2011-10-12, 22:58 | Link #2942 |
~Official Slacker~
Author
Join Date: Aug 2010
Location: Xanadu
Age: 29
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Girl with red hair ending? Hmmm, I thought Ran had purple hair. Will this help spur memories if I say Rance hunting red phoenix? If I got the right girl, then yes. Tsundere is definitely the best pick in my occasion Of course Kenshi has to get some credits as well for scaring Rance with direct confessions that makes him back away
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2011-10-12, 23:03 | Link #2943 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Just here to check in, and a little experience to share.
Anybody know Shumon Yuu? He(she?)'s a scenario writer among other things, and I've played several of Yuu's games since I started my VN career and I frankly fell in love with them. Thing is, it's so hard to get to the right mood and mental preparation to enjoy his works. So much that it took me 2 years to play Konome and Futami's route in Itsuka Todoku ano Sora ni (I played through Futami's route the first time, bewildered, played it again a year later and immediately followed by Konome's) and I still haven't touched San's route (no spoiler please). Those who have played Yuu's games should've noticed that his writing style really is a Japanese literary masterpiece, almost like English's Shakespeare. Kanji games, loaded meanings, heavy folk-tale atmosphere, the whole "classic" feeling really hooked me in to his stories though I admit I have a hard time reading through them even now. Similar case with "Kitto Sumiwataru Asairo yori mo". I've cleared the first route, but it drained me so much that I haven't picked up where I left. And I can't decide whether to touch "Tenshi no Hane wo Fumanai de" or finish what I've left first. Though, I think I'm getting ready to continue ItsuSora soon. Anybody else here had a similar experience to this?
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2011-10-13, 00:02 | Link #2944 |
Administrator
Join Date: Dec 2003
Age: 41
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I can't say that I have quite the same affinity to any particular author, but I definitely know the feeling as far as genres of stories go.
For myself personally, I can play light-hearted romantic games pretty much any time, sort of like junk/comfort food, and never really tire of it. But my favourite games are generally more serious and gripping, with stronger emphasis on story, probably leaning towards "crying games". But I find those sorts of games so draining that I can only play one every once in a while, and I have to really be in the right mood. Since I generally play these games to unwind at the end of the day, it can be hard to get into something that requires so much focus and deep thought/emotion. So I find I put these games off forever and ever, though when I do get to them they generally end up being favourites. So I know that's a little bit different, but I think it's a similar idea. Sometimes you might love something a lot, but for various reasons you can only take it in small doses. Stories that either involve a heavy investment emotionally (very tense drama, gripping characters, sad plot developments, etc.), or a heavy investment intellectually (difficult writing, complex subjects, etc.) can be hard to work yourself up to.
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2011-10-13, 03:26 | Link #2945 | |
Kingslayer
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Argh! Don't believe I missed out on that. XD Can't wait for Rance Quest to be translated. I am looking forward to it, but it's a shame it's more of a traditional dungeon grinder than a conquest game like Sengoku was!
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2011-10-13, 05:07 | Link #2946 | |
今宵の虎徹は血に飢えている
Join Date: Jan 2009
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So it's THAT kind of game then? Well let's hope the HCG content is damned a lot to make up for the storyline...
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2011-10-15, 06:09 | Link #2947 |
ダメ人 - 人間失格
Join Date: Jul 2011
Location: Germany
Age: 37
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Done with Yuyukana. Dear developers what were you thinking when you brainstormed Kukune's route? I got a few bad end vibes, not only for Kuu-chan specifically and this vibes were anything but a "good" experience. Yes, I skipped quite a few parts.
Now, the game wasn't bad, but it had a handful of drama parts I wished to not encounter again and the repetition of the deus ex machina felt on at least one path quite odd. Most normal route: I believe Risa's. Then Honoka. Most tragic: Ako. It felt well "unfair" in the end on how it turned out. Then again, I'm a huge clische-happy end fanboy. Kuu had her share of tragic moments as well, but the bad end vibes were not my taste D:. I also played Hinata's Terrace, but it had an overall quite boring story development. Strangely it also had a few funny parts where I really had to laugh (I mentioned some time ago, that this is "rare" in my case ). The mainlead, however, was a bit too indifferent and as such too rude towards the girls despite having a not-so-easy past. |
2011-10-15, 23:07 | Link #2949 |
reading #hikaributts
Join Date: Feb 2009
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So far from what i have played from the demo from Renai 0 km, the story doesn't make any sense but i like the characters and the SD images.
2 families that only have only have daughters or sons decided to swap one of their children for 3 months. Of course the main character is going first as an experiment. That's probably one of the silliest reasons that i have ever seen/read that a male protagnist is surrounded by girls |
2011-10-20, 12:24 | Link #2950 |
ダメ人 - 人間失格
Join Date: Jul 2011
Location: Germany
Age: 37
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And my latest impressions.
