2007-09-30, 15:32 | Link #561 |
Ass connoisseur
Join Date: Feb 2007
Location: Florida
Age: 37
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I fail to understand what is so horrible about the adult Movic Fate. Regardless, as long as It's Fate, then I will willingly continue to pay for them.
In other new: Megami Vol. 90 has some nice posters from Nanoha. http://heiseidemocracy.com/wp-conten...egami90/12.jpg http://heiseidemocracy.com/wp-conten...egami90/13.jpg http://heiseidemocracy.com/wp-conten...egami90/28.jpg http://heiseidemocracy.com/wp-conten...egami90/27.jpg
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2007-09-30, 19:12 | Link #562 | |
Otaku
Join Date: Aug 2007
Location: Singapore
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Well ya this month's Megami Magazine has alot of nice posters, besides nanoha strikers... Off searching for the magazine.. |
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2007-09-30, 19:47 | Link #563 | |
全力全開
Join Date: Oct 2006
Location: Non-management 97th world
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2007-09-30, 21:03 | Link #564 | |
Courageous Guardian
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2007-10-05, 02:07 | Link #565 |
Resign to your Fate...
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Seconded. Just because the normal art elongates the face and such doesn't mean the figures have to imitate it. Something about the Subaru figure could also be better. That said, is there something that supports the Subaru figure (standing)? I see on HLJ's that there's a block behind her in one picture but yeah...
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2007-10-05, 10:55 | Link #566 |
***y translator
Scanlator
Join Date: Jan 2006
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Nanoha wargame
Preview 2... Yep, so I'm working on a Nanoha miniature wargame doujin rulebook. Mechanics are just about finalized, and I've written about 4000 words so far. I'm guessing a completely finalized version will be about 25k-30k words, and about 40-50 A5 pages or so. Of course, at the rate I work at, it'll probably be done in ten years or so, unless I get some help... hint hint . Spoiler for simple overview of mechanics:
Spoiler for So what do I need help with?:
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2007-10-05, 11:32 | Link #567 |
全力全開
Join Date: Oct 2006
Location: Non-management 97th world
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erm, anyone have any idea where can get this product(card) from any on9 store(ship international)???
Nanoha SS Card OCT 05 on sale. It also have advertise on the Megami Magazine NOV Issue (VOL.90). something like this
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2007-10-05, 13:58 | Link #568 | |
Senior Member
Join Date: May 2007
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they do ship international |
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2007-10-05, 20:44 | Link #569 | |
全力全開
Join Date: Oct 2006
Location: Non-management 97th world
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2007-10-05, 21:42 | Link #570 |
Senior Member
Join Date: Apr 2006
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- What is the scale of your miniatures? You need to decide on that if you intend to include terrain and other effects in your game. - Is the game too complicated? As in, do people really want to go through the trouble of creating a character or do they prefer to use existing characters? Which leads me to.... - Game balance. Create a system that is too customizable, and you create more ways for people to break it. The effect is cumulative, for example if you let players customize their characters in two ways, there will be at least four methods to break your system. Right now your characters are customizable in seven ways, that is a potential whopping 49 methods to break the system. This number is supposed to go down as you playtest the system for bugs, but as of now this is the situation. - Is there a way for players to easily use armies of normal mages rather than using only a small group of uber-powerful mages (Nanoha, Fate, Hayate) in one force? Hint: Consider the squad system used in Warhammer 40K and Warmachine. I design board/tabletop games as a part-time job, but I consider myself a rookie designer with a long and steep path ahead of me. As a designer it is important to keep an open mind, therefore consider these advices, but always believe in yourself. Feel free to get back to me if you have any questions, you have my support for this project, and I will help out where I am able. Though I might not have much time left thanks to my actual job, my design work and my wargaming and anime.
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2007-10-06, 00:48 | Link #571 | |||||
***y translator
Scanlator
Join Date: Jan 2006
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This is the largest project I've ever taken up, but I do intend to finish it up eventually. Anyways, it's nice to see someone else up to discussing the mechanics in detail .
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2007-10-15, 04:36 | Link #573 |
***y translator
Scanlator
Join Date: Jan 2006
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Yeah. Only fairly simple rules though.
Most real custom devices would depend on the creator to make them balanced, but there will be some rough guidelines. Spoiler for sample custom device ideas:
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2007-10-21, 03:59 | Link #575 |
Unfair
Join Date: Nov 2003
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Speaking of games, I dunno if it was mentioned already, but there's apparently a fighting dojin game being made by fly-system. (second page is worksafe as long as you don't go into the pandadanpa site)
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2007-10-21, 20:51 | Link #576 |
Fight!
Join Date: Oct 2007
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Does anyone know where I can get Newtype(OCT 2007), the one that has the nice Nanoha StrikerS poster, for a reasonable price? I've tried YesAsia and Ebay but couldn't find it. I don't do online shopping very often, but I really want to get that poster. Thank you very much!
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2007-10-22, 01:12 | Link #577 | |
全力全開
Join Date: Oct 2006
Location: Non-management 97th world
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2007-10-22, 13:48 | Link #578 | ||
The Asian who's Malaysian
Join Date: Jun 2007
Location: B.C. Vancouver
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