2008-10-12, 00:39 | Link #1022 |
Senior Member
Join Date: Mar 2007
Location: Australia
Age: 41
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Awesome new teaser footage with much dark templar ownage->http://www.gametrailers.com/player/41396.html
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2008-10-12, 02:31 | Link #1023 | |
Bearly Legal
Join Date: Jun 2004
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2008-10-12, 10:47 | Link #1026 | |
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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Though if the Terran, Zerg, and Protoss campaigns themselves are made out to be at least 30-40+ missions (and more cutscenes, development, etc.)and the rest maybe....but still |
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2008-10-12, 13:08 | Link #1027 |
Senior Member
Join Date: Mar 2008
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That's basically what they said, each campaign will be 30+ missions. Also there is stuff you can do in between missions. I think they said something about being able to choose your missions and also for Terran you can work on alliances with other factions or something.
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2008-10-12, 14:50 | Link #1028 | |||
Senior Member
Join Date: Jan 2006
Location: The Netherlands
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Zerg > Terran > Protoss Quote:
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Last edited by chaos_alfa; 2008-10-12 at 15:40. |
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2008-10-12, 18:29 | Link #1030 | |
The Dark Knight
Join Date: Dec 2005
Location: From the deepest abyss in the world, where you think?
Age: 38
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I dunno, if I'm thinking this right. If it was just one game then the campaign story would go with Terrans, Zerg, and then end with protoss. So playing with just the protoss is like reading the last 1/3 chapter of the book without even knowing what was going on in the last 2/3 of the book. In other words, you'll be missing a whole lot of content and story and development. Each story demands three to four times as much content as was found in the original StarCraft. On top of the core missions, there will also be alternate paths to take, extensive use of in-game cinematics, and a lot of characters to help flesh out the story. Blizzard also wants to help support each character's development by including some side missions to help flesh them out and make players care about them in a natural way. To do that, there were three options that the team came up with to help them make the game they wanted. I wonder if Dawn of war 2 would be the same since the only campaign available are the Space Marines. Last edited by SoldierOfDarkness; 2008-10-12 at 18:47. |
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2008-10-12, 21:32 | Link #1033 |
Love Yourself
Join Date: Mar 2003
Location: Northeast USA
Age: 38
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If each campaign makes its own game and their releases will be spaced out, online play will be a little weird. Suppose the first game to be released is the Terran campaign. Anyone wanting to play as Zerg or Protoss will have to learn the tech tree and unit operations through multiplayer, until the second and/or third campaigns are released as well.
I'd prefer that they release a single game, and then release expansion packs as necessary (as in SC and SC:Brood Wars).
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2008-10-12, 22:11 | Link #1034 | |
Tenshi's Defense Squadron
Join Date: Dec 2005
Location: Fighting against those who oppress the system
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2008-10-14, 10:54 | Link #1035 | |
Thinking outside the box
Graphic Designer
Join Date: May 2007
Location: The Netherlands
Age: 37
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I actually only bothered with the campaign to learn the story. Which is usually after i learned the race already. To think of I can't even remember the SC campaign anymore Though i still know the Warcraft lore quite well. From released gameplay movies, i notice SC will be widescreen. Iirc there were questions why War3 didn't had Widescreen, and the answer was because it would give a advantage one way or the other way around. So how will they deal with it in Starcraft 2 ?
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2008-12-19, 23:42 | Link #1036 |
Senior Member
Join Date: Oct 2007
Location: ¯\(º_o)/¯
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EPIC BUMP IS EPIC!!!
Behold! THE STARCRAFT II BATTLE REPORT on map Kulas Ravine This is Blizzard's first official shoutcast for Starcraft II depicting a 21 min match between game balance designers Matt Cooper (Red Protoss) and David Kim (Blue Terran), commentated by Dustin Browder (Starcraft II's Lead Designer) and Robert Simpson (Blizzard's E-Sports Coordinator), showcasing for the first time ever StarCraft II's spectator mode along with the many improvements that've been made! Visit here, for extra download and viewing information (youtube, torrents, etc.) and what nots.
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2008-12-20, 01:05 | Link #1037 | |
Nani ?
Join Date: Mar 2004
Location: Emerald Forest ( yes its a real place. )
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So SC2 is basically going to be SC1 with updated graphics and a bunch of new abilities. Nothing wrong with that. |
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2008-12-20, 09:53 | Link #1039 |
Thinking outside the box
Graphic Designer
Join Date: May 2007
Location: The Netherlands
Age: 37
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The buildings looks a bit too cartoon-like imho, it's ok for warcraft III/WoW. But not so sure about it for SC2. Overall, i'm not to impressed by what i saw so far graphic wise. Gameplay looks ok.
The commentator sure make it sound more exciting than it actually is. Direct download link for the 720p version of the video.
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2008-12-20, 12:08 | Link #1040 |
Knowledge is the solution
Join Date: Jan 2004
Location: St. Louis, MO
Age: 39
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Blizzard games in general have never been about the graphics, but about the gameplay, so the way it looks is within most people expectations that are familiar with their franchises I'd guess.
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Tags |
blizzard, starcraft, windows |
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