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Old 2013-08-15, 21:09   Link #801
SilverSyko
Okuyasu the Bird
 
 
Join Date: Sep 2009
Location: Alberta, Canada
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Since it's theorized that the mysterious entity at the end of P4A's story mode could have been Nyarlathotep, it'd be pretty cool if he was made playable.

Could possibly bring in Tatsuya or Maya from P2 if that was the case as well.
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Old 2013-08-15, 21:09   Link #802
Kirito
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Quote:
Now if they could Marie in it too..
She'll most likely be an navigator than a playable character. Speaking of navigators, like Nanoko, I hope we can get a Dojima one, as well.
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Old 2013-08-15, 21:10   Link #803
Duo Maxwell
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Quote:
Originally Posted by Clarami View Post
Just fighting her is just annoying. 5C Persona mash, force field, and command grab spam all day. Doesn't that scream character with lack of consistency? I know that's her playstyle and she takes skill to use admittingly, but to me she's just a pointless and bonkers. Hate fighting her "shudders in disgust".
Sound like you haven't played against Black Labrys while using Labrys.

Fighting Elizabeth is more about mind game than brute force and technique if you haven't noticed.
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Old 2013-08-15, 21:18   Link #804
Kirito
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Quote:
Originally Posted by Duo Maxwell View Post
Sound like you haven't played against Black Labrys while using Labrys.

Fighting Elizabeth is more about mind game than brute force and technique if you haven't noticed.
I know how to play the Liz match up quite well, but I hate fighting her. She's a complete guessing game with her good normals and excellent abilities and pressure that her Persona gives her.

But, when you're pressured by her it's risky to get out of it, and she get big benefits for it. You practically need to use a character that has get range fast attack "cough cough Mitsuru" or meter to get out of it. You can guess, but mess up and game over. I know it's to compensate for her crap health, but to me she's just bonkers due to the fact she and rinse, wash, and repeat full screen and nearly get away with it, with little to no risk whatsoever.
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Old 2013-08-15, 21:26   Link #805
Tokkan
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Oh hey, something I noticed. Different characters now have differening amounts of Persona Cards. In the original everyone had the same amount: 4. Now Akihiko has 2, Yukiko has 5 and Elizabeth has 7(!).

Also looks like this is a proper sequel, Yukiko has both a new special and a new super.
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Old 2013-08-15, 21:30   Link #806
Shadow5YA
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Ultimate Persona 4 the Ultimate in Mayonaka Arena
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Old 2013-08-15, 21:32   Link #807
Duo Maxwell
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I hope this new version won't have region lock. It was the pain in the ass to find Asia version.

Quote:
Originally Posted by Clarami View Post
But, when you're pressured by her it's risky to get out of it, and she get big benefits for it. You practically need to use a character that has get range fast attack "cough cough Mitsuru" or meter to get out of it.
But I am using Labrys.
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Old 2013-08-15, 21:33   Link #808
Von Himmel
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Oh hey, something I noticed. Different characters now have differening amounts of Persona Cards. In the original everyone had the same amount: 4. Now Akihiko has 2, Yukiko has 5 and Elizabeth has 7(!).
You mean the card before persona break? And you're telling me Beth has 7 now?

Quote:
Also looks like this is a proper sequel, Yukiko has both a new special and a new super.
That's nice
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Old 2013-08-15, 21:37   Link #809
Tokkan
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Characters now have the choice between Normal and Shadow versions. Shadow version characters don't have Bursts, instead they get a power-up move called "Shadow Fury" (or something like that).
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Old 2013-08-15, 21:37   Link #810
Guy Incognito
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they need to let the blue haired messiah out of his cage already.
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Old 2013-08-15, 21:39   Link #811
SilverSyko
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Doesn't that make Labrys and Shadow Labrys as separate characters kind of redundant now?
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Old 2013-08-15, 21:39   Link #812
Duo Maxwell
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Quote:
Originally Posted by Tokkan View Post
Characters now have the choice between Normal and Shadow versions. Shadow version characters don't have Bursts, instead they get a power-up move called "Shadow Fury" (or something like that).
What about Labrys? I guess they still keep her shadow version as separated character, right?
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Old 2013-08-15, 21:55   Link #813
Tong
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http://www.famitsu.com/images/000/03...7c023c197.html
She's still right there.
LOL, Shadow Shadow Labrys. Shadowception.
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Old 2013-08-15, 22:01   Link #814
Kirito
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Quote:
Originally Posted by Duo Maxwell View Post
But I am using Labrys.
I see, but I'm just going you a rundown of my personal feelings about the Liz match up. Using Labrys in that match is tricky, but good thing her air to air normals cover good space and have good hit stun to continue pressure. I know because I used Labrys myself for a bit before switching to my current main.

