2013-08-15, 21:09 | Link #801 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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Since it's theorized that the mysterious entity at the end of P4A's story mode could have been Nyarlathotep, it'd be pretty cool if he was made playable.
Could possibly bring in Tatsuya or Maya from P2 if that was the case as well.
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2013-08-15, 21:10 | Link #803 | |
A Proud Lolicon
Join Date: Dec 2006
Location: In front of my computer
Age: 37
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Fighting Elizabeth is more about mind game than brute force and technique if you haven't noticed.
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2013-08-15, 21:18 | Link #804 | |
Enjoying Snack Time!
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But, when you're pressured by her it's risky to get out of it, and she get big benefits for it. You practically need to use a character that has get range fast attack "cough cough Mitsuru" or meter to get out of it. You can guess, but mess up and game over. I know it's to compensate for her crap health, but to me she's just bonkers due to the fact she and rinse, wash, and repeat full screen and nearly get away with it, with little to no risk whatsoever.
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2013-08-15, 21:26 | Link #805 |
Senior Member
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Oh hey, something I noticed. Different characters now have differening amounts of Persona Cards. In the original everyone had the same amount: 4. Now Akihiko has 2, Yukiko has 5 and Elizabeth has 7(!).
Also looks like this is a proper sequel, Yukiko has both a new special and a new super. |
2013-08-15, 21:33 | Link #808 | ||
エーレンフェストの聖女
Join Date: Jan 2006
Location: Dollars
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2013-08-15, 21:55 | Link #813 |
Many RPGs, Little Time
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http://www.famitsu.com/images/000/03...7c023c197.html
She's still right there. LOL, Shadow Shadow Labrys. Shadowception.
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2013-08-15, 22:01 | Link #814 | |
Enjoying Snack Time!
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I see, but I'm just going you a rundown of my personal feelings about the Liz match up. Using Labrys in that match is tricky, but good thing her air to air normals cover good space and have good hit stun to continue pressure. I know because I used Labrys myself for a bit before switching to my current main.
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I don't think that's possible since his body is gone or buried etc. Even if Liz freed him from the seal it's most likely his soul will rest eternally without being burdened by the heavy responsibility he carries. I like Minato, but I wonder how Atlus will wrap their heads around this one because bringing him back from the dead would sort of kill the whole Momento Mori meaning of the actions he took to do what he did.
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2013-08-15, 22:06 | Link #815 |
Okuyasu the Bird
Join Date: Sep 2009
Location: Alberta, Canada
Age: 32
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I wouldn't say it's like "unlimited versions", basically you're just swapping out a defensive option in favor of an offensive one and essentially everything else stays the same. It's kind of like BB CP's "overdrive". You can either use it or a burst with the same meter.
It mixes up the pre-fight a bit in an interesting way. Makes players have to choose between an offensive or defensive option depending on match-ups and/or preferences without being able to switch.
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2013-08-15, 22:27 | Link #817 |
Enjoying Snack Time!
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Oh no! If someone like Bananaken or Nerina gets in the lab with those new tools "shudders in fear".
Just thinking about make my gaming fingers twitch and shake due to the fact she's still godly with the meterless unblockables, and cross up sets up she's capable of doing with little or no risk depending on the player who's playing her.
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2013-08-15, 22:36 | Link #818 |
Senior Member
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http://www.famitsu.com/images/000/03...8df245d3d.html
Holy crap Shadow Yosuke... In other news... http://www.famitsu.com/news/201308/16038447.html Famitsu posted up their own report on the game. Edit: http://www.famitsu.com/images/000/03...8df228c6e.html Shadow Yukari, too... |
2013-08-15, 22:58 | Link #819 |
Enjoying Snack Time!
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I have some info for the Narukami mains from Dustloop. This is the current released news, more will come. None the less.
Ahem: Narukami has gained three new moves in his movelist: Gatotsu (Command unknown), a feint for 214B, and a command throw (Command unknown) Info on 236A/B 236A - Short dash followed by a slash from his sword 236B - Short dash followed by a throw Nerfs: Sweep > 5D can no longer be done 5C, 5B, and 2B can no longer jump cancel upon block. Wow, Those Narukami nerfs sure hurt. It looks like he's going to have to take more chances to win compared to now. To me the jump cancelable on block nerfs seem to hurt the most. Narukami is a mini Zangief or Kanji in this case...interesting. I wonder what Gatotsu is. It sounds to me like a psychical attack move, but I can't really say much at this point.
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fighting game, ps3 |
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