

And even if you think the story is garbage, it's worth it to read through the text just so you don't miss any of the jokes. There's a hilarious Firefly reference in chapter 26, and I pity anyone and everyone who misses it.
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Old 2013-07-07, 19:09   Link #174
Von Himmel
エーレンフェストの聖女
 
 
Join Date: Jan 2006
Location: Dollars
How many hours does this game has for one playthrough? I'm thinking of beating this game while I'm stuck grinding for Overclock but I'm afraid that I'll invest too much time for this and forget about overclock
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Old 2013-07-07, 20:04   Link #175
Sute443
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Join Date: Mar 2008
Age: 37
It's pretty long. You'd be looking at about 50-60 hours. My own playthrough lasted 52 hours, 10 minutes.
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Old 2013-07-10, 17:59   Link #176
RadiantSoul
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Join Date: Jul 2013
I started playing the game yesterday, man is this fun. I'm on chapter 9 or 10 right now, and the battles are starting to get pretty long. Maybe it's just me, but battles haven't been this long in strategy rpgs since the 90s.
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Old 2013-07-10, 21:25   Link #177
Von Himmel
エーレンフェストの聖女
 
 
Join Date: Jan 2006
Location: Dollars
Quote:
It's pretty long. You'd be looking at about 50-60 hours. My own playthrough lasted 52 hours, 10 minutes.
Well I tried to play it..still on prologue though Seeing that the prologue stage took a while to finish, I'd imagine how long this game would be

Guess I'll save this for later
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Old 2013-07-17, 16:30   Link #178
RadiantSoul
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Join Date: Jul 2013
Anyone else getting annoyed how long these battles are taking? I've played my share of strategy rpgs, but never has a battle taken me 1hr and 30 mins to complete. I might have to limit myself to one battle a day at this rate.
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Old 2013-07-18, 13:38   Link #179
C.A.
Absolute Haruhist!
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Join Date: Mar 2006
Age: 36
Long battles are nothing if you are really a hardcore SRPG player, I've spent a week on a single stage of SRW@3 just to max out the kills on the enemies unlimited spawning.

The problem here is the battle system requires too much repetitive attention. After NamcoXCapcom, SRWOG Endless Frontier and Exceed, this battle system has become too tedious.

This game is mostly good because of fanservice, both animation and cross over character interactions.
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Old 2013-07-18, 18:34   Link #180
RadiantSoul
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Join Date: Jul 2013
While you make a good point, I still think it's the length that makes the game aggravting at points. Post-game Disgaea gets you used to repetitive actions through the endless amounts of grinding. The battle system forcing you to pay attention is better than attempting to keep your attention after playing a game for about 6+ hours straight. The problem is that a single turn ends up taking a 1-2 minutes. This is just speaking from my experience with SPRGs, but usually a turn with a single character takes around 10-30 seconds top.

I agree, the best part of the game is seeing some of your favorite characters meet and interact with each other.
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