Quote:
Originally Posted by Tokkan View Post
Characters now have the choice between Normal and Shadow versions. Shadow version characters don't have Bursts, instead they get a power-up move called "Shadow Fury" (or something like that).
That sounds similar to the Unlimited Mode characters in Blazblue. I can so see the Shadow versions being non viable for tournament play characters, but for the casuals.
Quote:
Originally Posted by Dovahkyon View Post
they need to let the blue haired messiah out of his cage already.
I don't think that's possible since his body is gone or buried etc. Even if Liz freed him from the seal it's most likely his soul will rest eternally without being burdened by the heavy responsibility he carries. I like Minato, but I wonder how Atlus will wrap their heads around this one because bringing him back from the dead would sort of kill the whole Momento Mori meaning of the actions he took to do what he did.
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Old 2013-08-15, 22:06   Link #815
SilverSyko
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I wouldn't say it's like "unlimited versions", basically you're just swapping out a defensive option in favor of an offensive one and essentially everything else stays the same. It's kind of like BB CP's "overdrive". You can either use it or a burst with the same meter.

It mixes up the pre-fight a bit in an interesting way. Makes players have to choose between an offensive or defensive option depending on match-ups and/or preferences without being able to switch.
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Old 2013-08-15, 22:09   Link #816
Tokkan
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Apparently Shadow Labrys has no Shadow version. So no Shadow Shadow Labrys.

For some good news, Shadow Labrys now has Chain Knuckle and a new air move.
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Old 2013-08-15, 22:27   Link #817
Kirito
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Oh no! If someone like Bananaken or Nerina gets in the lab with those new tools "shudders in fear".

Just thinking about make my gaming fingers twitch and shake due to the fact she's still godly with the meterless unblockables, and cross up sets up she's capable of doing with little or no risk depending on the player who's playing her.
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Old 2013-08-15, 22:36   Link #818
Tokkan
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http://www.famitsu.com/images/000/03...8df245d3d.html

Holy crap Shadow Yosuke...

In other news...
http://www.famitsu.com/news/201308/16038447.html

Famitsu posted up their own report on the game.

Edit:
http://www.famitsu.com/images/000/03...8df228c6e.html

Shadow Yukari, too...
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Old 2013-08-15, 22:58   Link #819
Kirito
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I have some info for the Narukami mains from Dustloop. This is the current released news, more will come. None the less.

Ahem:

Narukami has gained three new moves in his movelist: Gatotsu (Command unknown), a feint for 214B, and a command throw (Command unknown)

Info on 236A/B

236A - Short dash followed by a slash from his sword
236B - Short dash followed by a throw

Nerfs:
Sweep > 5D can no longer be done
5C, 5B, and 2B can no longer jump cancel upon block.


Wow, Those Narukami nerfs sure hurt. It looks like he's going to have to take more chances to win compared to now. To me the jump cancelable on block nerfs seem to hurt the most.

Narukami is a mini Zangief or Kanji in this case...interesting. I wonder what Gatotsu is. It sounds to me like a psychical attack move, but I can't really say much at this point.
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Old 2013-08-15, 23:02   Link #820
Duo Maxwell
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Quote:
Originally Posted by Tokkan View Post
Apparently Shadow Labrys has no Shadow version. So no Shadow Shadow Labrys.

For some good news, Shadow Labrys now has Chain Knuckle and a new air move.
Labrys needs to step her game up. She's already bad enough.
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