1) Delivera - deliverance of stray: I've read the story synopsis about the guy having some kind of girl-phobia (sans his osananajimi + her sister) and has to move to their location to help at the café and start school there. Sounds normal enough so why not, but then the big surprise: Oh look!? A Shinto shrine? Maybe it's a normal one without mystery it. *MEEP* Wrong, Mahou - we have for you a spirit hunting class mate and will put the mystery in focus. Around halfway in, gone was the plot of the girlphobia and introduced was the supernatural mystery with exorcism and friends - slow and steadily though. I was like "Huh? What, why, when, who?!" My really normal expectations were thrown completely off-hill so either I was too clueless to realize it in advance or the summaries are misleading 2) Your diary: Nice artwork + "chibi" goddess to bring you luck + girls who have mostly already a thing for the character. Nice! The main lead has been quite nice so far though he's strange at times because he seems to have a rough idea of how likes him more or less, but on the other hand is oblivious to affection shoved in his face. Overall quite the lovely VN, but 2 out of 4 routes have an annoying problem to get the romance past-confession rolling. Either too slow or you did hardly notice it at all (Sayuki *cry* after all the effort put into this moment. Though her route had an epic confession!). 3) Done with Diamic Days' extra scenario: Without spoilers -> I was expecting this couple and oh my, it was a rather unusual experience. A clear case of "You only notice who you love when said person isn't there anymore" in a more toned-down version. |
2011-10-21, 18:29 | Link #2951 |
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Join Date: Apr 2010
Location: Boyzone
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http://august-soft.com/daito/index.html
Ah...looks like Eustia was a one time mood swing for Sakakibara Taku.
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2011-10-21, 18:40 | Link #2952 | |
Administrator
Join Date: Dec 2003
Age: 41
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2011-10-21, 23:48 | Link #2953 | ||
今宵の虎徹は血に飢えている
Join Date: Jan 2009
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Wonder what this one will be about... Quote:
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2011-10-22, 00:15 | Link #2954 |
Administrator
Join Date: Dec 2003
Age: 41
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...like all over-generalizations, obviously there will be some companies that can buck the trends and be successful (though even a bunch of their games have school as a setting, even if isn't the primary focus). But, as an incidental point of reference, school is the fourth most tagged term on VNDB behind "sexual content", "ADV", and "male protagonist". So, even though it's not truly a "rule", it's a fairly reasonable generalization.
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2011-10-22, 10:48 | Link #2955 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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Huh? So does that mean Eustia didn't sell well? I thought it should do decent because it's really a good game (and the last one that I completed recently, which is rare nowadays).
Spoiler for regarding Eustia:
Oh, btw I got a little to...what was it? Mirai Nostalgia? and frankly, I got too tired playing it because I had to do too many tsukkomi . It's as if Shinpachi from Gintama became a galge shujinkou. It's very interesting though, so maybe I'll continue later. Gaaah, too many galge I've left unfinished and they just keep coming.
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2011-10-22, 10:49 | Link #2956 |
Senior Member
Join Date: Jul 2010
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Eustia was great, but I still prefer FA with most of the routes serving some purpose in foreshadowing, and needed to unlock true. In Eustia, aside from Licia's route, which overlaps with true, only true route, Tia's route, was worth reading. The omake were hardly interesting to me.
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2011-10-22, 11:44 | Link #2957 | |
今宵の虎徹は血に飢えている
Join Date: Jan 2009
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It's just that I slightly prefer Eustia's story and narrative experience over FA's
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2011-10-23, 05:10 | Link #2958 |
18782+18782=37564
Join Date: Sep 2010
Location: InterWebs
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OK, so recently I've been playing Mashiro-iro Symphony because the anime is ongoing (I haven't watched it past ep.1 actually). I went (still at) Sena's route. I've gotta say, I can't remember exactly the last time I felt this fluffy. It's like I'm back at high school. Sena is DANGEROUSLY CUTE in her route, and her interaction with Shingo is more icing on the cake. Very Sweet. I can't help but smile like a little girl playing this.
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2011-10-23, 05:27 | Link #2960 | |
ダメ人 - 人間失格
Join Date: Jul 2011
Location: Germany
Age: 37
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But I haven't reached the first choice selection, yet because I alternate between Mashiro-iro and Lunaris Filia. The latter is another vampire-focused VN although not quite like FA. Even if I knew japanese on a good enough level, I think I would need a special fantasy-esque terminology for it |
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Tags |
bishoujo game, ero-game, eroge, visual novel |
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